Any game ever that throws dust on my eyeballs to simulate a non-eyeball camera effect can go straight to Hades and live a sad afterlife forever.
Personally I think it is all three, overused, tasteless and an annoyance to what is otherwise a fantastic game.
Does bloom in Oblivion count?
Contra 3 isa pretty gross overrated gamenot of my liking. The overhead stages in Super C are somuch betterdifferent and I enjoy them better.
I think Kane & Lynch 2 gets a pass because it is very consciously going for the online cam footage aeshetic. I think it was very interesting how it pulled that off.
Now, the day I start seeing chromatic abberation applied to medieval fantasy games is the day I start truly weeping.
Yeah, I have glasses as well so I'm used to mentally filtering out stuff like that. I don't even notice until someone points it out.As someone who wears glasses, I actually appreciated the dust effect since dust specks do get on my lenses from time to time, and it actually can look like that in real life.
Shiny Skin = HD Skin
Max Payne 3 cutscenes
FTFY, also, not on topic.
The Max Payne 3 screen effects; which were lifted from 1 or two scenes from Man on Fire. They were used constantly through out cut scenes and the game. They were nice effects, but massively over used.
Coupled with the dialogue quotations, that would appear randomly on the screen, made the game feel like some amateur was trying to make a Linkin Park tribute video for YouTube in After Effects.
EDIT: Took too long to type, ekim beat me to it and gave a good example.
I still think Wind Waker's bloom fits the game quite well (sunny tropical environment) the only really awful effect in that game is when Link comes close to a light source and he looks like clay
The Max Payne 3 screen effects; which were lifted from 1 or two scenes from Man on Fire. They were used constantly through out cut scenes and the game. They were nice effects, but massively over used.
All the post-process garbage in Battlefield 3. None of it looked good and most of it hurt gameplay.
Shiny Skin = HD Skin
Isn't those WW HD shots from the initial reveal? I heard something about the bloom being toned down a bit for the final version of the game. From the shots I've seen, the bloom doesn't look as bad as in those shots.
Wind Waker HD hasn't looked like that since the initial reveal. The bloom was toned down by release.
I still think Wind Waker's bloom fits the game quite well (sunny tropical environment) the only really awful effect in that game is when Link comes close to a light source and he looks like clay
Crysis 3 and visible facial pores.
What about Perfect Dark Zero's obsession with making everything look like shiny plastic?
Honestly, the new Zelda looks like crap. What's with these filters? Is that foggy effect supposed to represent smoke from the fire? Why is there so much bloom and flare? Not a fan of the artstyle either, the root thingies at the bottom on the enemy look bad. Are those shadows painted on?
What is with the whiteness?
I like the new added shadows in the world and how nice the grass looks in the HD versionI think bloom fits Wind Waker really well, but I think it's absolutely overused.
Here is Wind Waker emulated in Dolphin with bloom added through Sfx and I think it looks much better when applied more sparingly.
I like the new added shadows in the world and how nice the grass looks in the HD version
I agree with this. It actually made it hard to fight at times because you couldn't see what the heck was going on.
Lol. This reminds me of this. I think this gen looks like it will be the gen where everything is always wet:Honestly, the new Zelda looks like crap. What's with these filters? Is that foggy effect supposed to represent smoke from the fire? Why is there so much bloom and flare? Not a fan of the artstyle either, the root thingies at the bottom on the enemy look bad. Are those shadows painted on?
What is with the whiteness?
I still think Wind Waker's bloom fits the game quite well (sunny tropical environment) the only really awful effect in that game is when Link comes close to a light source and he looks like clay
ctrl+f "syndicate"
gaf, you dissapoint!
Gamesradar said:Right, screw it. Syndicate, I am giving you no more excuses. This is just ridiculous. What the hell is causing the bloom in this room? What? Are my character's cyber-eyes covered in vaseline and cleaning agent from a recent polish and re-insertion? Right, the gloves are off. Let's see how deep this rabbit hole goes...(Spoiler: It goes DEEP)
Wind Waker HD has some pretty nasty bloom. At least it has selfies.
Agreed, my windwaker did not look that washed out.What's with people using pre-release shots of Zelda games? The final release looks better than these shots
All the post-process garbage in Battlefield 3. None of it looked good and most of it hurt gameplay.