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Forza 6 Garage (Car List Announcement)

It makes perfect sense from a business standpoint.

Another shitty thing they did was limiting the VIP pass to the digital deluxe edition. They started doing this with Forza Horizon 2.

Before the release of FH2 I never had to pay more than 60 € for a physical collector's edition which included the VIP passes for Forza 3, 4, 5 and FH.

Now I have to spend at least 80 € if I want the VIP pass because I have to buy the game through the Xbox Store.
 

FordGTGuy

Banned
I never said 'exactly', but I do think it's probably an underlying strategy for many developers. Anyway, how do you know it 'is just completely untrue'..?

It's untrue because you can never guarantee what cars you can get licensing for and even if you do decide on a car you cannot guarantee you will be able to gain access to the car to collect reference material.

It's strange to suggest that charging more for something because you don't think it will sell very well makes that item represent good value for money by default. Why should any consumer supplement poor sales by paying an over-inflated price? Sorry, that makes absolutely no sense to me whatsoever.

That's because it isn't about representing a good-value, it is about justifying the cost of creating the content.

This is a digital product, that means it has a static cost for creation and marketing. The more you sell of this product the more the cost of the creation of the product can be spread out.

Ultimately the price of these kinds of products is based on the estimate total they will sell.

Have you any proof for this statement of fact? I'd be very interested to see it.

Do you have any proof that they do?

Fine. Don't charge for it then. You really can't understand how day-one DLC pisses so many people off?

Do I understand why people get pissed off because of day one DLC? Yep.

I also understand that day one DLC is created after the game goes gold which means that the revenue of the game does not go towards the cost of its creation.

However, Forza 5 is the only title in the series to charge for the day one DLC pack; Forza Horizon 2 returned to the free day one DLC that they always had before.

Purely out of the goodness of their hearts..? No business considerations at all?

Everything is done for a reason and they've mentioned before that track dlc only fragmented their community and hurt the online community in the long-run.

Free track DLC -> Stops fragmentation -> Increases longevity of the games community -> Increases the sales of car packs.

I'd argue that charging for the tracks would actually have hurt Turn 10 financially in the long run through bad consumer relations and ill-will.

Of course, but no matter what it still was a financial hit that they could've charged for.

It's often a difficult choice for big fans of the relevant game, despite a feeling of being taken advantage of.

I've never felt like I've been taken advantage of, maybe because I have the basic understanding that I chose to spend that money and was not forced to do so.

I hate it when people make it sound like you were forced to purchase the content; if you don't support the price of a product... don't buy it.

How about release it such a low price that almost everybody buys it and recover your costs that way? There's no packaging or shipping considerations. Every sale is pure profit.

They can't guarantee that it will sell a much larger amount at a lower price, even if they were half the cost some people are only interested in purchasing cars they want and nothing else.

Turn 10 has the numbers for their sales and they've determined that the price they are setting is what is needed to justify the content that is created.

Although this is a Forza thread, my original comments weren't a snipe specifically at Forza (as you seem to think). Your unwavering loyalty to the brand is cute FGTG. It's been fun but your blinkered view makes reasoned debate very difficult sometimes.

Anyway - I thought I was on your 'ignore' list?

HhIoROP.gif


Let's see a recap on the comment that started this.

All talk about 'best value' car DLC needs to cease. There is no 'best value' car DLC in ANY racing game. Do the maths. Cars would need to be priced at a few pence each to represent good value compared to the original price of the game as sold.

How can anyone consider it 'good value' to pay half as much as the retail price of any game to get an additional tiny percentage of content? It just doesn't make any sense whatsoever.

And let's conveniently ignore the suspicions about content being removed from the retail game to feed DLC packs.

This isn't a pop just at the Forza franchise. It's seems to be endemic in almost all racers.

Yep, I'm the one not capable of reasonable discussion on the matter.

How about some proper criticism against the series instead of just the tired "they save already created content during the development of the game to purposely resell as DLC later" argument?

