I made that decision a longtime ago. Seeing how this studio shits on there fans well there you get your bad reputation being a horrible developer.Well, this just made my decision to not get an Xbox One a lot easier.
I made that decision a longtime ago. Seeing how this studio shits on there fans well there you get your bad reputation being a horrible developer.Well, this just made my decision to not get an Xbox One a lot easier.
Maybe only the DMR/BR have ADS.
Is that a possibility?
With all the insults in this thread I hope they keep ADS and sprint.
Some of you disgust me.
Be respectful and let them know properly without swearing and throwing insults.
Why? I've definitely scoped in and out quickly for kills in H2 and 3. My first instinct is that this looks like ADS, but I can't be 100% sure.ADS definately.
Can someone put a that red circle with the slash through it over my avvy please? Would like that to be my avatar from now on.
ADS caters to people without skills?
Maybe only the DMR/BR have ADS.
Is that a possibility?
Maybe only the DMR/BR have ADS.
Is that a possibility?
It's worth noting as well that on top of being a garbage way to appease bad players, it also entirely changes the pace of the combat. Early Halo titles had an amazing ebb and flow to the combat, where every engagement was tense. Now you have an entire stutter-stop flow, one where some are stopping/slowing for ironsights, and others are engaging sprint to get out of dodge. It becomes an entirely different and decidedly non-Halo experience.
It's not even that. The players left Halo 4 in a massive hurry once other games came out soon after and it dropped down the board on the XBL Activity Chart. That's terrible for a supposed top IP. For an Xbox franchise, you would expect it to be one of the most popular and played series, but while it sold alot due to the brand name, it did not have a very good population after several months.Guess hardcore Halo MO fans don't want change to classic gameplay model - which ADS and sprint would clearly bring as they do affect play style and arguably weapon balance.
They also said Halo 4 felt like Halo.Isn't it great how we had to get a leak to reveal massive changes to the core mechanics
Also, 343 saying this halo would go back to basics and then doing the opposite doesnt help
With a scoped weapon like a BR, you can still have complete mobility in running, strafing, and jumping.Horribly ignorant question: how is ADS different than say using the BR with scope in Halo 2? Been awhile since I've played a Halo.
Aiming down sites is how one properly uses a gun. That's not a COD thing. I don't get why people want the gunplay in Halo stuck in 1997.
And then you in turn are easy pickings.
Okay so everyone's assuming hipfire accuracy has gone down the shitter? Because if that's not the case, the hate is still unjustified.
And what's wrong with sprint?
Honest questions here. I've never played Halo but I understand the mechanics it had.
Maybe only the DMR/BR have ADS.
Is that a possibility?
"Here is Halo 5, which plays like ABSOLUTELY NOTHING LIKE A HALO GAME!"
One because it's not a full screen zoom in, and two because you can see the gun around the sight.Why? I've definitely scoped in and out quickly for kills in H2 and 3. My first instinct is that this looks like ADS, but I can't be 100% sure.
What if...and this may sound crazy...this new Halo formula is more fun?
So where is that guy who works for 343 and is GAF member? He can clarify any misunderstanding etc.
It's called ironsight, guys.
ADS caters to people without skills?
I am not against Sprint and ADS in Halo.
The reactions in here, and the thread title are ridiculous.
I thought it was called Ironsights...
How does anyone know there's ADS across the board though? The gun in the video is the BR...
...right. Even handed. Still have the choice to go no ADS. I don't see the issue.
Some franchises are good, and maybe even better for not going with the wood grain, though. Look at games like Left 4 dead. I cant imagine that game with ADS. Im not sure why. It just FEELS better.It's certainly a feature that makes sense and is justified from my perspective. People do aim down weapon sites, and have done since the creation of the firearm. It makes less sense to exclude it than include it. I think there is too much adversity to adopting features in games that are popular and common, because by extension, it generally means a mechanic is successful, and wanted. I cannot speak to the way this may change a Halo game, as my experience with them is extremely limited.
Right? I like ADS in games and the control it gives me rather than spraying bullets from the hip.
That being said, I fully understand why Halo fans would be mad about a fundamental part of the mechanics being changed.
.As a long-time Halo and FPS player, I'm used to ADS and Sprint in other games, so their inclusion in H5 doesn't bother me so long as they're not part of a specialization class. If all players have them as the default style, I'm cool with it.
I'd be disappointed if 'Ordnance Drops' (aka Killstreak Bonuses) and the perks system make a return.
What if...and this may sound crazy...this new Halo formula is more fun?