Yes there are great exceptions, but they are, well, exceptions. Does this gen really feel like a 16x jump in complexity? Even great looking games like Rise of the Tomb Raider have a complete 360 version.
I know, it's not lazy devs, but perhaps, just perhaps, priotities could be better sorted out. Same goes with the space requirements/lack of compression.
It's like FFXV. Those food models are photorealistic, but characters have all this clipping and wooden animations that it sours on the experience.. was it really worth it to dedicate hundresds of man hours making that food to look real when the game needed work in other parts?