Here is a list to get you started:
  • All the car model discrepancies that persist through the titles.
  • The upgrade system that hasn't changed for the past 3-4 forza titles.
  • Proper drag racing that isn't just a stupid straight line race track with stickier tires.
  • Lack of proper engine tuning and the lack of detailed information in a convenient place for tuners.
  • Lack of the ability to search for private lobbies.
  • Lack of proper tire wear and fuel consumption.
  • Lack of options when using pitstops.
  • Insanely short career races that always start you third from the back.
  • Hoppers that don't cater towards people that use no assists.
  • Paint liveries that look awful in race and in photomode due to quality loss.
  • 30 fps replays that makes the game look unrealistic on playback.
  • Poor and unrealistic replay camera placement.
  • A photomode feature that hasn't really improved across a few titles that isn't even capable of saving custom settings.
  • A completely awful garage list that forces you to scroll horizontally through hundreds of cars.
  • Lack of track layout pictures when choosing tracks in private lobbies.
  • Inability to choose the exact cars that AI drivers drive in private lobbies.

If you think I'm incapable of finding fault in Forza, you're wrong
 

Mascot

Member
My God, it's just too tiresome trying to have a discussion with you. I thought about preparing a further response but really... why bother?

Your over-use of this condescending gif is also incredibly patronising and annoying:

 
I just hope that all of the cards from FM5 are on disc this time. I bought the car pass because my car was DLC and there were a few other extremely noteworthy cars that I wanted. It added up quickly a la carte to where the pass made more sense.

Just give me my 2002 Pontiac Trans Am Turn 10. You're the only dev that puts it in games and its been in FM3, FM4, and FM5 (DLC).
 

pezley

Banned
Will buy when they put back in the VX220, before then I wont be buying another forza, horizon and 5 will do me fine.
 

Gestault

Member
If the core game feels complete, the question of additional DLC is down to buyers who want even more. That exchange is basically inane, the way it boils down to theoreticals and declarations of what other people should want. We're in a thread about a game with a large car count, before DLC even enters the equation.

  • All the car model discrepancies that persist through the titles.
  • The upgrade system that hasn't changed for the past 3-4 forza titles.
  • Proper drag racing that isn't just a stupid straight line race track with stickier tires.
  • Lack of proper engine tuning and the lack of detailed information in a convenient place for tuners.
  • Lack of the ability to search for private lobbies.
  • Lack of proper tire wear and fuel consumption.
  • Lack of options when using pitstops.
  • Insanely short career races that always start you third from the back.
  • Hoppers that don't cater towards people that use no assists.
  • Paint liveries that look awful in race and in photomode due to quality loss.
  • 30 fps replays that makes the game look unrealistic on playback.
  • Poor and unrealistic replay camera placement.
  • A photomode feature that hasn't really improved across a few titles that isn't even capable of saving custom settings.
  • A completely awful garage list that forces you to scroll horizontally through hundreds of cars.
  • Lack of track layout pictures when choosing tracks in private lobbies.
  • Inability to choose the exact cars that AI drivers drive in private lobbies.

Off topic, but that's a fantastic list of criticisms/points for improvement.
 

Azzawon

Member
If the core game feels complete, the question of additional DLC is down to buyers who want even more. That exchange is basically inane, the way it boils down to theoreticals and declarations of what other people should want. We're in a thread about a game with a large car count, before DLC even enters the equation.

I agree. I was happy with the car list in Forza 5 - mainly because we were getting open wheel cars for the first time and the game still had a pretty good lineup. Then they went and added fantastic cars I would have never expected (Formula E, Formula Ford, Lamborghini Veneno, BMW M3 DTM). For this reason, I can't really complain about Forza's DLC because they always push out some fantastic cars that cater to everyone.
 

Jamesways

Member
$3.99 per car really is "best value"!

All the road cars in Forza can be built into race cars using the upgrade, livery and tuning system.
So this time they've added race trim for body parts other than the FM splitters and also upgrading the cockpits as well?
 

FordGTGuy

Banned
So this time they've added race trim for body parts other than the FM splitters and also upgrading the cockpits as well?

Of course not but c'mon now man.

They might not be able to compete with the purpose-built race cars but after upgrading they are definitely not like their road car counter-parts either.

Don't worry, it's stopped. At least from my end. I can't believe I fell for the same old trap.

Says the guy that brought in the conspiracy theories and derailed the thread.
 

