ElyrionX said:*snip*
Davidion said:Now it's "high quality" home console titles? What happened to complaining about IPs? What about the lower-profile games from major publishers? What about the games from indie publishers being released on each systems' digital distribution systems that, strangely enough, doesn't get mentioned at all?
Davidion said:Now it's future potential we're discussing all of a sudden. Ok, I'll play. Where exactly in Nintendo's future gamebook (mind you, the one that no one ever actually sees) do you or anyone else see that they're somehow keeping the DS nothing but a game machine? Oh right, the genius who wrote the article never actually elaborated on that and settle for a cheap allegory of a Thelma & Louise reference. Witty!
I'm sure that casual audience would prefer to carry one device. But wait, the mobile market is actually fractured with more players than the mobile gaming market you say? The digital distribution market is flooded with independent developers where the volume keeps prices down, you say? The iphone has been on the market for three years and the biggest games on it are, what?
Davidion said:So now, after throwing away the worthless invectives, the article is basically reduced to bitching about Goldeneye and complaining about remaking old IPs with marginal new improvements (Que ironic!). Such revolutionary ideas, I can't possibly see how the world would have lived without them.
Funny thing about carefully constructed viewpoints of the world; they tend to be a little better informed than haphazardly assembled diatribes based on shallow washed over analysis of only the most apparent elements in any given market. And sure, I'll remove my ad hominem attacks, though it's funny how I seem to recall people asking others to look past the attitude in the original article and debate on the points.
Davidion said:Or was that attitude only valid if I flew an Apple banner?
mikespit1200 said:Ugh, this is why no one should ever try and emulate Hunter Thompson.
ElyrionX said:And I'm sure the eight people who bought the latest tower defense game on XBLA and PSN would make such a huge impact on the market that Sony, Microsoft and Nintendo have no choice but to acknowledge their presence and we will be seeing a golden new era in gaming driven by innovation at the indie dev level.
ElyrionX said:As much as I can't see what kind of new hardware Nintendo has planned for the future, neither can you readily claim that the mobile gaming market will remain the same in the future as it has been in the past.
Your first paragraph is essentially the answer to your second.
The Nintendo 3DS will sell like gangbusters but it still doesn't signal that Nintendo has any understanding of how the mobile market is changing. Sure, the 3DS has 3D graphics without glasses--but also without a sense of perspective. That is to say, Apple is eating their market and Nintendo's Reggie Fils-Aime is sitting in the white Buick with the devil as they go over the cliff, laughing, a la Thelma and Louise.
Sony at least knows that the casual gaming market is gone to them. Apple's SDK can't be beaten by conventional platforms or conventional weapons, so at Sony's presentation, Sony reps took time to mew that their PSP platform is for "serious gamers." Which would explain the declining sales.
The three big console developers, previously unchallenged in their supremacy, have become complacent swine, out of touch with the modern gamer. They keep making games that they already made because they know they will sell, not because they will be challenging, creative, or fun. How many times has Zelda been remade? Do we really need yet another Mortal Kombat, Twisted Metal, or Halo game? The snake is eating its own tail.
ElyrionX said::lol Jesus christ.
First of all, repeating it to yourself is not going to magically give your opinion more validity. You do realize that, right?
Second of all, you really believe I was being anything but sarcastic when calling your viewpoint "carefully constructed". You really do live in your own universe and believe your opinion about everything is right, huh?
ElyrionX said:Ahhh, playing the fanboy card now, are we? Yep, defending the author suddenly reveals my own biased viewpoint. Considering how eloquent and "informed" your arguments have been, I certainly expected a lot more from you.
ElyrionX said:Lol guys. Some of you need to stop reacting as if the guy ran over your dog and take the article for what it is. Yes, the language and tone used was offensive but he raises some valid points, especially about Halo, Zelda and Goldeneye.
MrVargas said:I have mac and pc laptops in my room.
jim-jam bongs said:For now. It could stay that way if Apple GAF arrives and disowns this fool, but I'm really hoping that this ends up as an all-out battle-royale between Apple GAF and Nintendo GAF.
EmCeeGramr said:Holy shit. :lol
"AS I SIT IN MY HOTEL ROOM WITH MY MACBOOK PRO"
macworld said:The Nintendo 3DS will sell like gangbusters but it still doesn't signal that Nintendo has any understanding of how the mobile market is changing. Sure, the 3DS has 3D graphics without glasses--but also without a sense of perspective. That is to say, Apple is eating their market and Nintendo's Reggie Fils-Aime is sitting in the white Buick with the devil as they go over the cliff, laughing, a la Thelma and Louise.
Bert said:Is there any games on iPhone that are actually playable apart from things like "throw the paper ball in the bin" and tower defence?
