This is why I desire Saints Row over any other open world game. Amazing customization.Net_Wrecker said:I want the Akira bikes in again. Best looking vehicles in Saints Row 2.
This is why I desire Saints Row over any other open world game. Amazing customization.Net_Wrecker said:I want the Akira bikes in again. Best looking vehicles in Saints Row 2.
Neuromancer said:They haven't said I don't think but I'd be very surprised if they took that stuff out.
Those guys look so goofy. :lol
Why did they take drinking and doing drugs out? Or multiplayer?MMaRsu said:Screw that, why the hell would they take it out?
Darkshier said:Why did they take drinking and doing drugs out? Or multiplayer?
Yep you could smoke a big phatty blunt. It made the screen get all smokey and weird and I think you took less damage while you were high. :lolGravijah said:You could do drugs in SR2?
Best thing is you could use it to drive up walls. So much fun.Net_Wrecker said:I want the Akira bikes in again. Best looking vehicles in Saints Row 2.
Neuromancer said:Yep you could smoke a big phatty blunt. It made the screen get all smokey and weird and I think you took less damage while you were high. :lol
Ahh, so many good memories of wall-running. They better be in this one.Neuromancer said:Yep you could smoke a big phatty blunt. It made the screen get all smokey and weird and I think you took less damage while you were high. :lol
Best thing is you could use it to drive up walls. So much fun.
My guess is good old fashioned regenerating health, which there was in SR2 I think but it was very slow.The Faceless Master said:if there's no eating, drinking or drugs, what's the health system like?
and i'm sure some people will be upset about no multiplayer, even though i played like an hour or two of multi in SR and barely touched it in SR2.
Striker said:Can't wait to see how much detail we can get involved in for our player customization.
OneLetter said:On a somewhat related note, we're asking all of our fans about the "Fart in a jar" weapon. See this link for details on our Twitter account (@SaintsRow). If we see enough responses, we'll consider putting it in the game.
Also, if the Game Informer character reveal on their website stays in the same order as the magazine, Friday will be my favorite character reveal, so be on the lookout for that.
OneLetter said:On a somewhat related note, we're asking all of our fans about the "Fart in a jar" weapon. See this link for details on our Twitter account (@SaintsRow). If we see enough responses, we'll consider putting it in the game.
Also, if the Game Informer character reveal on their website stays in the same order as the magazine, Friday will be my favorite character reveal, so be on the lookout for that.
what is it?OneLetter said:On a somewhat related note, we're asking all of our fans about the "Fart in a jar" weapon. See this link for details on our Twitter account (@SaintsRow). If we see enough responses, we'll consider putting it in the game.
Also, if the Game Informer character reveal on their website stays in the same order as the magazine, Friday will be my favorite character reveal, so be on the lookout for that.
I looked though the official forums, and don't see any info about it?from the link said:Remember, we still want to hear from our fans about #fartinajar! If you want it in #SaintsRow3, tell us by using the hashtag.
MrTroubleMaker said:what is it?
I looked though the official forums, and don't see any info about it?
http://www.saintsrow.com/forum
what's the deal with developers and publishers not using their official forums for info? Why do we have to go to other sitesto find info... really bugs methe two that get pushed all the time
MMaRsu said:What the fuck is fart in a jar? I just want my drinking and drugs back dude. How about you consider putting that in the game?
And the mp3 player from Saints Row 1. Why you guys even took those features out boggles my mind.
I mean I love Saints Row.. but why remove awesome features like being drunk and then you're super strong and able to kick dudes 30ft away?
OneLetter said:It's on our official forums, but it's gotten buried in the past few days since new posts there keep pushing it down. I'll toss up a new one and sticky it to the top.
You can find more info about the Fart in a jar weapon inside of the April edition of Game Informer, or by watching this video on their website [at this link]
FIAJ was a weapon that was thought of during pre-production, but a large portion of the dev team thought it may have been too over the top, even for Saints Row. Check out the video above for more details about it.
It should be noted that in SR/SR2, you don't need to be drunk in order to kick guys further. We have TONS of different cheats that allow you to do the same thing.
For the running around MP3 player, there's more than a few reasons it was removed (which I can't get into), but a main one is so that we can use that memory for audio cues when outside of the car towards other situations that we may want to try and draw the player towards, such as maybe a gang of pimps fighting in the park, or an old woman crashing her car into the back of a dump truck.
OneLetter said:It's on our official forums, but it's gotten buried in the past few days since new posts there keep pushing it down. I'll toss up a new one and sticky it to the top.
**EDIT**
Here you go.
**END EDIT**
OneLetter said:It's on our official forums, but it's gotten buried in the past few days since new posts there keep pushing it down. I'll toss up a new one and sticky it to the top.
**EDIT**
Here you go.
**END EDIT**
You can find more info about the Fart in a jar weapon inside of the April edition of Game Informer, or by watching this video on their website [at this link]
FIAJ was a weapon that was thought of during pre-production, but a large portion of the dev team thought it may have been too over the top, even for Saints Row. Check out the video above for more details about it.
