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Hugely Successful Serieses that Died a Magnanimous Death (EA IP Vault Edition)

Mutant League Football is the best football game ever made. Bribing/taking out the ref, throwing dynamite, the crazy teams. Would love an XBLA/PSN version to show up sometime.
 
Strike Series
Desert-Strike.gif
Jungle-Strike.gif
Urban-Strike.gif
517kWT7fVuL._SL500_AA300_.jpg
nuclearstrike.jpg


Famous For: Offering ridiculously difficult chopper arcade-style with loads of secrets, variety, and options over big maps, as well as hollywood-quality (hey, it was the 90s) mission design and an ton of cutscene kickassery and sweet military hardware.
Highlight: The original, Desert Strike, for offering the tightest and most concise gameplay of the series.
Lowlight: Urban Strike, for featuring on-foot run 'n gun segments that just didn't work.
Chances of Revival: Low. Although military games are all the rage flight simulation ones are not. Unless this sees an XBLA/PSN release as a $15 game there's no chance in hell of seeing Strike again.
Do You Remember the Time?: You'd almost finished the entire level but ran out of fuel and crashed three miles from the drop point? Damn.


Talk about a forgotten series. I can't remember the last time I heard ANYONE talk about these games, but they were so much fun!
 
In addition to everything that's been mentionned, don't forget The fucking Immortal.
As clunky and frustrating as it could get, I really loved this game.

A "real" Might and Magic reboot is overdue too.
 

Pociask

Member
Warm Machine said:
I don't think Road Rash or the Mutant League games ever made enough money to justify their development when the team could be making Fifa.

I think this is a good point - EA is going to do everything it can to maximize revenue. But with the collapse of the yearly franchise model(Tiger, UFC(I know it's THQ but still), Madden declining every year), EA could shake it up. Instead of having a yearly sports game, have a sports game that comes out every 2, maybe even every 3 years. Make that a definitive version, with roster updates online. Then put those studios to work bringing back classic franchises.
 

Effect

Member
I had tons of fun with Road Rash in the beginning. There was just something about being a kid and racing motorcycles while using weapons to hit the other player and characters.

A Ultima reboot would be great. I managed to get my hands on the collection a number of years ago. I can't play many of the earlier games (computer simply won't play them as many are DOS based I believe) but ended up enjoying the later ones I could get running for a while and Ultima 9 (easiest to run) with patches. If that franchise was redone (completely remakes with no changes to story just graphics) with engines avaliable today I think EA would have a hit on it's hands. That is if they don't cancel it mid development or sabotage it. They seem to do that with Ultima games.
 
Great OP. Man EA was really great back in the Genesis heyday. Road Rash, Skitchin', and Mutant League Football were fantastic. Can't really think of anything else that hasn't been said.

I think it should be mentioned how cool it was that EA carts had that little yellow plastic chip in them. Also, apparently Sega never sent EA a proper dev kit and they had to reverse engineer a Genesis in order to make games for it:

http://arstechnica.com/gaming/news/2008/08/the-story-of-ea-and-the-pirate-genesis-development-kit.ars

sprobe.jpg

^EA's rogue Genesis
 
Genesis Knight said:
Do You Remember the First Time?: I can't remember a worse time. Oh, but you know that we've changed so much since then, oh yeah, we've grown.

Fixed in the interests of nostalgia. Seriously, though, an HD SSX3 would be awesome. The original gripped me like nothing else. It was something about the apparent physicality of the mountain, being able to literally snowboard all the way from the top to the bottom (taking about half an hour!) and pass the locations of all the events. I even loved the "minicom" units and the loading screen animations of characters on the gondola or sitting in the back of the transfer helicopter. Such immersion!

EDIT: I'd completely forgotten (how could I forget?!!), but Elise stole my heart. I never, ever played as any other character :)
 

AstroLad

Hail to the KING baby
Genesis Knight said:
Strike Series
. . . .
Talk about a forgotten series. I can't remember the last time I heard ANYONE talk about these games, but they were so much fun!
Interesting, I totally missed out on the PS ones; thought Urban Strike was the last for some reason. Seems like a Rearmed-style reboot would certainly work for that series though. I mean we haven't seen any games like it since.
 

dr_rus

Member
undying-oyun-hilesi.jpg

One of the best shooters of its year.

939890_89229_front.jpg

Much better than the original C&C line in my opinion. Why they went with that tiberium shit again after Generals is beyond me.
 

