TheGrayGhost said:
I'm just saying, did they ever think to themselves what would be most fun (and therefore, most successful) for DS/Wii owners to play? Or did they just decide to make a very violent game with a black-and-white visual motif for the heck of it?
And, again, this isn't just a numbers game for me, I think the games would be better off with a more Miyamoto-esque development strategy.
Oh, I know it goes beyond pure numbers but it looks as though it borders on ideology with you.
Like a few Japanese developers I think the fine folks out at Platinum Games looked at the system that is the market leader, saw the under-served "core" gamer segment that is starving for a new game and the potential business opportunity the current vacuum represents. MadWorld looks (as of now) like a rare case of a third party developer "getting" the hardware. Visually the game plays to the systems strengths and weaknesses with its hyper stylised black and white visuals. MadWorld just looks
good, it's not some piece of shit looking downgraded HD game, it doesn't look like it's some hold over from a previous generation of software, MadWorld is just a cool looking Wii game. That's a bonified fucking rarity right there and somehow you fail to realise this? The artistic direction is somehow a puzzle?
There's enough developers and publishers attempting to ape Nintendo's new found desire for egalitarianism and their non-games (or whatever you're comfortable labeling the software as). There's enough software that currently caters to the blue ocean/lay gamers/casual crowd. Those people have Guitar Hero, Wii Fit, Animal Crossing, Horsez, another Raving Rabbids, Imagine and what not to keep them entertained.
MadWorld is for the people who bought games like No More Heroes and Metroid Prime 3: Corruption, people who have been waiting for something worthwhile to play on their Wii for too damned long. MadWorld is made by studio which comprised of some of the most talented individuals to come out of Capcom. You've got people who have worked on and are responsible for Resident Evil, Devil May Cry, Okami, Viewtiful Joe and God Hand working on this game or at this studio that is producing this game. Even zombie Matsuno is working on MadWorld. With all of this talent, this pedigree behind MadWorld all you would rather is if they designed this game "with a more Miyamoto-esque development strategy"?