The way my brain works: "Margins over 2x physical? So you're saying digital games should be less than $30."
They certainly are now because the music industry has seen such a drastic shift, but things were much closer 10 years ago. In 2005, the industry did about $12 billion in sales in the US.
I'm just eyeballing this chart, but it's at about roughly $12.5 billion over the past year here in the US from August 2014 to August 2015.
Using this comparison, it actually would be a very ripe time to see a transition to digital.
This joke is old now.can't touch the 90% digital ratio for halo 5 tho!!!
Again the music industry shares what with the gaming industry again? Why are we even comparing the two when the situations are totally different?
Let's compare apples to actually apples.
Digital copy margins are over x2 the margins of a physical copy.
Well, firstly, you should probably offer a little mea culpa but it doesn't appear that's forthcoming.
Secondly, the comparison was initially solely brought up to answer the question that was posed by someone. But beyond that, it is the a scenario where the medium transitioned to digitally sold goods primarily largely due to the fact that digital goods were made notably cheaper than the physical goods. At the time of the transition, it was an even greater difference ($17.99 or thereabouts was the typical MSRP of a CD). Retailers just had to grin and bear it and then over time they accepted that there was less of a market for them. It's sad to see how tiny the CD area is at Best Buy nowadays. Gets smaller every year.
Then why is it so much expensive ? I still buy a lot at retail because it's usually cheaper. If they want people to go digital they need to lower the prices.
Then why is it so much expensive ? I still buy a lot at retail because it's usually cheaper. If they want people to go digital they need to lower the prices.
GAF really needs new jokes, this is so overused it's starting to tuen against itself.can't touch the 90% digital ratio for halo 5 tho!!!
As soon as you guys stop buying physical games it will happen.
If publishers started undercutting retailers by 50%, the retailers will refuse to give them retail space. Then you have to hope that consumers will buy your products digitally, instead of just ignoring them. Retail space is important for marketing, not having your stuff in Gamestop is going to cause you to lose significant mindshare.
This joke is old now.
So why when you enter in any sales thread some guys still says their friends buy all digital? The joke is old but a lot of GAFer still says digital is huge on Xbone without any evidence about that.GAF really needs new jokes, this is so overused it's starting to tuen against itself.
In this situation, that's exactly what it means. In terms of monetary value, it's literally worth nothing as soon as you buy it. The physical one drops maybe 10% if you sell it close to launch. I bought BlopsIII for £40, then sold it for £35. If I'd bought it digitally I'd have lost £40 and been stuck with it.
Don't sell them at same price then if margins are that much better.
As someone who works in Product Design, that's incorrect. Manufacture & Distribution form a very important part of any design process at every level and therefore influence the price heavily from the off.
But we're getting off topic - My point is simple: A physical copy of a game/music/movie costs more to get to market than a digital copy. Ergo, to a 'knowledgable' consumer (ie enthusiasts, most of us) it does not represent good value to have them both available at a similar price point - because we know full well (see the OP of this very topic) that the margin on DD is much bigger than Physical given their current price ranges. HOWEVER; all of this is null and void if the majority of consumers are either willing to gloss over that or are not invested enough to consider it, and continue to buy DD at a pace (which is what has happened). So as far as Johnny Publisher is concerned, the average consumer now values DD at this price point.
Doesn't make the average consumer correct though
I'm wonderful thanks, just on holiday, sipping shorts by the waterfront.leeh, are you ok?
I'm wonderful thanks, just on holiday, sipping shorts by the waterfront.
Just seen the numbers for Fallout 4 as well, PC really dominates digital.
I want split numbers for release week.
If the margins are higher, drop the price for digital and move people away from physical, allowing for more revenue due to lower trade ins.
HeyLEEEEEEEEEEEEEEEH!!!
I love your post.
Is there any numbers on the quantity of trade ins? If the price is lowered and they still kept 20% more or so margin, then people would flock to digital. I think it would be a good move personally.You think the revenue made reducing trade-ins would offset the revenue lost intentionally reducing profit margins?
Doubtful
It's less than a month old thoughGAF really needs new jokes, this is so overused it's starting to tuen against itself.
Hey
I'm worried that I'm not sure what's made me happier, a sunny break in November, or an admins excitement of my presence in a thread.
Is there any numbers on the quantity of trade ins? If the price is lowered and they still kept 20% more or so margin, then people would flock to digital. I think it would be a good move personally.
I'd love to carry on, but I'm leaving a free WiFi zone chaps.
But then their execs would have to live a life of semi-luxury and not have a blu-ray player in the bathroom of their privet jets.The way my brain works: "Margins over 2x physical? So you're saying digital games should be less than $30."
With the dlc and microtransactions model most games are employing this is likely to happen to some extent.
The way my brain works: "Margins over 2x physical? So you're saying digital games should be less than $30."
Good to know prices are 2x too high
And here I was thinking good business meant reducing costs! Silly me!
And this is why they push Origin so hard and why so many companies would love their own digital distribution platform. Higher margins, fewer consumer rights, lower production costs due to lack of physical distribution. And no, don't expect lower prices in the near future.
20% right from a horse's mouth. But wow at the margin expansion. Extra content sales show how publishers are really monetizing core users. Pretty smart and maybe cynical. I'm not sure.
Speaking of Digital
I would love more big names coming out digital only
I want people put into that position where they have to stop being stubborn and hanging onto old tech
I want a digital only console that's not a PC become a reality
Dude it's passed 15m shipped by now. Should also be past 15m sold through by now.
It is the same tech lol not new or old.Speaking of Digital
I would love more big names coming out digital only
I want people put into that position where they have to stop being stubborn and hanging onto old tech
I want a digital only console that's not a PC become a reality
It is a possible scenario but nobody knows.Dude it's passed 15m shipped by now. Should also be past 15m sold through by now.
Another way of phrasing this is to say: If consumers are dumb (read: passive) enough to keep buying something, keep selling it. It's business. Publishers don't owe consumers anything whether we like to create that illusion or not. 'Fairness' is a word you likely won't find in many consumer electronics business models.
It will always feel icky though. The only way it would ever have changed is if consumers (read: general consumers) were informed enough to realise they were paying over the odds. Too late now though
Of course it is. But we are in the informed minority.The vast, vast majority of consumers aren't armed with that level of knowledge though.
seems about right with XB1 at 13, wouldn't that mean 10 million more for the rest of the year?
which mostly would come from PS4.
The way my brain works: "Margins over 2x physical? So you're saying digital games should be less than $30."
Source? There is no evidence Xbone was at 13m early this year.XB1 was around 13m earlier in the year, it's probably closer to 15m now, but it's all guesswork anyway. XB1 should be around 20m end of the year and PS4 36m, so they're way out.
Source? There is no evidence Xbone was at 13m early this year.
The last hint was near 10m in late November last year... I really doubt it sold 3m in December alone lol