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Media Create Sales: Week 3, 2016 (Jan 18 - Jan 24)

wapplew

Member
Side note to Yakuza Kiwami Asian sales, Chinese version only available on PS4, that mean 200k all PS4 version, not including digital.
 

crinale

Member
Side note to Yakuza Kiwami Asian sales, Chinese version only available on PS4, that mean 200k all PS4 version, not including digital.

I don't know the split between simplified & traditional, but afaik PS3 wasn't a thing in mainland China at least so that's understandable.

I wonder if this gives us better opportunities to experience simultaneous releases of Japanese games translated in Engrish at least. :p

By looking at Yakuza 0, DQH, Falcom game popularity & such I honestly think more Asian versions come sooner than English.
However it also ensures sooner English release than now nonetheless so it should be good.
 

ULTROS!

People seem to like me because I am polite and I am rarely late. I like to eat ice cream and I really enjoy a nice pair of slacks.
And shows that the actual Japanese market is increasing less relevant...

I wonder if this gives us better opportunities to experience simultaneous releases of Japanese games translated in Engrish at least. :p
 

Takao

Banned
Next to the weekly Splatoon circle jerk, XB1 sales talk is probably the worst thing in these threads. It's been like 6 years since the Xbox brand had any semblance of relevancy in the Japanese gaming market. Microsoft's hardware sales fell off a cliff long ago, and that's saying something given that wasn't the tallest of points to drop from. XB1 debuted to numbers closer to failed hardware revisions than a new platform. So I find it hard to be surprised by its continued abysmal performance. It's like digging up a corpse every three weeks to go, "Yeah, you're still dead." This isn't even a spectacular failure either, as Microsoft hasn't made a significant investment in trying to make XB1 a success in the country. They didn't have a bunch of the AAA Japanese game space making exclusives for them this time around.

Frankly, the only thing that does surprise me about XB1 is that it continues to get third party retail releases. I'm more interested in how a big company like Capcom finds it financially viable to sell maybe 1000 units of that RE Collection. Is Microsoft paying them to keep up appearances? Are those just discs from a different region that default to whatever the system's language settings are?

Decline compared to which games in the series?

I think the only games to debut lower were Black Panther 2 and the first PS2 release.


1 month is really splitting hairs.

Was there any PS4 Yakuza bundle this week? and is there any for next week with DQ Builders?

There is a DQB bundle for next week for Vita. There's also a Sony Store PS4 LE, but those never do anything.

Decline compared to which games in the series?

I think the only releases to debut lower were Black Panther 2 and the first game.
 
Well, Yakuza did better than I was expecting really. I didn't think they'd be able to sell Yakuza 1 to people yet again.

Hyrule Warriors pretty good too.

If this is the bottom for hardware, then at least 3DS; PS4 & Vita are still doing decently, though PS4 might've been inflated slightly by new releases I suppose.

Sellthrough for the REmasters isn't great though.
 

hiska-kun

Member
And shows that the actual Japanese market is increasing less relevant...

It's true that the japanese market is decreasing. But also Asia is an emergent market and it's growing pretty fast.
200k shipped in Asia was something unimaginable 10 years ago.
 

StereoVsn

Member
Side note to Yakuza Kiwami Asian sales, Chinese version only available on PS4, that mean 200k all PS4 version, not including digital.

I also wonder if this means that Sega may start taking more chances in the West with English releases as well. Unfortunately they are taking a very long time to localize (witness Yakuza Zero 2017 release date and Y5 taking so long to come out).

Kiwami is actually a good point to introduce new players to the series (alongside Zero) but considering their West release dates I wonder if once again they are going to miss the opportunity. If Zero released in Spring of 2016 and Kiwami end of 2016/early 2017 it could have worked. Zero in 2017 (sometimes) and Kiwami possibly in 2018 is not going to work to push the series.
 

Sakura

Member
It is gradual though. It doesn't matter so much that they sold more on PS4 rather than the percentage sold. The ratio when PS3 was beating PS4 sales were still way higher than the PS4 ratio now. So the shift is still gradually happening. It's not there yet. More than half the users are still on PS3.

I dunno about that.
Depends on the game really doesn't it?
MGSV had a much better PS4 to PS3 ratio, back in September.
 

duckroll

Member
Decline compared to which games in the series?

Decline in general. When Kenzan was released on PS3, it saw a sharp decline from Yakuza 2 on PS2, but they rebounded back with Yakuza 3 onwards with a return to the modern setting. With Ishin we saw that same sort of decline, but instead of rebounding with 0, it ended up selling the same despite a higher opening week. Now Kiwani is opening lower than 0 did, and I doubt the legs are going to be any better. So while Kenzan only caused a single year where an entry sold way under 500k, we've seen it for 3 years running now. Lots of pressure on Yakuza 6.