Gestault

Member
I might have missed it in the Xbox Wire write-up, but do we know which day they'll be posting the car reveals each week?
 

jbug617

Banned
2002 Ferrari 575M Maranello
1990 Mercedes-Benz 190E 2.5-16 Evolution II
1967 Lamborghini Miura P400
1968 Alfa Romeo 33 Stradale
1977 Ford Escort RS1800
1952 Ferrari 375
1974 Toyota Celica GT
2014 Nissan Juke Nismo RS
2015 Audi S1
2015 Chevrolet Camaro Z/28
2015 McLaren 650S Coupe
2010 Aston Martin One-77
2010 Lexus LFA
2009 Lotus 2-Eleven
1993 McLaren F1
2005 Mercedes-Benz SLR
1969 Pontiac GTO Judge
2008 BMW M3
1993 Nissan 240SX SE
2013 Viper #91 SRT Motorsport GTS-R
1965 MINI Cooper S
1960 Chevrolet Corvette
1995 Ford SVT Cobra R
2012 Bowler EXR S
1964 Chevrolet Impala SS 409
1997 Lamborghini Diablo SV
2009 Lexus IS F
2011 McLaren MP4-12C
1969 Pontiac Firebird Trans Am
2010 Mazda Mazdaspeed 3
2005 Subaru Impreza WRX STI
1995 Toyota MR2 GT
1970 Chevrolet El Camino SS 454
2013 BMW M6 Coupe
1945 Jeep Willys MB
2006 HUMMER H1 Alpha
2012 Scion tc
 

Klocker

Member
I want more race cars. I know most people have their favorite road cars they look forward to but man, this is supposed to be a motorsport game. Give me more race cars.
 
I want more race cars. I know most people have their favorite road cars they look forward to but man, this is supposed to be a motorsport game. Give me more race cars.

Seconded, but between the E3 list and these two reveals, the race car roster is already looking a lot healthier than in FM5. With the 905, Speed 8 and now the V12 LMR, I'm glad to see older prototypes return to the game.

Now, we've already got a couple of IMSA GTLM cars, so where's mah C7.R?! It's okay, BADNED, you can tell me.
 

Klocker

Member
Seconded, but between the E3 list and these two reveals, the race car roster is already looking a lot healthier than in FM5. With the 905, Speed 8 and now the V12 LMR, I'm glad to see older prototypes return to the game.

Now, we've already got a couple of IMSA GTLM cars, so where's mah C7.R?! It's okay, BADNED, you can tell me.

yes true... but I want the current FIA GT3 roster and the IMSA full grid and some LMP2 cars (new and old) more LMP1 (old and new) :)


The last time I saw her she was at The Glen!

oh you lucky bastage

:)
 

terrible

Banned
Is there a modern racer that doesn't have the top cars locked behind DLC? The Koenigsegg One:1 is hands down the fastest car in Driveclub (usually by several seconds in time trials) and its locked behind DLC. Forza 5 had the RUF Yellowbird which dominated drag racing, but it also had the Lotus E21 on disc which is easily the fastest car around tracks in the game.

As far as the list goes, I just want Turn 10 to revive the Mazda Furai.

1000 times this. It was my favourite car to drive in Forza 4. The handling combined with the rotary engine noise was amazing.
 

MouldyK

Member
Nice list, but there's still no 2002 Lotus Esprit...

...i've loved that car since Test Drive Unlimited in 2006 for some reason and will continue to want it in every game!
 

FordGTGuy

Banned
Nice list, but there's still no 2002 Lotus Esprit...

...i've loved that car since Test Drive Unlimited in 2006 for some reason and will continue to want it in every game!

We know 196 cars with over 254 cars left to be announced.(10 or more cars we know of don't even count towards the 450+ on disc at launch.)

http://www.forzacentral.com/forum/t...ehicle-track-list-wip-updated-july-8th.39908/

The 2002 Lotus Esprit was recently added to Horizon 2, there is a very strong chance we will see it in Motorsport 6.
 

jbug617

Banned
rest of the cars revealed this week.

