His answer is just PR, he hasn't done enough benchmarking to give a straight-up answer on the difference in power, as the article clearly states.
I have specs. More than that, I will not share. Most of the stuff we know.
I find it amusing that he is making this call when the system aren't even out.
I stick to my words.
The article sheds some light on his pre-emptiveness.
This is an XB1 hater's worst nightmare.
so is it just PR for him to criticize the kinect?
Yep.
Takuya basically taking on the role of his avatar.
You do not know more than Carmack. Please dont pretend you do. It makes you look foolish.
so is it just PR for him to criticize the kinect?
As the article states, he hasn't done enough benchmarking to be able to give a real answer. He's just saying that for PR.
He has to sell games on two platforms; he does not have to support Kinect in those games.
Have you actually viewed the live stream. He clearly has devkit for both machines and has run code on them. He is after all working on a multiplatform game for Xbox One and PS4. Although he's not done a deep dive on benchmarking. His vast experience and coding knowledge gives him the confidence to state to a live audience that they are very close in performance.
so why did he criticize the PS3 back in the day and say that the x360 is more powerful even though he was selling games on both those platforms back in the day.
maybe he is bipolar. Or maybe the truth that he is speaking is hard for you to accept
Have you actually viewed the live stream. He clearly has devkit for both machines and has run code on them. He is after all working on a multiplatform game for Xbox One and PS4. Although he's not done a deep dive on benchmarking. His vast experience and coding knowledge gives him the confidence to state to a live audience that they are very close in performance.
His answer is just PR, he hasn't done enough benchmarking to give a straight-up answer on the difference in power, as the article clearly states.
Wrong in? He gave a PR answer, it's not a real comparison of power. Multiplatform games will be "close" at launch, but the difference will widen starting from year 2.
Do you know how game engines work? Do you know how the process of developing for two new architectures work? Especially if those two architectures are fairly similar in nature?
His engine isn't optimized in the least for either console, his games won't take full advantage of either until he's able to properly push the hardware, and with the help of benchmarking tools and internal testing, that's how they find the power and then harness it.
I give him a lot of credit but he isn't the end all be all when it comes to these types of things. I remember what he said about RAGE and that turned out to be a disappointment visually even on PC. Let's not put the guy on too high a pedestal.
My goodness. This thread is really gonna bring out the armchair quarterbacks lol.I have specs. More than that, I will not share. Most of the stuff we know.
I find it amusing that he is making this call when the system aren't even out.
I stick to my words.
The article sheds some light on his pre-emptiveness.
Why year 2? If the PS4 is far more powerful why not day one?
My goodness. This thread is really gonna bring out the armchair quarterbacks lol.
Quite generous of him but I wouldn't say very close.
Do you know how game engines work? Do you know how the process of developing for two new architectures work? Especially if those two architectures are fairly similar in nature?
His engine isn't optimized in the least for either console, his games won't take full advantage of either until he's able to properly push the hardware, and with the help of benchmarking tools and internal testing, that's how they find the power and then harness it.
If I remember correctly, he said the PS3 was more powerful, but a lot more difficult to get the power out of.
At this point, is anyone expecting them to be different.
I think this gen it's going to come down to
Software (Games/Exclusives) vs. Services
I don't think hardware is the problem. Obviously, the systems are mostly identical in someways but what it's really going to be about is what people care about when they buy each system.
If you want a services dominate system (Apps). Of course the Xbox is a no brainer
If you want a software all about gaming social experience. The PS4.
Though MS also has a head start robust social experience from the 360, now that the playing field is even its now down to what extra's they can bring outside what they have already mastered and they are bringing it, however is it innovative enough if games are evolving to fit those features? I think the Kinect is the answer to that. I like it and it isn't underwhelming, however I feel it's usage will be system based, than gaming based.
Because obviously you'd know better than him. Lol
I give him a lot of credit but he isn't the end all be all when it comes to these types of things. I remember what he said about RAGE and that turned out to be a disappointment visually even on PC. Let's not put the guy on too high a pedestal.
I'll take his word over yours any day.