I dunno about that.
Depends on the game really doesn't it?
MGSV had a much better PS4 to PS3 ratio, back in September.

MGSV numbers for 2015 according to Famitsu is 415k vs 226k. I misspoke, it's more than a third of the audience still on PS3. But that's consistent with what we have here. It's moving but still gradually.
 

duckroll

Member
Because of one game or do we have other examples?

It's something that has been happening more and more in the last couple of years. Sony in particular is pushing Asian releases hard either in English/Chinese or just in Chinese, and in many cases Korean too. The markets are growing rapidly and more companies are jumping on it. Falcom also expressed very positive sales for Sen no Kiseki in Asia, which is why both Sen games are available in Chinese even before the English versions.
 
Decline in general. When Kenzan was released on PS3, it saw a sharp decline from Yakuza 2 on PS2, but they rebounded back with Yakuza 3 onwards with a return to the modern setting. With Ishin we saw that same sort of decline, but instead of rebounding with 0, it ended up selling the same despite a higher opening week. Now Kiwani is opening lower than 0 did, and I doubt the legs are going to be any better. So while Kenzan only caused a single year where an entry sold way under 500k, we've seen it for 3 years running now. Lots of pressure on Yakuza 6.



MGSV numbers for 2015 according to Famitsu is 415k vs 226k. More than half the audience is still on PS3.

Another critical point for Kiwami is that it is a remake. Despite the visual overhaul, added features and extra story scenes/content, its still Yakuza 1 in new coating.
 

Go_Ly_Dow

Member
Yeah but if we factor in how much faster Internet speeds are in Japan then I predict at least 100k additional Kiwami's sold digitally.

Did you even think about that, duckroll?

You suck.
 

hiska-kun

Member
Mario Kart VS Mario Maker
Code:
------------------------------------------------------------- 
|    |   Mario Kart 8    | Super Mario Maker |  Difference  | 
|    | [WIU] (2014/05/29)| [WIU] (2015/09/10)|              | 
|----|---------|---------|---------|---------|--------------| 
|Week|  Weekly |   LTD   |  Weekly |   LTD   |  SMM - MK8   | 
|----|---------|---------|---------|---------|--------------| 
|  1 |  325.892|  325.892|  138.242|  138.242|      -187.650|
|  2 |   73.051|  398.943|   54.544|  192.785|      -206.158|
|  3 |   42.261|  441.205|   52.396|  245.182|      -196.023| 
|  4 |   28.112|  469.316|   30.150|  275.332|      -193.984| 
|  5 |   23.520|  492.837|   24.533|  299.865|      -192.972|  
|  6 |   19.386|  512.223|   21.357|  321.222|      -191.001|  
|  7 |   15.143|  527.366|   15.817|  337.039|      -190.327|  
|  8 |   14.992|  542.358|   13.764|  350.803|      -191.555|  
|  9 |   18.129|  560.487|   15.364|  366.167|      -194.320| 
| 10 |   18.067|  578.554|   12.442|  378.609|      -199.945| 
| 11 |   20.860|  599.414|   13.184|  391.793|      -207.621| 
| 12 |   28.221|  627.635|   18.639|  410.432|      -217.203| 
| 13 |   12.075|  639.710|   32.155|  442.588|      -197.122| 
| 14 |   11.148|  650.858|   48.600|  491.188|      -159.670|
| 15 |    8.221|  659.079|   84.789|  575.977|       -83.102|
| 16 |    6.839|  665.918|   98.155|  674.132|         8.214|
| 17 |    6.396|  672.313|   52.753|  726.885|        54.572|
| 18 |    5.936|  678.250|   25.854|  752.739|        74.489|
| 19 |    4.517|  682.767|   14.342|  767.081|        84.314|
| 20 |    3.996|  686.763|    9.264|  776.345|        89.582|
| 21 |    3.625|  690.387|         |         |              |
| 22 |    2.821|  693.208|         |         |              |
| 23 |    3.170|  696.378|         |         |              |
| 24 |    3.210|  699.588|         |         |              |
| 25 |   13.544|  713.132|         |         |              |
| 26 |    8.752|  721.884|         |         |              |
| 27 |   12.742|  734.626|         |         |              |
| 28 |   19.244|  753.870|         |         |              |
| 29 |   24.938|  778.808|         |         |              |
| 30 |   34.331|  813.139|         |         |              |
| 31 |   38.637|  851.776|         |         |              |
| 32 |   28.403|  880.180|         |         |              |
|----|---------|---------|---------|---------|--------------|
|Total        -|1.187.570|        -|  776.345|     -411.225|      
-------------------------------------------------------------
 

Ferr986

Member
Wouldn't expect really much for PS4, but there could be a bump for Vita. It has a limited DQ:B edition bundle, right?