It should be noted that in SR/SR2, you don't need to be drunk in order to kick guys further. We have TONS of different cheats that allow you to do the same thing.
For the running around MP3 player, there's more than a few reasons it was removed (which I can't get into), but a main one is so that we can use that memory for audio cues when outside of the car towards other situations that we may want to try and draw the player towards, such as maybe a gang of pimps fighting in the park, or an old woman crashing her car into the back of a dump truck.
The art style is really looking good. I have no doubt SR the third is going to be a really good looking game.SpacePirate Ridley said:The cartoony style is really great!
OneLetter said:You can find more info about the Fart in a jar weapon inside of the April edition of Game Informer, or by watching this video on their website [at this link]
OneLetter said:It's on our official forums, but it's gotten buried in the past few days since new posts there keep pushing it down. I'll toss up a new one and sticky it to the top.
**EDIT**
Here you go.
**END EDIT**
You can find more info about the Fart in a jar weapon inside of the April edition of Game Informer, or by watching this video on their website [at this link]
FIAJ was a weapon that was thought of during pre-production, but a large portion of the dev team thought it may have been too over the top, even for Saints Row. Check out the video above for more details about it.
It should be noted that in SR/SR2, you don't need to be drunk in order to kick guys further. We have TONS of different cheats that allow you to do the same thing.
For the running around MP3 player, there's more than a few reasons it was removed (which I can't get into), but a main one is so that we can use that memory for audio cues when outside of the car towards other situations that we may want to try and draw the player towards, such as maybe a gang of pimps fighting in the park, or an old woman crashing her car into the back of a dump truck.
I nearly spit out my coffee. Let's get a petition for this. hahaKotomi said:Fart in a jar is NOT an over-the-top weapon. You guys act like you're taking a rolled up newspaper and shoving it forcefully into one of the wrestler's anuses or something. From the interviews I've seen, Volition seems to be too frightened to include any funny weapons or gags. This isn't a serious game, it never has been. So, with that said, please put some crazy things into the game that will stun even the most desensitized players.
If so you're out of luck, that got shitcanned.Clott said:That's an interesting premise, at this point I am still totally burned out on sandbox games, but maybe this will be the one to freshen things up?
Edit: there was another sandbox game that sounded interesting, was it the new true crime that was taking place in hong kong?
MMaRsu said:Hey, first of all thanks for responding to my post .
As for the MP3 player ... -> remove it alltogether.
MMaRsu said:Same with food by the way ... regain some of my health
Neuromancer said:Emo hacker gangs? Interesting.
Kotomi said:Fart in a jar is NOT an over-the-top weapon. You guys act like you're taking a rolled up newspaper and shoving it forcefully into one of the wrestler's anuses or something. From the interviews I've seen, Volition seems to be too frightened to include any funny weapons or gags. This isn't a serious game, it never has been. So, with that said, please put some crazy things into the game that will stun even the most desensitized players.
You misread my post terribly. I was calling for a more loose, obscene game.MMaRsu said:What are you even talking about. Nobody here wants a serious game.
They can put as much crazy shit in the game as they want, and that's what I want.
I don't think I've seen anybody say hey I want a more serious approach.
Kotomi said:You misread my post terribly. I was calling for a more loose, obscene game.
He was talking to the Volition dude.MMaRsu said:So wait, who is you guys?
I want as much crazy shit in the game, just to reiterate. But they shouldn't forget the gangsta attitude, and this is also why I am sad they took out drinking/drugs.
Wow that guy was Dane Vogel? I had no idea. Makes sense though!D2M15 said:With those character concepts, I cannot wait for the voice cast.
Jay Mohr stole SR2. "Imagine: no-one below the poverty line... trying to wash your car."
OneLetter said:FIAJ was a weapon that was thought of during pre-production, but a large portion of the dev team thought it may have been too over the top, even for Saints Row. Check out the video above for more details about it.
Snuggler said:Just got my magazine, browsed the article and it looks dope. I look forward to my next major bowel movement so I can give it a full read.
This seems to be a 'true' sequel compared to Saints Row 2, which was awesome but more of the same for the most part. It's a much more ambitious game, but so far it sounds like they'll still retain what makes the series so fun so I'm hyped.
I wanted to replay SR2 so I got the PC version last night but I accidentally bought the censored german-language version .
BruceLeeRoy said:I had no idea people actually liked these games till I saw it as the cover story on my latest GI.
I always assumed they were desperate attempts to cash in on the GTA formula.
Gravijah said:How in the hell did you manage that?
Make no mistake, SR1 was a GTA clone- except it did a lot of things much better, most notably having a good free-aim (as opposed to GTA's shitty lock-on) and a ton of character customization.BruceLeeRoy said:I had no idea people actually liked these games till I saw it as the cover story on my latest GI.
I always assumed they were desperate attempts to cash in on the GTA formula.