Really. It must be amazing working for Carmack on his games and being part of his dev team. Which you must do to know all that. Please tell us more.
.
Why year 2? If the PS4 is far more powerful why not day one?
Just sad. The Carmack said they are close. He has both dev kits. He has done benchmarks. He is a genius. You do not have dev kits and have not done benchmarks.
Why year 2? If the PS4 is far more powerful why not day one?
I don't know how it looked on your PC but it looked amazing on mine. There were times it looked like realtime moving concept art.
His words: "To be completely honest, I haven't done really rigorous benchmarking on them. Even if I didn't have NDA protection, I couldn't give you a really completely honest answer."
Selective cut and paste.
Are you a dev. Give me a straight answer.
Gemüsepizza;74309959 said:There are still people who think Microsoft has some secret sauce to make up the 6 additional Compute Units, 100% ROPS etc and the 158% faster memory bandwidth of the PS4?
Those 2 know nothing. Just brainless drones.So Carmack and Kojima are saying they are similar. Interesting.
I thought the megatextures were underwhelming.
I should have noted that it looks pretty good on PC but I expected more after some of the stuff he said. I still can't say he delivered on some of the promise there but at least on PC, it was a good game visually.
No. I think he was saying he knows more about the systems and the way they are running? What is with the antimosity?You do not know more than Carmack. Please dont pretend you do. It makes you look foolish.
Have you actually viewed the live stream. He clearly has devkit for both machines and has run code on them. He is after all working on a multiplatform game for Xbox One and PS4. Although he's not done a deep dive on benchmarking. His vast experience and coding knowledge gives him the confidence to state to a live audience that they are very close in performance.
Gemüsepizza;74309959 said:There are still people who think Microsoft has some secret sauce to make up the 6 additional Compute Units, 100% ROPS etc and the 158% faster memory bandwidth of the PS4?
Since Carmack is a PC guy from way, way, back, his opinion sense.
From a PC perspective the two systems look similar:
1) Identical CPU's (8 AMD Jaguar cores)
2) 8 GB of RAM
3) Both use AMD GCN graphics achitecture
We know that there are differences:
1) GDDR5 vs. DDR3 + ESRAM
2) 18 CU GPU vs. 12 CU GPU
3) 32 ROP's vs. 16 ROP's
Once Carmack gets a chance to do actual benchmarking, the differences (or lack there of) will be apparent to him.
His opinion on Kinect though, doesn't bode well for Microsoft's long term plan to bring Kinect to PC's.
there's the ESRAM too and move engines and a different memory subsystem and a powerful audio chip capable of freeing up CPU usage on Xbox One too so the differences are mitigated in a lot of respects. also similar resources reserved for OSSince Carmack is a PC guy from way, way, back, his opinion sense.
From a PC perspective the two systems look similar:
1) Identical CPU's (8 AMD Jaguar cores)
2) 8 GB of RAM
3) Both use AMD GCN graphics achitecture
We know that there are differences:
1) GDDR5 vs. DDR3 + ESRAM
2) 18 CU GPU vs. 12 CU GPU
3) 32 ROP's vs. 16 ROP's
Once Carmack gets a chance to do actual benchmarking, the differences (or lack there of) will be apparent to him.
His opinion on Kinect though, doesn't bode well for Microsoft's long term plan to bring Kinect to PC's.
I actually thought the megatexturing looked pretty good. I've not come across a game that looked to have so many different and blended textures. Nothing looked the same.
I just hope he can take that tech and really improve on it.
So Carmack and Kojima are saying they are similar. Predictable given their games are multi platform.
No, we think Carmack knows more than the people here.
What's it's really gonna be about is whether you prefer Xbox Live or PlayStation Network. It's basically gonna be like picking between two competing cable companies that offer video games instead of TV programs. That and it's gonna be about what operating system you prefer.
there's the ESRAM too and move engines and a different memory subsystem and a powerful audio chip capable of freeing up CPU usage on Xbox One too so the differences are mitigated in a lot of respects. also similar resources reserved for OS
people are reaching to think PS4 is ahead