I'm sorry, but a $99 Apple TV with access to a gaming store would sell incredibly well.
questionable, since an apple TV in general doesn't seem to be interesting anyone, ever. iOS games that are already playable on other platforms people already own (iphones, ipads) won't change this.
Nor do they need to make "AAA exclusive games" to do so. The fact that you think they need to do so in order to succeed shows how out of touch you are with the overall gaming marketplace these days.
Do I really? let's look at it this way. With only phone games blown up to TV resolution, the console fails. These look and perform terribly at TV resolutions, and people already have a means to play them.
Third party ports of 360 and PS3 games flat out will not run on a $99 apple tv. period. The hardware can't handle it. But let's assume it did? Why pay $99 to play the same games that already play on the console most people already own?
Apple's Game Center, launched in 2010. Within a year IOS users were downloading over 5 million games A DAY,in just seven countries, Within three years it has 200 million unique users. Angry Birds has been downloaded 1.7 BILLION times since its launch across all platforms.
Ah, someone else that confuses the ios market with the console market. These are two entirely different audiences. Angry birds already exists on PS3 and 360. it's not exactly lighting the world on fire.
Since the launch of that last generation of consoles 1.5 billion IOS and Android devices have been sold. To think that those platforms are not huge competitors for MS/Sony/Nintendo is incredibly foolish.
Not at all. It's just the realization that the audience for $1 time wasters on a platform everyone MUST have (smartphones are basically essential now) and the audience for a separate box that hooks to the TV are not the same thing. Treating them like they ARE is a good way to go out of business very quickly.
Why do they need to develop games? Neither make music or movies, yet they are dominating the sales of those markets. Apple seems to have no problems attracting over 200 million people + to purchase games on an IOS device.....
Because if they do not develop games, they have no way to compete with established platforms that have game libraries MUCH better suited to a TV/console environment. The quality of titles available on PSN and XBLA absolutely destroy those on ios and android market, and it's not close. Without the benefit of being accessible anywhere, the appeal of angry birds or cut the rope goes way down, when I could be playing PSN games for $10 or PS2 and PS1 games for $5 or less.