McBradders
NeoGAF: my new HOME
But thats what the official statement alludes to it becoming. The concern is warranted if somewhat misdirected.
All those meltdowns and assumptions about the game being turned into a MP focused GAAS tho.....
But thats what the official statement alludes to it becoming. The concern is warranted if somewhat misdirected.
All those meltdowns and assumptions about the game being turned into a MP focused GAAS tho.....
Feels good.Anyone who speculated about project mismanagement is basically vindicated. I always felt like that was a believable reason for the game to be canned, among others.
Emphasizing player agency and replayability isn't something that is only inherent to MP focused titles.But that's what the official statement alludes to it becoming. The concern is warranted if somewhat misdirected.
"easy" someone doesn't know shit about game or software development.I dont understand how an easy single player game with uncharteds director could be a mess. is amy still the director or did she get fired?
I had fear this was the case and that would make it Hennig's second strike
He had seen a big amountWhat did he see though? If was cutscene clips and maybe even staged gameplay shots then its not surprising it would look good. That doesn't mean that it was fun to play or coming together on time and budget.
Uuh, I didn't know the book was released. Thanks for the info. Definitely going to pick this up.Read Blood Sweat and Pixels, it will tell you what you want to know. Uncharted 4 was in some serious creative trouble before Amy departed and Neil/Bruce came in to rescue the project by bringing focus to it.
How much of a mess are we talking?
Still used that opportunity to go full on GAAS though it seems.
Emphasizing player agency and replayability isn't something that is only inherent to MP focused titles.
No dev has ever used Frostbite to make a game like Uncharted. Which also isn't an easy game to make at all.I dont understand how an easy single player game with uncharteds director could be a mess. is amy still the director or did she get fired?
I dont know anything about game development but wouldnt a scripted single player experience be harder to make than an online only shooter?"easy" someone doesn't know shit about game or software development.
All those meltdowns and assumptions about the game being turned into a MP focused GAAS tho.....
No dev has ever used Frostbite to make a game like Uncharted. Which also isn't an easy game to make at all.
To be fair, they most likely are taking this opportunity to turn this into a games as a service title since they have to start over with nothing but the tech and art assets anyway.
I'd be shocked if it wasn't at least open world if it is singleplayer heavy.
But single-player games are dead though..
Polygon: Whoops.
linear single-player experiences
I dont understand how an easy single player game with uncharteds director could be a mess. is amy still the director or did she get fired?
There was absolutely no inside knowledge to that article.^ From the polygon article and what was heavily implied yesterday. EA is turning to open world.
There is only confusion because there are single player only diehards jumping to conclusions with their knee jerk defense of single player anything combined with anti-digital transaction people who think GaaS only includes multiplayer games and not any single player games like Horizon, BotW, The Witcher 3. Open world games like those are better platforms for GaaS titles than a linear single player title would be.
^ From the polygon article and what was heavily implied yesterday. EA is turning to open world.
There is only confusion because there are single player only diehards jumping to conclusions with their knee jerk defense of single player anything combined with anti-digital transaction people who think GaaS only includes multiplayer games and not any single player games like Horizon, BotW, The Witcher 3. Open world games like those are better platforms for GaaS titles than a linear single player title would be.
I don't believe it.
Single players games still make plenty of money if they are good enough (not to mention this would have the Star Wars name attached to it). It was obvious it wasnt the main reason for the cancellation.
I don't believe it.
me said:I know people's reaction is to blame EA for wanting to put in loot boxes and make it a PUBG clone or whatever, and it's entirely possible/plausible that that's the direction they take it in now, but they wouldn't just close down the entire studio this far into production if all they wanted to do was retool the game into a GaaS.
Like this coupled with Jason's tweet and the length of development time with almost nothing to show for it points to more fundamental problem within the studio, and the game people are crying about might not have ever come together at all. Hard to say until more details about the state of the game come out.
I'm thinking it'll be open world or at least open ended in some way since they already have an MP focused GAAS title in the form of Battlefront which seems to be on a schedule that coincides with the film releases.To be fair, they most likely are taking this opportunity to turn this into a games as a service title since they have to start over with nothing but the tech and art assets anyway.
I'd be shocked if it wasn't at least open world if it is singleplayer heavy.
I mean, it seemed like that's what he was implying from the jump. But everyone wanted to get their lootbox posts in. This is what I said yesterday:
I'm potentially imagining something like Ghost Recon, where it's an optional co-op campaign game that might have a multiplayer mode in addition, but I'd need some job postings before I feel especially confident in that.I'm thinking it'll be open world or at least open ended in some way since they already have an MP focused GAAS title in the form of Battlefront which seems to be on a schedule that coincides with the film releases.
Most people in that thread just wanted a pat on the back from others. Childish name calling was everywhere.I mean, it seemed like that's what he was implying from the jump. But everyone wanted to get their lootbox posts in. This is what I said yesterday:
Welp at least we know the game wasn't gonna be good.
To be fair, they most likely are taking this opportunity to turn this into a games as a service title since they have to start over with nothing but the tech and art assets anyway.
I'd be shocked if it wasn't at least open world if it is singleplayer heavy.
So... What does this situation tell us about the Amy Hennig - Naughty Dog situation?