AstroLad

Hail to the KING baby
cuyahoga said:
Can't believe they canned EA Replay 2 after it was finished.
Agreed on this. Although I'm not sure how well those compilations sell (though there are certainly some that I know have sold insanely well), especially if there are complaints about emulation and the like. I just want Rearmed-style updates for the old console franchises. (Or one of them! General Chaos for example would be another perfect XBLA title that would need very little tweaking to gameplay to succeed.) Someone should send this thread to Peter Moore in case he missed it....

The Heretic/Hexen series deserves mention. In these days of generic WWII FPS #685 they are desperately needed.
Cool games yes, but I don't think EA ever had anything to do with the dev or publishing side though I could be wrong.
 

mantidor

Member
AstroLad said:
Cool games yes, but I don't think EA ever had anything to do with the dev or publishing side though I could be wrong.

You are completely right, somehow I missed the "EA IP vault edition" in the title. I can't miss any chance to mention the series and claim for it's revival though.

I had no idea dungeon keeper was owned by EA after Bullfrog died (it died,right?).
 
cartman414 said:
As in, fine, but no substitute for the original?
Exactly! Truth be told I hate Dragon Age.

What i was trying to say is that these franchises have been given new, better, shiner, console friendly editions(wank wank). So the odds of seeing either revived are zero. Which sucks but that's the sad truth.
 
Genesis Knight said:
Strike Series
Desert-Strike.gif
Jungle-Strike.gif
Urban-Strike.gif
517kWT7fVuL._SL500_AA300_.jpg
nuclearstrike.jpg


Famous For: Offering ridiculously difficult chopper arcade-style with loads of secrets, variety, and options over big maps, as well as hollywood-quality (hey, it was the 90s) mission design and an ton of cutscene kickassery and sweet military hardware.
Highlight: The original, Desert Strike, for offering the tightest and most concise gameplay of the series.
Lowlight: Urban Strike, for featuring on-foot run 'n gun segments that just didn't work.
Chances of Revival: Low. Although military games are all the rage flight simulation ones are not. Unless this sees an XBLA/PSN release as a $15 game there's no chance in hell of seeing Strike again.
Do You Remember the Time?: You'd almost finished the entire level but ran out of fuel and crashed three miles from the drop point? Damn.


Talk about a forgotten series. I can't remember the last time I heard ANYONE talk about these games, but they were so much fun!
Oh the memories, Jungle Strike was one of those games I played over and over to find out where all the fuel and rockets were hidden.
 

Arucardo

Member
3rdman said:
I can't think of a series that died while expressing a lofty or courageous spirit. Oddworld?
Don't think that fits the criteria, didn't a new Oddworld just get announced/confirmed a few days ago?
 

djtiesto

is beloved, despite what anyone might say
I'm always holding out even a slight amount of hope for

1) an updated Ultima collection, or a Steam package or something... that allows all the Ultimas to run on modern-day computers without a problem, complete with quality documentation. (kinda like that Ultima Collection released a while back)

2) same as 1 except for DS or 3DS.

3) Richard Garriott to go work with another team (probably Bethesda) on a spiritual OFFLINE sequel to the Ultima games. A game with U7 scope but set on a modern-day 3D engine.
 

AstroLad

Hail to the KING baby
Arucardo said:
Don't think that fits the criteria, didn't a new Oddworld just get announced/confirmed a few days ago?
Yeah, also I don't think EA owns the IP anymore. I tried to stick to stuff currently in the EA Vault to the best of my knowledge, otherwise I would have thrown in Wasteland and others.
 

Kabouter

Member
Teknopathetic said:
"If nothing else, it makes me wonder how much money they're leaving off the table by not signing with GOG.com. I'd kill to play some of those old PC games again."

I've said for awhile (since the Id super pack, actually) that EA is passing up SO MUCH cash by not releasing an EA Super Pack. They have SO MANY PC classics and it's not like they're actually doing anything with them. Package that shit up for 100-150$ and see how much it sells.
Disagree.
Release everything bit by bit on Steam.
Nickle and diming > Giving it all away at once for a big price.
You'll do more volume, and you'll get to charge WAY more.
 

AstroLad

Hail to the KING baby
It would be cool to get proper releases, well-emulated in the case of console games, and WINDOWS7-compatible and unbuggy in the case of PC releases, but I want reboots of some sort. Just pick a single game from the OP EA!
 

jgkspsx

Member
AstroLad said:
Road Rash Series
Do You Remember the Time?: You ran over a mile to the finish because you didn't want to be busted by a cop, only to find out you needed to be on your bike to finish? Well, I do.
Absolutely. Frankly, I still think Road Rash 3 is the pinnacle of the series. Best music, funniest things to run over, best range of weapons, characters that actually react to your behavior, and significantly improved graphics. There's nothing in videogaming like a clean, precise crowbar blow to some jerk's helmet.

