Negatives?
Succinct.Facebook is an advertising company, specifically they're in the business of selling targeted user data to their advertising partners. How that business model distorts the vision for Oculus VR gaming that had so many excited is the reason for the knee jerk negativity.
If you're meeting your friends in VR, at least you might be making virtual eye contact, rather than sitting with friends at a table, each individually eating lunch ignoring each other, face down in a mobile phone on Facebook to other friends.
yeah, here's another thing to worry about, dev reactions.
if he's being serious then that's fucking huge.
I'm not going to panic just yet but I am worried about how Facebook are going to make money from oculus.
It's also a shame to go from getting something relatively cool to getting something that feels embarrassing now.
listen to the facebook conference... they are talking about the possible social aspects of VR + Facebook.. RUH ROH
I see this as extremely good news.
Positives of Facebook entering into VR race:
- Oculus now has infinite budget to craft perfect hardware, software and entire VR platform for PC and portables
- Countless more developers will become interested in VR, short byte-size games will find much larger audience on VR
- VR promotion on Facebook.com = MILLIONS of VR adopters on day 1
- More VR users of all kinds = more AAA games for us PC gamers
- Immediate infusion of entertainment/documentary/travel content
- Holy grail of VR - social networking inside minecraft-esque VR space. Just what Snow Crash depicted in its Metaverse.
- with stylized design, VR metaverse could be run even from iOS/Android phones
- Facebook can sell hardware with loss, providing incredibly HQ hardware for ~$99
- Presence of strong player in VR will force Sony to become very invested in VR, making much more compelling product and enabling 3rd parties much more streamlined patch toward porting games to PS4
Negatives?
So far, none, as long PC gamers get what they were promised [and FB is willing not to interfere with that].
This is good news for VR.
What? Yes there is, the entire business model of Facebook.Nor is there a single indication that they aren't.
I see this as extremely good news.
Positives of Facebook entering into VR race:
- Oculus now has infinite budget to craft perfect hardware, software and entire VR platform for PC and portables
- Countless more developers will become interested in VR, short byte-size games will find much larger audience on VR
- VR promotion on Facebook.com = MILLIONS of VR adopters on day 1
- More VR users of all kinds = more AAA games for us PC gamers
- Immediate infusion of entertainment/documentary/travel content
- Holy grail of VR - social networking inside minecraft-esque VR space. Just what Snow Crash depicted in its Metaverse.
- with stylized design, VR metaverse could be run even from iOS/Android phones
- Facebook can sell hardware with loss, providing incredibly HQ hardware for ~$99
- Presence of strong player in VR will force Sony to become very invested in VR, making much more compelling product and enabling 3rd parties much more streamlined patch toward porting games to PS4
Negatives?
So far, none, as long PC gamers get what they were promised [and FB is willing not to interfere with that].
This is good news for VR.
Good post. Won't be read.
I was want someone to hold me, stroke my hair, and tell me everything is going to be okay.
According to a Facebook post from Zuckerberg, he views Oculus Rift as a communication platform. The company and its 75 employees will operate independently from Facebook and continue its path of developing a platform for virtual reality games. (This, by the way, marks the third time Facebook has veered from its acqui-hire strategy of shutting down the companies it acquires -- the other two are Instagram and WhatsApp.) But Facebook's vision for Oculus is much bigger than games:
After games, we're going to make Oculus a platform for many other experiences. Imagine enjoying a court side seat at a game, studying in a classroom of students and teachers all over the world or consulting with a doctor face-to-face -- just by putting on goggles in your home.
I thought Facebook was on the way down, i'm sure i read that people were leaving Facebook (and other social media stuff) in droves. I thought the 'bubble' had burst.
this looks more like a wishlist.
I heard the Oculus mod for Minecraft is pretty good. I dont think you will have problems to play minecraft with Oculus Rift.Shit - no minecraft for oculus
https://twitter.com/notch/status/448586381565390848
Can Morpheus have it? Minecraft was so good on the original devkit, VR is perfect for it
I wish I was naive enough to reach this level of ridiculous optimism
Let me stop you right there. More like holy hell.
http://www.reddit.com/r/oculus/comments/21cy9n/the_future_of_vr/Palmer Fucking Luckey said:We wont' let you down
When Google purchases Facebook they'll own everything.
Everything.
Yes I'm sure FB will gladly let their 2 Billion dollar Oculus onto non FB games.
Facebook will be the platform you get to use your Oculus games on, not Steam.
And no, they won't sell it for $100 just because they are rich.
The delusion is strong with this one.
I was want someone to hold me, stroke my hair, and tell me everything is going to be okay.
Do you actually think Facebook will sell Oculus Rift as a generic peripheral for PC games? This thing will be locked up tight to Facebook games and product areas where they can advertise to you. And just because Facebook promotes it doesn't mean it will be successful. See: the Facebook Phone.
And Facebook selling hardware at a loss?? They have money, but not MS/Apple money. About $11B in cash right now. Well, less after this purchase.
The good news is we can expect a VR face full of this...