I thought it was the PS4 who had the bundle but yeah makes sense the Vita having one. It's a game that will probably sell better on Vita.
 

Eolz

Member
There's no way Microsoft bothers itself with Japan yet again come the next Xbox system.

They already didn't bother this time around (unlike last gens).

So, short of pulling out, is there anything MS can do at this point with regards to the Japanese market? Or is there no hope?

They waited way too long to salvage it now, they should have done something in the first months.
 

Rolf NB

Member
I dunno about that.
Depends on the game really doesn't it?
MGSV had a much better PS4 to PS3 ratio, back in September.
If you want less anecdotes and more market as a whole. Dengeki regularly publishes platform software shares.
=>
Dengeki Sales: Week 3, 2016 (Jan 11 - Jan 17)

SOFTWARE

Code:
+-------+-----------+----------+------------+---------+
| Model | This Week | Week (%) |  FY 2015   | FY (%)  |
+-------+-----------+----------+------------+---------+
| 3DS   | 185.840   | 39.60%   | 15.402.417 | 54.00%  |
| Vita  | 101.055   | 21.50%   | 3.917.894  | 13.70%  |
| PS4   | 94.417    | 20.10%   | 3.648.369  | 12.80%  |
| Wii U | 57.795    | 12.30%   | 3.263.217  | 11.40%  |
| PS3   | 28.267    | 6.00%    | 2.101.677  | 7.40%   |
| PSP   | 1.308     | 0.30%    | 126.968    | 0.40%   |
| XB1   | 497       | 0.10%    | 65.780     | 0.20%   |
+-------+-----------+----------+------------+---------+
| Total | 469.179   | 100.00%  | 28.526.322 | 100.00% |
+-------+-----------+----------+------------+---------+
From here.

We'll get another this week.

I think that "FY" column is trailing-twelve-months or something.
 

Ōkami

Member
Might as well start this already.

The Ten Best Selling Games of the Year so far, Famitsu Retail Only
  1. [3DS] Monster Hunter X: 124.248
  2. [3DS] Monster Strike: 102.178
  3. [PS4] Yakuza: Kiwami: 100.647
  4. [PS3] Yakuza: Kiwami: 74.018
  5. [WIU] Splatoon: 59.840
  6. [WIU] Super Mario Maker: 55.324
  7. [3DS] Hyrule Warriors Legends: 54.856
  8. [PSV] Odin Sphere: Leifthrasir: 49.612
  9. [3DS] Yo-Kai Watch Busters: Red Cat Team / White Dog Squad: 43.800
  10. [PSV] Minecraft: PlayStation Vita Edition: 43.414
This is using MC's year, so from January 4th to January 24th.

I'm keeping track of Famitsu's nonsense year as well.
 

L~A

Member
Code:
|n-3DSLL|     31.452 |     30.172 |   
| n-3DS |      4.715 |      6.241 |    
| 3DSLL |        697 |      1.162 |      
|  3DS  |      2.813 |      4.797 |

Interesting tidbit: the New Nintendo 3DS Hyrule Edition actually had a visible impact on sales. Sales of 3DS are down, and all models are down... except the New 3DS XL which had that new model.

By the way, it looks like the OG 3DS is "soon" going to reach 10 million on its own.
 

Sakura

Member
If you want less anecdotes and more market as a whole. Dengeki regularly publishes platform software shares.
=>

From here.

We'll get another this week.

I think that "FY" column is trailing-twelve-months or something.

That doesn't really tell me much though, considering not all PS4 games come out on PS3 and same with the opposite. Not to mention low priced/older games continuing to sell to the PS3 audience.
What matters to me is the split on new multiplat releases.

Another critical point for Kiwami is that it is a remake. Despite the visual overhaul, added features and extra story scenes/content, its still Yakuza 1 in new coating.
Yes. Not to mention Yakuza 1 received a enhanced port to the PS3 and Wii U as recently as 2012 and 2013 respectively.
I'm interested to see how Yakuza 6 does.
 

hamchan

Member
That seems like decent numbers for Yakuza Kiwami considering it's a remake of the first game that fans of the series might have already played through twice before.
 

duckroll

Member
So, short of pulling out, is there anything MS can do at this point with regards to the Japanese market? Or is there no hope?

