hhhmmm
Since this took me seconds to edit in phothoshop,
I'm going to have to say that there is really no lighitng downgrade, I believe it has something to do with the contrast of the images and abvious compression being lost when
some images get imported depedning on the image software or compression tool. I've seen this happen many times with Color 2001 coated images from Asia or Japan and when some get imported to USA SWOP default color profiles,and thus this tends to happen.
If I recall many people praised the jumbo tron offscreen picture someone took not to long ago and many pointed at the fact that those usually have higher contrast.
NOTE: I didn't modify anything, other than the contrast sliders.
Dead serious, there is no downgrade at all.
at least not in these images I posted.
Lmao
All you need to do is look at Cor's shoulder if you really do believe the lighting is the same. It's an entirely different, flat texture.
The Images speak for themselves.You must be new here. Trolling is not allowed.
It's not zoomed in like the first shot.
The shoulder lighting texture cant be seen from that angle.
The Images speak for themselves.
Is this a fantasy based on reality? I don't know anymore what's real and what's Stella
LolIs this a fantasy based on reality? I don't know anymore what's real and what's Stella
hhhmmm
Since this took me seconds to edit in phothoshop,
I'm going to have to say that there is really no lighitng downgrade, I believe it has something to do with the contrast of the images and abvious compression being lost when
some images get imported depedning on the image software or compression tool. I've seen this happen many times with Color 2001 coated images from Asia or Japan and when some get imported to USA SWOP default color profiles,and thus this tends to happen.
If I recall many people praised the jumbo tron offscreen picture someone took not to long ago and many pointed at the fact that those usually have higher contrast.
NOTE: I didn't modify anything, other than the contrast sliders.
@RedMakuzawa
Looks like FFXV won IGN's Gamescom 2016 People's Choice Award 2016. We did it! Congrats @FFXVEN/@FFXVJP.
Also new on IGN:
Final Fantasy 15 Might Make Me Love Final Fantasy Again
During the opening hours of Final Fantasy XIII, I put the controller down and vowed never to play another Final Fantasy again. I’d loved every installment since VII, and at 26, I suddenly felt too old, too tired, to embark on what would surely be another 100-hour-plus adventure in another world with an angst-ridden story and, in this instance, an unexpected linearity that made my first few hours feel like something akin to being shoved down a really boring slide.
But Final Fantasy XV is something else. Its first few hours, at least, are fun. They suggest an explosion of ideas, a mishmash of cultures peppered with extraordinary detail and hilariously 'millennial' chutzpah from its quartet of characters.
[...]
Nobody is casting any shadows. There's no lighting of any sort.
https://youtu.be/gje2nTPERAs?t=2052
But I'll give ol' dragonzdogma a break, you can spot a leathery texture in Cor's coat, barely visible.
Dude what.
Sorry for the crosspost, but I posted this over on the preview thread where it should really belong here:
I think overall the visual quality is rather uneven, which is understandable for an open world game. But even so, this
and this
are worlds apart. Granted, the first image has copious amounts of DoF (which... actually is a creative way to hide IQ issues) but the lighting is also on a completely different level. I'm not sure how much of that is because it can be more carefully scripted vs e.g. the second shot being able to take place at any time during the day (?) and in any weather, etc. but I'm pretty sure a lot of the shortcomings could be at least hidden more cleverly.
I'm pretty sure a two additional months of optimization on the visual end is going to go a long, long way.
edit: when in doubt turn up the contrast.
There's probably a balancing point before you start getting crushed blacks out the wazoo, obviously, and this is by no stretch of imagination close to what a proper IQ pass on this scene would entail.
I'm sorry. Can we still be friends?I never said it was a substitute for actual lighting.
Ok so here is a roughly 2 minute attempt by a somewhat competent artist to approximate the look of the Uncovered version of the scene using only Exposure(Exposure, Offset, and Gamma) and then Exposure+Color Correction.
Master Version
Master Version Exposure adjustment
Master Version Exposure adjustment and Color Correction
Uncovered
Is it as good? Absolutely not, but the point is that with a little performance independent art direction, you can at least make it better.
Ok so here is a roughly 2 minute attempt by a somewhat competent artist to approximate the look of the Uncovered version of the scene using only Exposure(Exposure, Offset, and Gamma) and then Exposure+Color Correction.
Master Version
Master Version Exposure adjustment
Master Version Exposure adjustment and Color Correction
Uncovered
Is it as good? Absolutely not, but the point is that with a little performance independent art direction, you can at least make it better.
PSY・S;214693545 said:It may just be a personal taste thing but the original master version is more appealing than the adjusted images. Cor's skin looks betterbut everything else is worse. Too much information is lost in shadow and it gives it a nasty crushed black look.(in the second pic)
I didn't like how several scenes in the Uncovered trailer looked for the same reason.
Uncovered:
I can barely make out a detail on Noctis' jacket in the screens above and in the shot below his hand is practically invisible:
There's a scene similar to the Cor and Ignis examples in the trailer that doesn't have this issue, so I'm not sure what the deal is.
"Console" vs PC footage?
PSY・S;214693545 said:It may just be a personal taste thing but the original master version is more appealing than the adjusted images. Cor's skin looks betterbut everything else is worse. Too much information is lost in shadow and it gives it a nasty crushed black look.(in the second pic)
I didn't like how several scenes in the Uncovered trailer looked for the same reason.
I can barely make out a detail on Noctis' jacket in the screens above and in the shot below his hand is practically invisible:
"Console" vs PC footage?
Could be wrong settings when capturing or exporting the footage. I'm sure Delaney or Falk already explained that somewhere.
Ok so here is a roughly 2 minute attempt by a somewhat competent artist to approximate the look of the Uncovered version of the scene using only Exposure(Exposure, Offset, and Gamma) and then Exposure+Color Correction.
Master Version
Master Version Exposure adjustment
Master Version Exposure adjustment and Color Correction
Uncovered
Is it as good? Absolutely not, but the point is that with a little performance independent art direction, you can at least make it better.
Saw bits and pieces of the vid, and honestly I'm liking what I see.
But I guess this video confirms something I've been afraid of since Episode Duscae, and repeatedly been told to not worry about, there will be no ambient music when walking around the open world and/or driving
While driving you can listen to the car's rádio though.
Truth, but still I assume we'll spend a lot of time walking/running around. Music, imo, plays an important role in atmosphere, specially on RPGs.
FFXI had music in a lot of its open areas, but had a lot with only ambient sound.
FFXII had music in all its areas.
Now in case you think looping music can get tiresome you can...
FFXIV ARR had music in all its areas, but after playing once, there would only be ambient sound, then after some mins it plays again, and so on.
To elaborate on this Square has shown this off themselves at CEDEC
It can make a huge difference, if done right.
if they really wanted they could even bring it back to the gray-ish Versus look of the E3 2013 trailer.
I know about the car not being drivable. But eventually we know that the car will be able to fly.
Will the player actually have any control over this, or will it -again- be just a case of entering a destination and just accelerating/panning the camera around without steering etc?
Yikes, current gen consoles REALLY can't handle this game.
Looking forward to the inevitable Neo and PC releases. As it stands right now, it just runs and looks too poor. Kinda reminds me of MGSV TPP on PS3/360: Shoving a game where it doesn't belong.
Yikes, current gen consoles REALLY can't handle this game.
Looking forward to the inevitable Neo and PC releases. As it stands right now, it just runs and looks too poor. Kinda reminds me of MGSV TPP on PS3/360: Shoving a game where it doesn't belong.