Did anybody else avoid attacking Natascha under all circumstances? Did anybody else fail despite their best efforts? :lol

AstroLad said:
Mutant League Series
Lowlight: Being promised Mutant League Basketball on the back of the Mutant League Hockey manual.
You mean it's not coming out?!? :(

AstroLad said:
Do You Remember the Time?: You won a game because the other team had too many dead players.
Wait, how else would you win? Seriously, even trying to play MLHockey normally, I end up killing the opposing team most of the time.

I can't believe that they wouldn't make enough money on a Mutant League downloadable revival to justify it. Hell, I can't believe EA hasn't joined the Virtual Console club. It's not AAA-title level profits, but it's significant money they're leaving on the table.

+1 on Strike, Magic Carpet, and Major Havoc DL revivals as well.

So many classics just in the old core EA, but when you include Origin, Bullfrog, Westwood... I guess you start to feel sick to your stomach, is what happens. Since the dark period in the mid-Oughts, my opinion of EA has improved considerably (mostly due to Activision's taking over the "all that is evil" role), but I've never felt as positive about them as I did in the mid-90s, when EA was essentially the 16-bit/PC gaming analog to Activision's role on the Atari 2600.
 
High-five to everyone that remembers General Chaos cheat where if you throw a grenade and pause the game, the grenade still projectiles and kills the target.

Oh and Road Rash: Cheating and unlocking Wild Thing was so satisfying! Fucking beast of a bike, yet suicidal in the wrong hands!
 
dr_rus said:
939890_89229_front.jpg

Much better than the original C&C line in my opinion. Why they went with that tiberium shit again after Generals is beyond me.
So True. Loved that one and its add-on Zero Hour. A very fun RTS.
 
Skitchin' is awesome, I looked at my megadrive cart of the game just yesterday while digging through a box of old game stuff. I loved that game as well as Road Rash II so much.

Still own Jungle Strike, parents bought it for me for £15 as an ex-rental copy back when it was still £30+ in the shops, same with Virtua Racing (I saved a fortune on that one, £75 RRP!)

I lost my copy of Nuclear Strike but the game was great, I still remember the time when I actually completed it without cheats, fuck!
 

JaseC

gave away the keys to the kingdom.
Genesis Knight said:
Do You Remember the Time?: You'd almost finished the entire level but ran out of fuel and crashed three miles from the drop point? Damn.

That shit was so frustrating. :lol I was introduced to the franchise with Desert Strike, but I have to say I much preferred Urban Jungle Strike for, well, I can't remember.

I don't think I've played the series since my early MegaDrive/SNES/PC days.
 
JaseC said:
That shit was so frustrating. :lol I was introduced to the franchise with Desert Strike, but I have to say I much preferred Urban Strike for, well, I can't remember.

I don't think I've played the series since my early MegaDrive/SNES/PC days.
Urban strike had indoor isometric missions where you leave your vehicle and shoot people, I never liked it so went with Jungle Strike back when I had the choice.
 

charsace

Member
Ultima online is still one of the best MMO's. So much crazy shit happened on it.

Can't forget about the Crusader games.
 
shagg_187 said:
I haven't played Soviet and Nuclear Strike. How are they?
Youtube has a lot of nuclear strike footage, it looks real low poly and shit now but back at the time it was entertaining to play a strike game in real 3D :D it has a good mix of vehicles and one mission let's you mix two chemicals together to make nitroglycerine that you can use optionally as dropped bombs :D
 

D2M15

DAFFY DEUS EGGS
charsace said:
Ultima online is still one of the best MMO's. So much crazy shit happened on it.

So many memories, most of them painful but no less treasured. I love that a series about the triumph of morality and virtue became the absolute benchmark for griefing as soon as it went multiplayer.
 

JaseC

gave away the keys to the kingdom.
JoeBoy101 said:

I missed out on DK2 in its day because my shitty PC didn't have a 3D graphics accelerator/GPU. :(

Diablohead said:
Urban strike had indoor isometric missions where you leave your vehicle and shoot people, I never liked it so went with Jungle Strike back when I had the choice.

