professor denim
Member
Zelda. Had to pause HZ for now actually, need my focus in Hyrule
You haven't even experienced the best part about the game if you're now just headed toThe game really opens up from there.Meridian.
Horizon <3
It's open world but it's the perfect size in my opinion with a great story which I find lacking in Zelda.
Horizon. I love the lore, the different cultures, the machines. It's incredible.
Zelda is just Zelda again.
That's a strange remark considering every Zelda game is different, especially so this one. But each to their own.Horizon. I love the lore, the different cultures, the machines. It's incredible.
Zelda is just Zelda again.
Horizon should have had hundreds of collectibles so you'd have a reason to explore it.
Does Horizon place significant emphasis on exploration?
Haven't played it,but this thread I feel is gonna be a Zelda stampede with a small minority that found Horizon exploration life changing and better articulating that.
And the rest will be war
Horizon shouldn't be constantly compared to Zelda
What percentage of people posting have honestly played both games?
Open world is not a genre, it is a framework, like a canvas or some other base material art is created on top of. Horizon is an adventure game using an open work framework to enable a large scale combat and hunting mechanic. BotW is an exploration game. Of course the exploration game has better exploration. This is why Horizon has better story, NPCs, pacing, and combat.
Horizon is comparable to Red Dead more than anything else. BotW is more like Morrowind or Far Cry 2. They aren't even trying to be remotely similar games. Comparing them is like comparing Street Fighter and Overwatch because they share a player v. player framework.
Horizon. I love the lore, the different cultures, the machines. It's incredible.
Zelda is just Zelda again.
I love both games. Someone said that Horizon's approach to open world is the old familiar way, and that Zelda's approach is the way. I totally agree with that assessment. Both teams made magic happen.Two new games with big open worlds, which of the two would you say you enjoy more and why? Or do you love both just as much equally?
I think so. This Zelda has broken most of the franchise rules. I don't know what this person is speaking of.Is this a joke?
I mean, I'd call it an immersive sim if it was first person and had a shrine solved with some permutation on 0451, but it isn't and doesn't.When did "an exploration game" become a genre? Never heard a game described as that before. And I think describing BotW as "an exploration game" is extremely reductive. It's a lot more than an exploration game, I would say it has as much RPG and action/adventure elements in it as it does exploration.
Uh? It does, doesn't it? My map is riddled with metal flowers and ancient vezsels. Kind of regret buying those maps.
What is it about Zelda's story you find lacking? By the time I recovered all the memories and journals, I thought it told a rather moving redemption story about two people who struggled with the burden of destiny and their role in it. There was a lot to look for and uncover, and I'm assuming that's what people objected to.
I thought mod said no Zelda vs Horizon talk.
Zelda and it's no contest.
In Zelda the sight lines are constantly open and you can climb anywhere. You constantly feel like you have a good grasp of the lay of the land, and where you've been and where you're headed.
In Horizon you have this narrow field of view of whatever's in front of you, and it's peppered with these stupid UI collectible markers, and you can't really interact with the environment much, and barely vertically at all.
Its really apples to oranges
H:ZD wants to tell a story and uses the open world as a tool to connect the story beats
Z:BotW wants to give you an open world to explore and uses the story as a tool to connect all the places you explore
Its really apples to oranges
H:ZD wants to tell a story and uses the open world as a tool to connect the story beats
Z:BotW wants to give you an open world to explore and uses the story as a tool to connect all the places you explore