Horizon's 'lore' is much better than its story. As in, I loved reading all the datalogs and listening to the audio-parts regarding the whole Zero Dawn event; I didn't care that much about all the tribal stuff and Sun King shenanigans. But maybe thats because I'm a sci-fi fan first, hehe.
I do think that Guerilla could have made it more of a mystery. Not Dark Souls vague, but things become clear pretty soon in the H:ZD and Aloy has very little issues understanding everything. I would've liked to see the whole 'we use ancient technology but have no clue what it is or how it works' angle to be done a bit better.
Yah, me too. I honestly loved the old world story. As someone who consumes mostly popular stuff, this was a nice and refreshing take for me on the apocalypse. I like Faro too, the only side character I remember in detail.
But when it comes to the tribal stories, the game lost me. It was cute at times, but that's about it, and it makes me wonder what can Horizon 2 offer me. It feels like the story of the old world is complete in HZD. I don't know how they can expand it in 2 without feeling forced, and if they focus on the tribes it won't interest me.
The idea of making the story more vague and the discovery of it a puzzle a la Dark Souls sounds amazing, but HZD is too mainstream for that. I'm not saying that in a disdainful way, I'm a mainstream guy myself, and probably too thick to have pieced together the story if it wasn't presented in a straightforward, traditional way.