Ugh, I'm not exactly a fan of iPhone gaming and even I know this is bullshit.Bert said:Is there any games on iPhone that are actually playable apart from things like "throw the paper ball in the bin" and tower defence?
The three big console developers, previously unchallenged in their supremacy, have become complacent swine, out of touch with the modern gamer. They keep making games that they already made because they know they will sell, not because they will be challenging, creative, or fun.
:lolSuperJay said:Guys, I found a pic of his MacBook Pro.
spidye said:still, that's the macbook not the pro.
The pro gets paid up front.spidye said::lol
still, that's the macbook not the pro.
ShockingAlberto said:Though, thinking about it, Nintendo needs to convince Popcap to go absolutely fullhog on the 3DS. And Nintendo needs to fix DSware to allow that kind of commitment.
Tiktaalik said:Due to Apple's new place in the market, I have trouble believing that the 3DS will be able to gain the same interest from expanded audience gamers that the original DS got.
Stumpokapow said:Peggle, PvZ, Bejeweled, Bookworm. and Chuzzle is their sum iPhone output.
charlequin said:I don't see how this makes any sense at all. Nintendo's expanded-audience strategy is about getting people who wouldn't normally play games at all to play things that are nonetheless unambiguously* games by making them accessible, aesthetically appealing, and about things these people are about -- but to get these people to buy into the whole gaming market model (buy expensive hardware, buy moderately high-priced software in the store, etc.) It's about turning non-gamers into gamers, taking consumers with an absolute resistance to spending money on game products and making them into consumers who are eager to spend money on gaming products -- it's about raising enthusiasm to meet Nintendo's existing business model.
Meanwhile, Apple's convergence strategy is to get people who care a little bit about games to spend money on the App Store because it's a low-impact experience for gaming top-to-bottom -- you're paying a small amount of money to buy games that are fun but generally somewhat disposable or low-commitment on a device you already carry everywhere. It's about capturing money from a segment that is willing to spend money but isn't tremendously dedicated to doing so by lowering barriers until there are few enough of them that even lower enthusiasm will overcome them.
I think your idea is that people who bought DSes for Brain Training etc. are more likely to own iPhones now (I... actually really seriously doubt this correlation, come to think of it) but I don't think that's relevant. If someone owned a DS because they enjoyed playing Layton and Animal Crossing, or NSMB and Nintendogs, in what way does the iPhone really position itself as a substitutionary good that'll fill that person's needs as an alternate purchase instead of, say, a 3DS?
*Yes yes I know, lol "non-games" lol
Isn't that also, like, all of their particularly good games?
Tiktaalik said:I mean the solution is to provide compelling content not available on smartphones, but I didn't see Nintendo show anything like that.
Tiktaalik said:My feeling is that more and more we'll see that everyone has some sort of smartphone, whether that is an iOS device (also iPod Touch) or Android and that these smartphones, due to their always connected social networking abilities will be better for expanded audience gaming than the DS and 3DS.
The way I look at it is that people will already be able to play games such as Scrabble on their iPhone/Android and so it will be more difficult to convince people that there is a reason to get some additional hardware. I mean the solution is to provide compelling content not available on smartphones, but I didn't see Nintendo show anything like that.
Tiktaalik said:My feeling is that more and more we'll see that everyone has some sort of smartphone whether that is an iOS device (also iPod Touch) or Android and that these smartphones, due to their always connected social networking abilities will be better for expanded audience gaming than the DS and 3DS.
I mean the solution is to provide compelling content not available on smartphones, but I didn't see Nintendo show anything like that.
charlequin said:This using the conclusion to prove itself, though. You start from the assumption that Apple's product is going to win everything all over everywhere forever and that it'll receive software support equivalent to the existing expanded-market efforts, and then use that to argue that the product will be successful!
The "expanded market" is an extremely discriminating market, which is part of why it's difficult to chase down in the first place. The success that has been had in handhelds (on DS), console games (both on Wii and with other successful products like Guitar Hero) and even on social networking (with Zynga's freemium stuff)) doesn't take the form of people buying something that's okay because it's cheap and convenient; it involves people going out of their way to buy something that's unusually expensive relatively speaking (though fairly cheap overall) because it actively appeals to their relatively narrow band of interest. That's not going to just spring into being on smart phones even as their penetration gets higher, for the same reason that the market we're talking about was never really tapped to their full potential on PC despite "everyone having one."
I find the idea that if something was extremely prominent on one system, but it's not announced immediately for its successor, it must not be coming to be kind of silly. :lol
Or maybe he just writes whatever it takes to get hits on his site and changes his opinions accordingly.Mama Robotnik said:Same writer has just published a new article praising some of the games of E3. Certainly massively, dramatically changed his tone.
His article was being mocked in the Macworld forums and a few blogs (not to mention here) so maybe he's learned something from it all.