Uh, fuck, I was supposed to say Jungle Strike. I was looking at the covers while typing the post and must've suffered a Freudian slip. :lol
 

JoeBoy101

Member
JaseC said:
I missed out on DK2 in its day because my shitty PC didn't have a 3D graphics accelerator/GPU. :(

I fucking loved building dungeons. It was enthralling fun, plus I loved all the depth. Pitting captured heroes against one another in the arena, or using it to gain XP on your monsters. How you could possess and walk around (and attack) as a monster, via first person. Using traps, chokepoints, passive defenses, etc.

And all the little touches. Like in the casino, how occasionally you'd hear the Announcer say, "Jackpot Winner!" and have some goblin dancing like mad with fireworks going off, while 'Disco Inferno' played.
 

AstroLad

Hail to the KING baby
I'm always somewhat conflicted, because I do love the general concept of companies trying out new IPs, and long-dead games are often lumped in with that group in terms of how hard it is for them to succeed, how there's not an installed group of suckers that will automatically buy the game, etc.

But then you actually look at the new IPs -- especially in the action-game department, but everywhere really -- and you start to wonder why on they wouldn't at least take a chance on an old, proven IP that still has something of a fan base, and that has a proven record of success (even if that success was mitigated by a disappointing title or two at the tail end of the series . . . that came out ten years ago . . . and that no one remembers anymore anyway because the fans remember the good times and the non-fans forgot nine years and 364 days ago).

This is tougher when a game is just so original that properly reviving it would involve reviving a long-dead genre (or a game style that never existed beyond that one game) -- think General Chaos, Wing Commander, or Haunting. But even most of those games would seem to be potential XBLA successes [insert Arena joke -- although in fairness who looks at WING COMMANDER of all those serieses and says "that franchise would be great on XBLA!" i mean wtf.]. Others like SSX, Mutant League, and Road Rash fall pretty clearly within existing successful genres, but offer what would now be a fresh take that would distinguish them from all the also-rans.
 

JaseC

gave away the keys to the kingdom.
JoeBoy101 said:
nd all the little touches. Like in the casino, how occasionally you'd hear the Announcer say, "Jackpot Winner!" and have some goblin dancing like mad with fireworks going off, while 'Disco Inferno' played.

:lol

I remember reading a p/review of the game and being blown away. I numbed the pain of not being able to play it by playing the original. That helped... a little.
 

twinturbo2

butthurt Heat fan
Mama Robotnik said:
You have made this thread, and it is a fine thread, a fine thread indeed.

But it is is missing the vital two words: System. Shock.
I think EA's doing just fine with Dead Space, it's got the same "sci-fi survival horror" thing going on.

Besides, when you consider how beloved System Shock 2 is, anything less than perfect for a threequel would be a massive letdown.

Magic Carpet... wasn't the PSOne port of that released onto PSN a while back? I'd love to see the two PSOne-era Strike games on there, too.

I also refuse to give up on hopes of a Mutant League revival, because Mark Turmell is now employed at EA Tiburon. If you remember Turmell's violent take on football with NFL Blitz, you'd understand why. :D
 

Dan

No longer boycotting the Wolfenstein franchise
Genesis Knight said:
Strike Series
Desert-Strike.gif
Jungle-Strike.gif
Urban-Strike.gif
517kWT7fVuL._SL500_AA300_.jpg
nuclearstrike.jpg


Famous For: Offering ridiculously difficult chopper arcade-style with loads of secrets, variety, and options over big maps, as well as hollywood-quality (hey, it was the 90s) mission design and an ton of cutscene kickassery and sweet military hardware.
Highlight: The original, Desert Strike, for offering the tightest and most concise gameplay of the series.
Lowlight: Urban Strike, for featuring on-foot run 'n gun segments that just didn't work.
Chances of Revival: Low. Although military games are all the rage flight simulation ones are not. Unless this sees an XBLA/PSN release as a $15 game there's no chance in hell of seeing Strike again.
Do You Remember the Time?: You'd almost finished the entire level but ran out of fuel and crashed three miles from the drop point? Damn.


Talk about a forgotten series. I can't remember the last time I heard ANYONE talk about these games, but they were so much fun!
As far as I'm concerned a XBLA/PSN release would be the perfect venue for this series.
 

Plinko

Wildcard berths that can't beat teams without a winning record should have homefield advantage
Palette Swap said:
In addition to everything that's been mentionned, don't forget The fucking Immortal.
As clunky and frustrating as it could get, I really loved this game.

Ah, The Immortal. The game that took trial-and-error gaming to a whole new level.
 

Rlan

Member
I loved the Strike series as a kid. Desert Strike was awesome -- its only problem is, well, it's in a fucking desert :lol All 4 levels use the same level sprites but the fourth level is PURPLE!!1
 
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