1997 Volvo 850 R
1995 Ferrari F50
1976 McLaren #11 Marlboro Team McLaren M23
1976 Ferrari #1 Scuderia Ferrari 312T2
2013 Mercedes-Benz G 65 AMG
1966 Chaparral #66 Chaparral Cars 2E
2014 Rolls Royce Wraith
1985 Mazda RX-7 GSL-SE
1967 Ferrari 330 P4
2014 Honda Civic Si
1986 BMW M635CSi
2005 Lotus Elise 111S
1969 Chevrolet Camaro SS Coupe
1984 Ferrari GTO
1971 Plymouth Cuda 426 HEMI
1998 Toyota Supra RZ
1993 Renault Clio Williams
1969 Toyota 2000GT
1988 Volkswagen Scirocco 16v
2001 Audi RS 4 Avant
1988 Chevrolet Monte Carlo Super Sport
1965 Alfa Romeo Giulia Sprint GTA Stradale
1999 Dodge Viper GTS ACR
1988 Lamborghini Countach LP5000 QV
1986 Alfa Romeo Spider Quadrifoglio Verde
1970 Chevrolet Chevelle SS-454
1977 Pontiac Firebird Trans Am
2008 Subaru Impreza WRX STi
1990 Chevrolet Camaro IROC-Z
1992 Nissan Silvia CLUB K's
1971 AMC Javelin AMX
1998 Volkswagen GTI VR6 Mk3
2014 Land Rover Range Rover Supercharged
1992 Bugatti EB110 SS
1968 Abarth 595 esseesse
2004 Saleen S7
1998 Eagle Talon TSi Turbo
2009 Pontiac Solstice GXP
 

ShamePain

Banned
Nice additions. I'm also glad to see Rolls Royce back, had a lot of fun with it in FM5. Oh, and Hunt's and Lauda's cars are back, sweet.
 

BADNED

Member
Week 4 Reveals - First of all new track, Lime Rock Park is coming:

6013f861-a665-40de-b817-a52c205ce9d3.jpg


http://compass.xboxlive.com/assets/79/3a/793a223d-20c4-4871-b406-e8dbe10bc477.jpg


And now to the garage:

1981 Ford #2 Zakspeed Racing Capri Turbo
b7e4715a-3a00-4cbb-831f-12df2c30c57e.jpg


1969 Ford Boss 302
e78bbaf2-4efe-455b-874a-1c1bb4103546.jpg


and the rest for this week:
1978 Ford Mustang II King Cobra
1966 Ford Country Squire
1985 Ford RS200 Evolution
1966 Ford GT40 Mk II
1966 Ford Lotus Cortina
1973 Ford Capri RS3100
1981 Ford Fiesta XR2
2007 Ford Shelby GT500
2000 Ford SVT Cobra R
1992 Ford Escort RS Cosworth
1993 Ford SVT Cobra R
1987 Ford Sierra Cosworth RS500
1965 Ford Mustang GT Coupe
1940 Ford De Luxe Coupe
2003 Ford Focus RS
1956 Ford F-100
1975 Ford Bronco
2011 Ford F-150 SVT Raptor
2011 Ford Transit SuperSportVan
1997 Mazda RX-7
1955 Mercedes-Benz 300 SLR
2008 Mitsubishi Lancer Evolution X GSR
1997 Honda Civic Type R
1997 Nissan Skyline GT-R V-Spec
2002 Lotus Esprit V8
2011 Peugeot 308 GTI
2004 Maserati MC12
1981 Volkswagen Scirocco S
2014 Alfa Romeo 4C
2011 Radical SR8 RX
2008 Lamborghini Reventon
2013 Donkervoort D8 GTO
2013 Vauxhall Astra 1.6 Tech Line Top Gear Edition
2014 Chevrolet Super Sport
2013 Dodge Ram Runner
1968 Oldsmobile Hurst/Olds 442
2011 BMW X5 M
1969 Ferrari Dino 246 GT
1995 Mitsubishi Eclipse GSX
 

ShamePain

Banned
Fantastic news, part of me welcomes all the new additions, part of me still wants some great tracks from the past games make it back. Guess can't have both at the same time for now. Roll on Forza 7 in 2017. Still, 10 new tracks is lot for less than 2 years of work. Forza 4 only had 5 and some from Forza 3 got removed.
 

Bobnob

Member
What a Great addition, so whats the car count up to/how many more cars expected ? Hoping to see the F50 gt and the Opel Astra pls

Edit: so glad about the zakspeed : )
 
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