From the GS Wikipedia page (but I have validated the info from other sources):john tv said:Mitsuda's working on Luminous Arc. As for Genus Sonority, they had nothing to do with DQ5 and DQ6. And Pokemon Colosseum is ugly as sin.
BTW, where does it say Eighting is involved? They're not mentioned in the Jump article or on the web site.
EDIT: Nevermind, I didn't bother to let the site load up. Now I see Eighting.
Wikipedia said:The company's current president, Manabu Yamana, is best known prior to being the founder of Genius Sonority as the director of Dragon Quest V and VI, which are often considered to be the most popular titles in the Dragon Quest franchise.
Doesn't Wii read DVDs?john tv said:New question: how can it be on a DVD-ROM? Is that just a mistake?
Jonnyram said:Doesn't Wii read DVDs?
Not that I knew of... does it?Jonnyram said:Doesn't Wii read DVDs?
Wikipedia is wrong. Yamana is merely a suit. And he was not responsible for anything beyond programming for the DQ games he was involved with (most notable of which is DQVII, easily the ugliest, most poorly-programmed game in the entire DQ series), and he most certainly was not responsible for the quality of the game design (that was entirely Armor Project). There's a reason Enix dumped Heartbeat (Yamana's previous company) -- it's because they sucked.Terrell said:From the GS Wikipedia page (but I have validated the info from other sources):
Originally Posted by Wikipedia:
The company's current president, Manabu Yamana, is best known prior to being the founder of Genius Sonority as the director of Dragon Quest V and VI, which are often considered to be the most popular titles in the Dragon Quest franchise.
DQV Credits, Yamana credited as Directorjohn tv said:Wikipedia is wrong. Yamana is merely a suit. And he was not responsible for anything beyond programming for the DQ games he was involved with (most notable of which is DQVII, easily the ugliest, most poorly-programmed game in the entire DQ series), and he most certainly was not responsible for the quality of the game design (that was entirely Armor Project). There's a reason Enix dumped Heartbeat (Yamana's previous company) -- it's because they sucked.
And again, the Pokemon Colosseum games were ugly as sin (and the single-player modes sucked). This is why I am skeptical about DQS.
Again though, the screens look nice, so I'm still hopeful.
A single self-loading media bay plays single- or double-layered 12-cm optical discs for the Wii console, as well as 8-cm Nintendo GameCube discs
Chances of DQS not sucking went up by 30%duckroll said:http://www.square-enix.co.jp/dragonquest/sword/
Scenario/Game Design: Yuji Horii
Planning: Genius Sonority Inc
Developer: Eighting
Scrow said:i think all that nintendo has officially stated is this
Is PBR nice? I haven't seen anything on it yet.Terrell said:DQV Credits, Yamana credited as Director
DQVI Credits, Yamana credited as Director and Main Programmer
But off the point... forget the Pokemon games on GCN, look at Pokemon Battle Revolution, dude! That's hot **** right there!!
Maxrpg said:Thank you for the scans. You are god.
Wow. This game really looks like the Oblivion people were asking for.
And it doesn't look like it's on rails at ALL.
Nunchuk to move, Wiimote to attack... Wow, it looks really good too.
same here after seeing Eighting responses the developmentMr. Pointy said:Chances of DQS not sucking went up by 30%
duckroll said:http://www.square-enix.co.jp/dragonquest/sword/
Scenario/Game Design: Yuji Horii
Planning: Genius Sonority Inc
Developer: Eighting
Mr. Pointy said:Chances of DQS sucking went up by 300%
john tv said:It shouldn't be on rails, no. Kenshin DQ wasn't on rails.
KurowaSan said:i haven't played it myself, but Kenshin DQ sure seems to be on rails
http://www.youtube.com/watch?v=bTUXqtSHaNU
Ah, you're right actually. I was referring to the fact that you can control when your character moves (i.e. it's not automatic movement). But I mean, that setup was very limited -- I would certainly hope they'll allow for completely free movement in the Wii version. Otherwise that's gonna be really lame...KurowaSan said:i haven't played it myself, but Kenshin DQ sure seems to be on rails
http://www.youtube.com/watch?v=bTUXqtSHaNU
john tv said:Ah, you're right actually. I was referring to the fact that you can control when your character moves (i.e. it's not automatic movement). But I mean, that setup was very limited -- I would certainly hope they'll allow for completely free movement in the Wii version. Otherwise that's gonna be really lame...
john tv said:Is PBR nice? I haven't seen anything on it yet.
Re: Yamana -- it's the same as with Akihiro Hino being credited as director of DQ8. It's basically a programming director's role (almost more of a producer). The brains behind the game design and the scenario are mainly Yuji Horii. Although I admit I don't know much about how involved Hino was with VIII. I just know there are a few bitter people in Japan who aren't too fond of Yamana getting all the credit with DQ games.
Amen to that.john tv said:There's a reason Enix dumped Heartbeat (Yamana's previous company) -- it's because they sucked.
Dude, Heartbeat was shit, and did a complete disservice to DQ. Enix rightfully booted them out the door. I may not be the biggest Horii fan (his penchant for stagnation is somewhat frustrating, but I still admit he's a great developer), and as much as I feel he should've done more for the series after the NES, for VI and VII, Heartbeat were the main offenders for my disappointment with them.ethelred said:I'm saying he was the director on them, he was responsible for programming the games... and he and his team did fine at that.
I'm not so sure GS is doing any programming though. There'd be no need for two companies to do it, especially since Eighting is so large. Since they are listed as in charge of Planning, I'm thinking that Fujisawa, Narita, Kamimura and Nakadera from Armor Project aren't involved at all (probably tied up with IX), and GS is doing all the scenerio work those guys usually do, with Horii contributing and approving on top of that.ethelred said:Now they're (along with 8ing) responsible for programming DQS. Nothing more. They're not in charge in any creative capacity. Horii is -- just like DQ5 or any of the numbered installments.
Blue Dragon gets Artoon, DQS gets Genius Sonority -- it doesn't matter who the programming team is when all the creative control is being held by someone who it's easy to trust in.
In all likelihood, they are DVD-ROM discs with a proprietary storage method. The royalties you have to pay for DVD movie playing are for the movie decoder, not for the actual DVD laser or drive or anything like that.Scrow said:i think all that nintendo has officially stated is this
Dragona Akehi said:Not to mention that 8ing is also incredibly familiar with GC architecture so I'm positive DQ Swords is going to be one of the best looking games for the system.
LevelNth said:Dude, Heartbeat was shit, and did a complete disservice to DQ. Enix rightfully booted them out the door. I may not be the biggest Horii fan (his penchant for stagnation is somewhat frustrating, but I still admit he's a great developer), and as much as I feel he should've done more for the series after the NES, for VI and VII, Heartbeat were the main offenders for my disappointment with them.
ethelred said:Yeah, yeah, you've stated that before. And despite that, most people consider DQ6 to be a far superior game to DQ8. I love DQ6 and have no complaints with the game at all.
neo2046 said:
jett said:Genius Sonority and Eighting? Hah.
Wha? Who are these 'most' people? People who like to be wrong? Certainly not any significant amount of general DQ fans in Japan, as VI rated the lowest out of all the DQ's on Famitsu's Top 100 reader poll. But I digress. We disagree, nothing more can be said.ethelred said:Yeah, yeah, you've stated that before. And despite that, most people consider DQ6 to be a far superior game to DQ8. I love DQ6 and have no complaints with the game at all.
You can if you like, but you have to be ok with being wrong. =PDragona Akehi said:Dude, we should just bait him and say level 5 is sorely overrated.
jett said:Genius Sonority and Eighting? Hah.