Really interesting video feature about Sucker Punch and how they were approached by companies to do games, but they still stuck with Sony. They also praise Sanzaru for their work!
http://www.gameinformer.com/b/featu...ker-punch-talks-letting-go-of-sly-cooper.aspx
http://www.youtube.com/watch?v=o8awfZTBkGk
http://www.gameinformer.com/b/featu...ker-punch-talks-letting-go-of-sly-cooper.aspx
Before the days of Infamous and electrocuting civilians, Sucker Punch Productions created the more family-friendly games Rocket: Robot on Wheels and Sly Cooper. While visiting the studio a couple of months ago for the Infamous Second Son cover story, I spoke with the studio's co-founder Brian Fleming and game director Nate Fox for an in-depth video feature on the development of the first Infamous. There were a lot of great answers and stories from the team that didn't make the cut for that video, so I decided to produce this new feature taking a larger look at the history of Sucker Punch.
Watch the video below to learn about the early days of the studio, leaving the Sly Cooper series in the hands of another developer, and why they were purchased by Sony.
http://www.youtube.com/watch?v=o8awfZTBkGk