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Final Fantasy Dimensions |OT| FFV's Job System returns! (Try before you buy!)

HBroward

Member
This game is so awesome, it's such a nostalgia trip. I never would have even dreamt as a child that one day I would be playing a SNES style Final Fantasy game 20+ years later on a cell phone of all things. While the price is relatively high, I put it in perspective by remembering that FF2 cost $90 when it released here in 1991, so with inflation accounted for, it's a steal at this price!
 
Been playing on and off over the last couple weeks. Finally united my party today. About damn time.

I think the biggest problem with the episodic content is that everything is so compartmentalized and you never get to explore the world. 40 hours later and I'm still being escorted on boats and airships to very specific, enclosed locations. I have absolutely no idea where anything is in relation to other areas.

Game is still enjoyable though. I don't feel ripped off, though I also don't get how anyone could call this a great game. It's one of those things you have to rationalize because no one would make this kind of game in 2012.
 

RedAssedApe

Banned
Curious why this game hasn't gotten more mainstream coverage. All the reviews are either of only the prologue or from mobile sites.
 

Embryon

Neo Member
Curious why this game hasn't gotten more mainstream coverage. All the reviews are either of only the prologue or from mobile sites.

AFAIK, Square Enix isn't providing reviewable codes for the game because the prologue is free. That may explain the lack of coverage.
 

HBroward

Member
The game just got an update. It adds iPhone 5 screen support, a fix for the crash at that one castle when you tried to reenter for the side quest, and other "minor" bug fixes. I was really hoping it would get the iPhone 5 screen update, maybe they will go back and update the other SE games also.

Edit: It seems there are still tiny black bars on each end of the picture horizontally, it doesn't fill the entire screen. Still a vast improvement, but it's weird to say the least.
 

Netto-kun

Member
Oh, finally. Limited-time sale! Bought the Chapter 1-4 set.

Take advantage of a limited-time sale celebrating the coming release of FINAL FANTASY IV! From now through December 14 only, save 40% or more on the Chapter 1–4 Set, Chapter 2, Chapter 3, Chapter 4, and the Chiptune BGM!

■Details

Set: Chapters 1–4
$28.99 → $16.99

Chapter 2: The Generals Approach
(Contains the Dragoon, Ranger, Bard, and Dark Knight Chapters)
$9.99 → $5.99

Chapter 3: Warriors of Light and Darkness
(Contains the Memorist, Dancer, Paladin, and Ninja Chapters)
$9.99 → $5.99

Chapter 4: Twilight
$9.99 → $5.99

Chiptune BGM
$9.99 → $5.99
 

RedAssedApe

Banned
Yeah I am on the fence on this as well. Does the lowered price point change people's recommendation of this game? SE games almost never go on sale and even when they do its not down to like the 99cent variety.

Also has it been updated to support icloud saves yet? That's the most annoying thing to me. I want to be able to play this thing in spurts on the road and when I'm at home on my iPad.
 
I thought I would say I bit the bullet and got the game due to the 20 dollar price tag. Chapter 1 is a lot better than the prologue from the little I have played. This is mostly due to the introduction of the job system. However I have had these sound bugs plaguing the game during the second chapter (making it sound like the speakers are damaged) making it difficult for me to appreciate the soundtrack in the game. I am playing on my nexus 7. The game is a lot blurrier just by playing on a 7 inch screen (played the prologue on the iphone 4 before) but outside the texts it is not too noticeable. Good second impression at least. Of course i might hate the game more in 10 hours, but we shall see by then.
 
Almost halfways and I am loving this game. It feels exactly like an old school FF game (not FFVI quality of course). I hope they make a sequel as this is much more fun than the recent Final Fantasy games have been for years. Minor criticism is some of the new terrible enemy/summon designs. Why they could not reuse the old classic ones beats me as they are recycling a lot of enemy art from previous games. Also I wish that the two parties had distinct classes so you didn't have to level the same classes over again.

However I was wondering about something concerning the secret dungeons. Are there more than one? Because I only encountered one during the dragoon chapter.
 

