Yup. Thats what pivot means. Lots of checklists full of tedious and mundane tasks ensuring players will want to come back to and enjoy
I agree. In fact, EA had the kahunas to sacrifice one of the biggest IPs of last generation for the sake of getting in on that Destiny action with their flagship Action RPG developer known for their storytelling, world building and characters. These guys are now funneling down the same path as Bungie. Mass Effect was one of the biggest IPs of last generation alongside Uncharted and Assassin's Creed.
That says a lot. Not just about EA's strategy but the gaming industry as a whole. That's like if Sony tasked Naughty Dog to rush and release a broken mess of an Uncharted 4 so they can get started on a GaaS title.
EA are showing that all they care about right about are GaaS, mobile, EA Sports and microtransactions because that's where the money is. They have never been privy of playing the market, as popularly shown during 2013 when they backed Microsoft extremely hard to banning used games, which blew up in their faces.
Best wishes.
Damn...I was still living in the universe where Visceral was given another go for a dead space 4 in Frostbite
WHATTT??? so if a Half ass game can make that much only because it has Star Wars in its name something else happened at Visceral's. Because Star Wars is all the rage right now. I think the only game that underperformed by numbers was the Force Unleashed 2?
Number of Amy Hennig Games:
2001-2011: 7
2011-2021: 0 (Possibly)
Given extreme dev times its very likely we won't see another project from her for 3-4 years unless she joins a game already well in progress.
Square Enix should hire her to write the story for the next tomb raider game.Amy Hennig kicked off two AAA games in a row now. Hmmmm.
Like Mass Effect Andromeda?Becomes an open world sandbox game.
P much says so right there
Talk about a step down, though.Square Enix should hire her to write the story for the next tomb raider game.
I was already nervous last week with Mark Laidlaw leaving Bioware but this news makes me think that they are truly going all-in on Anthem and we may not see anything else from them for a long, long time.
Number of Amy Hennig Games:
2001-2011: 7
2011-2021: 0 (Possibly)
Given extreme dev times its very likely we won't see another project from her for 3-4 years unless she joins a game already well in progress.
did Battlefront (1) flopped? I really don't know.
It's sold at least 14 million copies. Seen people saying it's as high as 16 million though.
http://uk.ign.com/articles/2016/05/10/star-wars-battlefront-sales-top-14-million
A single player linear Star Wars game was never going to sell as much as Battlefront.
Don't get me wrong I wish this wasn't canceled either and that Visceral wasn't being closed but you can't use Battlefront performance to gauge what this title would have done
I almost wonder if she takes a long break from the industry after this. Having two major games pulled from underneath her has to be a major hit to your morale
Yes, Yes.. false equivalence there. That's why I used the Force Unleashed and I'm going to put in this pot KOTOR... These Franchises were a success or failure?
I read the same way no joke.what the ...
"We had to find a way to add loot boxes"
Damn, this sucks! Hopefully the developers can find work right away.
Also, is Dead Space dead?
Number of Amy Hennig Games:
2001-2011: 7
2011-2021: 0 (Possibly)
Given extreme dev times its very likely we won't see another project from her for 3-4 years unless she joins a game already well in progress.
I cannot imagine a scenario in which Dead Space isn't utterly incinerated at this point, yes.
Damn, this sucks! Hopefully the developers can find work right away.
Also, is Dead Space dead?
Talk about a step down, though.
Old enough to see what EA has done to once great studios that have created fantastic games I have cherished. But hey because I used the term "Evil Arseholes" I must be a child then, rather than angry that yet again EA steam rolls over another developer and is pushing the industry in a direction I do not wish it to go.
I mean EA has a rep for this. Whenever another big publisher closes a studio do you ever see people trot out the "Developer Pit of Death" meme for them ? No you don't it is exclusively a meme that gets trotted out when EA does it because EA does it that damn often.
Dead Space died when Dead Space 3 released.
Damn. Sounds like EA wants it to be some open world BS.
From project lead to writer, though? That would still have to sting.For who? Crystal Dynamics and Eidos Montreal are excellent developers and she would get more creative freedom from Square Enix than she will from EA.
Last year at E3 EA said Visceral's Star Wars game was coming out in 2018. I think this pushes it back to 2020 now.
If there are no delays. Considering EA Canada/Vancouver's inexperience with open world or single player games, or anything but sports games (and a multiplayer Destiny-lite would be even harder to handle), expecting the studio to turn out a game of such scale in such a short time would be pretty ambitious.
And EA only has Star Wars until 2023. A sequel to such a game seems out of the question.
You mean her true Opera prima, the Legacy of Kain series.Square Enix should hire her to write the story for the next tomb raider game.
From project lead to writer, though? That would still have to sting.
Those sports games are pretty lucrative, not to mention cost efficient as hell. The studio is secure, although I still question the wisdom of tapping a dev studio with little experience in singleplayer or massive multiplayer games or action/adventure games with developing such a game.Looks like we know which studios getting shut down next, unless Criterion beats them to the punch.