Mefisutoferesu
Member
I agree completely, but it's a chicken and the egg scenario. You could argue the only reason PS3 owners are buying big name games is that they're starved for anything else, and like wise developers aren't flocking to the platform because only the big name games are selling. So how do you solve this? Price is a factor and Wii and DS draining the casual out from under PS3/360 doesn't help. Should Sony produce a bunch of B/C tier products or money hat 3rd party B/C tier products? Change identity to a more elite product (like with the bravia line)? Or what? It really seems like a fate that's actually inescapable to me. GC, N64, and many others never were able to escape it... what makes Sony special? Or are you saying they're not, and I just missed something?duckroll said:In the long run, none of that makes a difference because it just means that unless something else is released before that 3-4 week dropoff period ends that wows the public again, people will stop being caught up in the moment of hype. Momentum is what Sony lacks because their release schedule continues to hinge on major releases. There's very little in-between at all, and the titles released between major releases are pretty insignificant to say the least.
I'll just make it clear that I don't for a moment have any pity for people that sit at the edge of their seats expecting every new major release on the PS3 to change everything. The day that people are no longer sitting on the edge of their seats for every major release on the PS3 - that is the day that Sony would have successfully changed their position in the market. When people are happy enough with a wide variety of games that range from "good" to "great" but aren't nessessarily major releases - that is when the release flow on the PS3 is stablized.
I'm guilty. I bought a GC to play Wind Waker. Loved it. But the only games I bought after that were Smash Brothers, Tales of Symphonia, Baten Kaitos, Viewtiful Joe and Resident Evil 4. I doubt that really helped general GC sales at all, but it's a good example of how only having big titles that people look forward to can really hurt the system's lifespan on a whole.
I casually buy PS2, DS, PSP and Xbox360 games all the time, but so far I've generally only bought "big" titles for the PS3. When there's nothing to casually buy, the system is kinda fucked.