Bladenic

Member
storafötter;46075061 said:
Almost halfways and I am loving this game. It feels exactly like an old school FF game (not FFVI quality of course). I hope they make a sequel as this is much more fun than the recent Final Fantasy games have been for years. Minor criticism is some of the new terrible enemy/summon designs. Why they could not reuse the old classic ones beats me as they are recycling a lot of enemy art from previous games. Also I wish that the two parties had distinct classes so you didn't have to level the same classes over again.

However I was wondering about something concerning the secret dungeons. Are there more than one? Because I only encountered one during the dragoon chapter.

I thought some bosses and summons looked pretty cool myself.

As for that part in the Dragoon chapter, it was not a secret dungeon. Apparently each chapter had a challenge dungeon in the Japanese version, but those were all removed from the NA version.
 
I thought some bosses and summons looked pretty cool myself.

As for that part in the Dragoon chapter, it was not a secret dungeon. Apparently each chapter had a challenge dungeon in the Japanese version, but those were all removed from the NA version.

It is a shame that they had to remove those challenge dungeons. The game is almost a cakewalk when you have the steal command and abuse certain abilities. So something more challenging than getting summons would be satisfying.
 

KtSlime

Member
I thought some bosses and summons looked pretty cool myself.

As for that part in the Dragoon chapter, it was not a secret dungeon. Apparently each chapter had a challenge dungeon in the Japanese version, but those were all removed from the NA version.

Wait, when you say removed, you mean in the transition from Legends: Warriors of Light and Dark to Dimensions, or that there are two different versions of Dimensions available on iPhone?
 

fionel

Member
The challenge dungeons only exist in the feature phone version of the game AFAIK. I never played it on feature phones but I think the pacing is probably better without them.

I don't see why people complain about enemy sprites being recycled though. Compared to FF4 AY this game actually has a lot of redrawn sprites for traditional enemies and a ton of new ones never seen before in the series too. The enemies have a lot of characters to them in terms of AI and skillsets and I love fighting them. I gotta say I am very satisfied with what Matrix does with their FF remakes and spinoffs.
 
I'm liking the game so far, but there's the whole text issue where the second half of a word ends up on the next line. Playing on my asus tf300. Anyway to fix this?
 

Mitsuho

Banned
Just picked this one up for $20. First impression is that it plays (layout, structure) like FFII with FFV ingame sequences and art quality somewhere between IV and V.

I also have the word wrap issue. (7" 800 x 480 Android 4.0 ICS)

Edit: I think the wrapping is because FFD doesn't disable the virtual buttons. I'm going to try to edit the framework-res.apk's config_showNavigationBar and see if that fixes it.
 
Just started playing through this. Dismissed it initially because of the shitty art style, but rather enjoyed the prologue and read all the good impressions of it here. Not to mention the music is pretty awesome. So far I'm enjoying it.
 

clo1_2000

Banned
No shit, for me, this is the best Final Fantasy since 12. They hit all the right nostalgia notes, music is good, art is serviceable and the story is great. I'd rather have FF 15 in this style than the shit that has been out recently. I was able to pick it up for $20 too, and for the amount of content it seems to have, this is a decent price.
 

fionel

Member
I think I'm like an hour away from finishing the game. Unless the final boss leaves a really sour taste in my mouth, I'd say this game has been beyond my expectations of being a fun and decently challenging FF.

For the record, I really enjoyed FF4AY as well for its challenge, beautifully animated combination attacks and the huge cast. However that game suffered from countless flaws with the most offensive ones being overly recycled dungeons between episodes, 99% recycled enemy sprites from FF4 and a shitty story.

While I wouldn't say FFD has a ground-breaking story (it really doesn't), I didn't find it too offensive, even though the last chapter of the game was a fairly big let down in terms of narrative and character development. Most enemy sprites are originally drawn for this game, even if they were staples of the series. I thought it was cool that they did not throw too many palette swaps at you, until that all changed in the last 1/4 of the game. I missed having to fight enemies unique to the last dungeon like it was in FF4.

