There's no way to clear Dr Balanced without a lot of effort. Even BGH still leaves you with 2-8 damage on the field, which is like a split crackle, or sorta like 2 arcane missiles. Which likely kill your BGH the next turn. Too much value for the cost. Dr Boom should be 8 or 9 mana, or the bots need to be truly random like Mad Bomber.
It's so good it's like an auto include in every deck.