EverydayBeast
thinks Halo Infinite is a new graphical benchmark
Resident Evil 6
This is originally a 2012 game developed and published by Capcom for the PC, Xbox 360, and PS3 than in 2016 PS4, and Xbox One versions were released.
Larger picture, RE8 hype and recent spring sales got me into the Resident Evil series.
Much like RE4, and RE5 you're on a momentum trip going forward with little time spent collecting keys in a mansion or police stations like RE1-3. Macho, Gears of War, Action adventure gamers will love this thriller horror game.
The HUD showing your health and ammo.
Resident Evil 6 doesn't have a main character, you play the path of several characters each getting 5 chapters or 8 hours of a campaign.
New fans won't know much about these characters. You play as confident ex-military, ex-merc, ex-umbrella operatives that aren't all that unique but hardcore fans will rush to tell you Leon is their favorite because of his RE 1-2 past.
The game is linear, lacks puzzles and is spread across 5 different characters which is 120% confusing to new players, and lacks the classic horror feel of RE1-3 and even RE4, and 5. You don't learn anything new about the virus either.
If I were Capcom I would be proud of RE6 for selling like it did (Highest selling Resident Evil game), I would be proud of it's success and would consider exploring action parts in future games but it's not a game I'll go back and replay like the classic Resident Evil or Resident Evil 2.
What are GAF's thoughts on Resident Evil 6?
This is originally a 2012 game developed and published by Capcom for the PC, Xbox 360, and PS3 than in 2016 PS4, and Xbox One versions were released.
Larger picture, RE8 hype and recent spring sales got me into the Resident Evil series.
Much like RE4, and RE5 you're on a momentum trip going forward with little time spent collecting keys in a mansion or police stations like RE1-3. Macho, Gears of War, Action adventure gamers will love this thriller horror game.
The HUD showing your health and ammo.
Resident Evil 6 doesn't have a main character, you play the path of several characters each getting 5 chapters or 8 hours of a campaign.
New fans won't know much about these characters. You play as confident ex-military, ex-merc, ex-umbrella operatives that aren't all that unique but hardcore fans will rush to tell you Leon is their favorite because of his RE 1-2 past.
The game is linear, lacks puzzles and is spread across 5 different characters which is 120% confusing to new players, and lacks the classic horror feel of RE1-3 and even RE4, and 5. You don't learn anything new about the virus either.
If I were Capcom I would be proud of RE6 for selling like it did (Highest selling Resident Evil game), I would be proud of it's success and would consider exploring action parts in future games but it's not a game I'll go back and replay like the classic Resident Evil or Resident Evil 2.
What are GAF's thoughts on Resident Evil 6?