The job system this time is both an improvement and a downgrade from FF5. It's an improvement b/c it has a wide array of fun skills to muck around with. The existence and general usefulness of Fusion-abilities makes raising the less useful jobs less useless which encourages more experimentation. Having said that, the player has to invest more time than its worth if he wants to experiment, since every job initially only has 2 ability slots which can be consumed easily with only 1 action ability, so you do not have any room left to tack on other support abilities for customization until you level up that job to open up more slots. That leads us to a common complaint about the non-necessity of JPs which serves as nothing but annoying and artificial roadblocks to leveling jobs.

There are a ton of unique dungeons in this game - 40+ when I counted. They might not have a lot of character visually since they share maybe 5-6 kinds of tilesets + palette swaps, but many of them have enough little gimmicks to make them less tedious. There are also no back-tracking or very little retracking of dungeons unlike FF4AY.

Most people I hear think that the game is rather on the easy side. I don't see myself as a bad player at all, however, I have wiped many times at many different bosses and I enjoy the challenge immensely. Enemies and especially bosses require different strategies (well, as different as FF's ATB system allow) to beat effectively and I appreciate the variety of patterns there. This is, again, true only until the last chapter when I have a Seer who can dual-cast and I believe mostly for that reason has made all the boss battles a little samey :( Curega + Curega/Raise/Esuna saves my ass so many times it actually got kinda boring.

Though I am a bit disappointed with the last chapter of the game, where the good parts lose some of their charm, ironically when it should be the most fun when you reunite all your party members, the flaws do not truly overshadow the good parts and I heartily recommend this to people who prefer the "traditional" FFs. Hell, I even prefer this to Bravely Default as I find that game to be semi-broken in the last chapter - I guess it's not easily to wrap up a game nicely in the end is it?
 

Goli

Member
I know this thread is kind of dead and not many people come to Community anyway, but I just thought I'd let you know the iOS version of the game is currently on sale to celebrate the game hitting over a million downloads: https://itunes.apple.com/us/app/final-fantasy-dimensions/id540992837?l=en&mt=8
All chapter packs have been discounted and the full game unlock IAP is down from 29.99 USD to 19.99 USD. If you haven't picked it up yet this is the perfect chance!
 

Bladenic

Member
I know this thread is kind of dead and not many people come to Community anyway, but I just thought I'd let you know the iOS version of the game is currently on sale to celebrate the game hitting over a million downloads: https://itunes.apple.com/us/app/final-fantasy-dimensions/id540992837?l=en&mt=8
All chapter packs have been discounted and the full game unlock IAP is down from 29.99 USD to 19.99 USD. If you haven't picked it up yet this is the perfect chance!

Yes, quoting for truth. Hope more people get it now.

But 1 million downloads? That must make it a massive success. Cheers.

And the most annoying thing about the last chapter and reuniting your party was the fact that the 4 not being used get no experience or AP. Massive letdown.
 
Picked this up for $20 last night on Android. Just a short way into Chapter 1 but so far I am really digging it. Feels like what FF is supposed to be.
 
Saw it for $9.99 and took the plunge after seeing a friend of mine post on FB that it's the best thing with the FF name since FFX. A bold claim, to be sure, but hearing that it has a FFV-style job system clinches it for me. Downloading now. Will post impressions!
 
Just finished this game. Holy shit, what an incredible ride.

Speaking from a completely objective point of view this is the best 2D FF aside from VI.

IV has always been my favorite because of nostalgia, but this game sincerely blew it out of the water.

I've been recommending this game to everyone and their brother. Best purchase I've ever made on Android in terms of gaming.
 
I'm on the dancer chapter.

Prologue was whatever. Chapter 1 (the Red mage one?) was whatever. Dragoon chapter was whatever. The ranger chapter was whatever. The bard chapter was bad.

Then all of a sudden shit got awesome. Dark Knight Chapter was fantastic. Memorist chapter was great (my favorite chapter so far).

Dancer chapter seems pretty good so far.
 
Just beat it today (55 hours) and this is a fantastic game. Everyone complaining about the art style based on looking at screens could not be any more wrong.

It should have sold 5M copies. I don't understand why it is so underrated (4 pages of Official Thread? it deserves 400 pages). It is a SNES-like Final Fantasy game, a thing everyone moaned about after playing FF13.

And just like Dragon's Dogma we will never get a sequel even though the game totally deserves it.
 
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