I've been really impressed with Injustice 2's production values based on what's coming out with the final product, both on the console and mobile front, and though some other people might be interested too.
We'll start with the console version since presumably that's what most people here would be interested in.
So first, let's check out some screenshots Tyaren has been posting over in the roster thread. These are from I believe the PS4 Pro version of the game, but not 100% sure.
Character models:
Gameplay:
They even seem to have made significant improvements since the beta that didn't happen all that long ago:
And even the little things like the interactions with heroes in the character selection menu are very high effort:
And they're doing all this while:
- Making zillions of costume items you can unlock just by playing, and tons of recolors for those costume items.
- This gear also lets you customize the abilities of your characters.
- Having an extensive campaign with lots of cutscenes.
- Putting in all sorts of multiplayer modes and metagame mechanics, including modes with constant new gameplay modifiers and challenges to work with for variety. This also has a guild system where you all earn rewards to help people engage together socially.
- Edit: I'm adding a video link here since someone got confused by the mobile story video, but it covers a lot of the content in the game: https://www.youtube.com/watch?v=edhS1U0Yusg
I feel this is all a really good base by which fighting games can be broadly appealing and still impress in the modern era of gaming.
And this is before we even get to the mobile game, which I feel ups the ante there as well.
To start here, some screenshots from the mobile game (I apologize about the quality, there aren't a lot of good sources for mobile game screenshots from people with high end devices):
And feature wise it has:
- All of the same characters from the console game.
- All of the gear from the console game.
- It even has the console game's story mode, including the cutscenes, from the console game. They're releasing this over time to note, so you can currently only play the first chapter or two, though they seem to be intent on releasing it all over time.
- In the event you don't believe me, you can see the story mode here: https://youtu.be/tnzpNxZd2gA?t=123
- The fighting system is obviously simplified, though I had a better experience with it than I did trying out any of the other mobile fighting titles.
- They also seem to take inspiration from the console game in having all sorts of arenas and challenge modes and etc for you to partake in to unlock various things.
What do you think? Impressive? A good direction forward? Unimpressive? An abomination to humanity?
We'll start with the console version since presumably that's what most people here would be interested in.
So first, let's check out some screenshots Tyaren has been posting over in the roster thread. These are from I believe the PS4 Pro version of the game, but not 100% sure.
Character models:
Gameplay:
They even seem to have made significant improvements since the beta that didn't happen all that long ago:
And even the little things like the interactions with heroes in the character selection menu are very high effort:
And they're doing all this while:
- Making zillions of costume items you can unlock just by playing, and tons of recolors for those costume items.
- This gear also lets you customize the abilities of your characters.
- Having an extensive campaign with lots of cutscenes.
- Putting in all sorts of multiplayer modes and metagame mechanics, including modes with constant new gameplay modifiers and challenges to work with for variety. This also has a guild system where you all earn rewards to help people engage together socially.
- Edit: I'm adding a video link here since someone got confused by the mobile story video, but it covers a lot of the content in the game: https://www.youtube.com/watch?v=edhS1U0Yusg
I feel this is all a really good base by which fighting games can be broadly appealing and still impress in the modern era of gaming.
And this is before we even get to the mobile game, which I feel ups the ante there as well.
To start here, some screenshots from the mobile game (I apologize about the quality, there aren't a lot of good sources for mobile game screenshots from people with high end devices):
And feature wise it has:
- All of the same characters from the console game.
- All of the gear from the console game.
- It even has the console game's story mode, including the cutscenes, from the console game. They're releasing this over time to note, so you can currently only play the first chapter or two, though they seem to be intent on releasing it all over time.
- In the event you don't believe me, you can see the story mode here: https://youtu.be/tnzpNxZd2gA?t=123
- The fighting system is obviously simplified, though I had a better experience with it than I did trying out any of the other mobile fighting titles.
- They also seem to take inspiration from the console game in having all sorts of arenas and challenge modes and etc for you to partake in to unlock various things.
What do you think? Impressive? A good direction forward? Unimpressive? An abomination to humanity?