In retrospect, I don't think the problem is MS, so there's nothing they can do. The real problem is that it is clear the Japanese market is not big enough to sustain more than two first parties. It has been true since Sega vs Nintendo days. So short of Sony or Nintendo bowing out, MS has no chance at all. The market as it is barely supports both Nintendo and Sony.
 

Nirolak

Mrgrgr
We already had this discussion before but that's still true 3 weeks before the release : Ikenie to Yuki no Setsuna is the least marketed Square Enix game ever. The website is updated once in a month to show some screenshots and one new character or mechanic (this month was the Materia-like gems system). Otherwise, it has a grand total of two trailers, one for the TGS and one for the Jump Festa. Compared to this, Bravely Default looks like a AAA. It's only coming to retail because basically everything in Japan does, even F2P games like PSO2 or Dragon's Dogma Online.
Then one might ask: why? Even if it's considered a digital-only game (which is receiving a retail release because of the feature of the Japanese video game market), what's the reason of not bothering to advertise it? Perhaps SQEX is thinking the game will sell by itself? That said, the BD comparison is apt in terms of development and such, but I never said it must have sold as much as BD - at the beginning I thought 150-200k would have been a reasonable expectation for the game (which is 100k units shorted of what the original BD sold), in particular if SQEX wanted to start a new series. Of course, reasonable company expectations =/= personal expectations based on buzz and preorders.
There was the Jump Festa trailer as well, but I think the core issue is that there's not much game to show off.

For a comparable downloadable game, Child of Light is only about ~12 hours long, and with Setsuna we've seen almost everything take place in 1-2 areas, with the videos revisiting the same types of things repeatedly.
 
At this point, would it make sense for MS to just pull all the products from shelves and go digital only? They could stock a small batch of consoles and sell them direct or via Amazon. The sales are so minimal that customer support could probably be done by one guy in the US.
 

Pachael

Member
The large sell through for Yakuza in Asia is quite promising and shows the result of the hard work Sega/Sony et al have been putting in the localisation efforts. I'd like to see what they'll do for their future titles now that they know there's a solid Asian market for the taking.


Thanks to that link I've been made aware of a PS conference at the Taipei Game Show which showcased a number of games (and PSVR) which would probably get Chinese localisation. They're building the list no doubt. (From Sega I noted VC Remaster and Miku Diva X, besides any VC support is good support)
 

Darius

Banned
Still early due to beeing just a few weeks in 2016 and the unkown lineup and release schedule, best example the recently uneveiled Pikachu Detective and Nintendos unknown plans for NX. But considering its lineup and current sales it looks quite favourable to 3DS, that this year will be its 6th consecutive year as the best selling dedicated videogame system in Japan.
 

Vena

Member
All hardware fell, didn't quite expect that given the release schedule on PS4 this week, and WiiU is down in the gutter again, lol.
 
All hardware fell, didn't quite expect that given the release schedule on PS4 this week, and WiiU is down in the gutter again, lol.

On the positive side, it's well up YOY. If it can sustain that pace, then it should have a decent life in Japan, especially if it can outpace PS3 continuously.
 
I seems this year MC and Famitsu can't agree on 3DS sales lol. Last year it was PS4 that had usually biggest difference between them.
 

Mory Dunz

Member
Bad for wii U. We'll see how far it slides.


I'm more interested in Wii U software sales this year though, since HW will likely be low aand uninteresting.

sw probably won't be interesting either, but it has a higher chance to be. Mario tennis might not completely bomb (relatively) which is interesting compared to the West. Pokken is a wildcard. Zelda is intriguing depending on what NX is. Then Star Fox, TPHD, maybe Paper Mario & a Pikmin or something else unannounced.
 

EthanC

Banned
You could fit everyone who bought an XB1 in Japan last week into a single room.

Yeah, but you couldn't fit their Xbox Ones in the same room....because they're huge! Anyway.

There's a team of marketers and strategists in Japan employed by MS. And the console sold 55 units in a week. Might be time to fire or re-assign them all elsewhere and give all of their jobs to a monkey flinging shit at a wall.
 
Nintendo's back to doomed status, Wii U under 10K in Famitsu, likely the following for MC, maybe it can reach a bit less than 2014's numbers, maybe 500K. Splatoon is sliding into the abyss, Mario Maker losing lives, PS4 dropped even with a moderate release, though not a huge deal since there were holiday influences last week.
 

Ryng_tolu

Banned
Nintendo's back to doomed status, Wii U under 10K in Famitsu, likely the following for MC, maybe it can reach a bit less than 2014's numbers, maybe 500K. Splatoon is sliding into the abyss, Mario Maker losing lives, PS4 dropped even with a moderate release, though not a huge deal since there were holiday influences last week.

Obama-lol.gif
 
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