cj_iwakura
Member
Say I've been meaning to ask, are the PSP ver. of the Lunar games worth getting or the overall best version of the games?
It's among the worst versions. Get Sega CD or PS1.
Say I've been meaning to ask, are the PSP ver. of the Lunar games worth getting or the overall best version of the games?
Say I've been meaning to ask, are the PSP ver. of the Lunar games worth getting or the overall best version of the games?
I've tried multiple times to play the PSX iterations of Silver Star but I just can't do it =(
Sega CD Lunar will always be the one and only for me <3
also, Example of superior music
This is blasphemy that I'll only forgive because you're a fellow Lunar fan.
At some point I do want to play the Sega CD version, just to have more time with Alex and the rest, though.
Well, the PSX/Sega CD comparison to Lunar TSS is subjective.
But EB? No question. Classic wins.
http://www.youtube.com/watch?v=rmUcy_VBB7g
Same compositions, but EB CD used red book audio to beautiful effect.
Great memories here, damn.
I always loved the opening movie because the song just fit it so well. Now I want to play it again!
http://www.youtube.com/watch?feature=player_detailpage&v=ssFY8Irw_lA#t=259
So recently the possibility of picking up some Sega Cd games came up, and I realized I actually have no clue about what i'd want on the system
Something I remember from Eternal Blue Sega CD version was you had two forms of experience. You had physical experience which governed your levels, while magic experience was used to upgrade and unlock new spells/techniques where each character had (if I remember right) two rows. Like Hiro for example had Sword and Boomerang paths.
Now the two catches..
Magic experience was ALSO how you saved the game. So you couldn't really go save scumming all the time. Not enough M-Exp, no save. The other big catch was in a later fight if you did not have a specific skill for a certain character you could not beat the fight period. Like, literally impossible to do damage to the target kinda thing. Was a bit rough.
Borgan in the PSX/Saturn version is a complete push-over where in the Sega CD he's a complete monster and quite possibly one of the roughest bosses in RPGs. (Something like you have him who can do this uber blast every few rounds, one orb was like support, another orb protected him and the third orb helped with attacks. Where the PSX/Saturn was just everything counted as just one target.)
Obvious other tweaks, changes in the boss fights. Something else that I remember with the US version of Lunar SSSC was if you played the demo disc and moved Alex's ocarina to another inventory and then transferred your data, you couldn't beat the game. That was a huge oversight of a bug that some people got hit by.
I always wanted the Saturn MPEG version of Lunar Silver Star Story Complete.
http://www.youtube.com/watch?v=eE33yYkKui8
The Sega CD version handles some of the reveals better too.
Edit: I'd have to disagree with the better quality music, given there's a very noticeable decrease in the quality. The Sega CD renditions are redbook audio and topnotch. Dat original battle theme.
Yeah, IIRC, the Saturn versions of the games are slightly better than the PS1 versions but unfortunately since the Saturn didn't do so hot outside of Japan, they were never brought over here.
Eternal Blue SCD also had a boss that was completely removed from EBC, the Star Dragon Guardian.
I've never understood why GameArts is the only company that takes content away from their remakes.
Probably has to do with Studio Alex having by and large left the company.
I remember having fought the Star Dragon in the PSX Epilogue (1 v 1 bout), but the SCD version has another one?
good man.I've tried multiple times to play the PSX iterations of Silver Star but I just can't do it =(
Sega CD Lunar will always be the one and only for me <3
also, Example of superior music
Oh yeah. I had completely forgot bout the guardian. They also changed that dungeon theme from the unique song to one of previously played tracks
http://www.youtube.com/watch?v=85epYgHdpSM
Agree. The music was better on the Sega CD.
Yeah, IIRC, the Saturn versions of the games are slightly better than the PS1 versions but unfortunately since the Saturn didn't do so hot outside of Japan, they were never brought over here.
We made the Star Dragon Tower theme just for the US version. It wasn't in any of the Japanese releases. I felt that area needed something to feel more special, and the composer we used did an amazing job with it - feels right at home in LUNAR.
Sega CD version is still tops and one of my favorite gaming memories ever. I loved that game so much I refuse to replay it, as I don't want it tainted in my mind.