If I align Pokemon XY and SunMoon sales from week 1 2014 and 2017 (after their first Christmas Sales) that's what I have:
Why is the other PS3/PS4 chart different - I thought both were based on MC data?ethomaz said:For now my prediction PS4 will peak this year in Japan looks accurate.
If I align Pokemon XY and SunMoon sales from week 1 2014 and 2017 (after their first Christmas Sales) that's what I have:
FF already shipped abour as many copies as previous entries. RE7 shiped 2.5mil say one, RE6 shipped 4. RE isnt making up the Japanese decline.Gravity Queen! Get to 100K! PS4 is looking steady.
I disagree.
FFXV dropped big time in Japan and yet it more than made up for that abroad. It was profitable on day one. We don't know if RE7 will have that same level of success WW but I don't think Japan is as relevant as you're suggesting.
Also, RE6 came out in 2012 with substantially different circumstances.
Is the reception of RE6 negative in Japan though? The physical release of the PS4 version is still charting @ No.21 on Famitsu's Top 30 ranking...Anybody expecting RE7 to have RE6 sales after what RE6 did to the franchise is being too optimistic... a big drop in sales was expected after RE6 reception.
Sarcasm was obvious I think.
Next we have to deal with Switch that has zero hype even at launch.
Is the reception of RE6 negative in Japan though? The physical release of the PS4 version is still charting @ No.21 on Famitsu's Top 30 ranking...
I used MC numbers for both... I guess the chart uses Famitsu.Why is the other PS3/PS4 chart different - I thought both were based on MC data?
PSPro seems like it already outsold all the other failed revisions including the PSX, I guess it still needs saving until it hits XB360 sales in Japan though?
It was... the sales was high at launch but I believe most people dropped the game and avoided RE7 because RE6.Is the reception of RE6 negative in Japan though? The physical release of the PS4 version is still charting @ No.21 on Famitsu's Top 30 ranking...
FF already shipped abour as many copies as previous entries. RE7 shiped 2.5mil say one, RE6 shipped 4. RE isnt making up the Japanese decline.
Yeah, that's what I think too. I skipped RE7 because I dislike the changes Capcom made to it.People love blaming RE6 but it makes little sense when you consider how much both the original release and the recent HD remaster have sold.
What they should be blaming is RE7. Anyone who expected the game to perform well in Japan after shifting focus to first person and the western audience (and rebooting the story with a new cast) is nuts.
The remaster was initially a digital only release and just got a physical version recently. And RE6 is the best selling among the 3 titles.It was... the sales was high at launch but I believe most people dropped the game and avoided RE7 because RE6.
Even the remaster just did 35k until now.
^
what game is #1? It's not PAD, is it?
Remaster is sitting at 750k WW though.It was... the sales was high at launch but I believe most people dropped the game and avoided RE7 because RE6.
Even the remaster just did 35k until now.
People love blaming RE6 but it makes little sense when you consider how much both the original release and the recent HD remaster have sold.
What they should be blaming is RE7. Anyone who expected the game to perform well in Japan after shifting focus to first person and the western audience (and rebooting the story with a new cast) is nuts.
That ties into my second statement. Expectations obviously aren't the same.FF already shipped abour as many copies as previous entries. RE7 shiped 2.5mil say one, RE6 shipped 4. RE isnt making up the Japanese decline.
Eh, if losing sales in Japan is what it took to reinvigorate the series with a fantastic entry, it was well worth it.
Eh, if losing sales in Japan is what it took to reinvigorate the series with a fantastic entry, it was well worth it.
Eh, if losing sales in Japan is what it took to reinvigorate the series with a fantastic entry, it was well worth it.
When is this fan fiction about RE7 reinvigorating the series after Re6 going to end? It is the next mainline entry after the second best selling titles that isgoing to see a significant drop. What interest did it reinvigorate? It sure as hell wasn't sales interest.
If I align Pokemon XY and SunMoon sales from week 1 2014 and 2017 (after their first Christmas Sales) that's what I have:
Fire Emblem Heroes managed to surpass Monster Strike today and get up to #2 on the Top Grossing charts in Japan.
If it gets to number one, that would be one of the most successful launches in ages. I actually can't remember the last time a new mobile game did this that quickly prior to Pokemon Go.
When is this fan fiction about RE7 reinvigorating the series after Re6 going to end? It is the next mainline entry after the second best selling title in the series. It is going to see a significant drop. What interest did it reinvigorate? It sure as hell wasn't sales interest.
Fire Emblem Heroes managed to surpass Monster Strike today and get up to #2 on the Top Grossing charts in Japan.
If it gets to number one, that would be one of the most successful launches in ages. I actually can't remember the last time a new mobile game did this that quickly prior to Pokemon Go.
We see stuff like this all the time. Big AAA gets huge marketing campaign, sells lots of copies despite being bad, then the next game in the series suffers for it. Ubisoft has been the victim of this each of the last two years.
People got burned by Unity and didnt but syndicate, people got burned by Watch Dogs and didnt buy 2. (Although 2 has had some nice legs because word got out that the game is alot better than the original.)
We see stuff like this all the time. Big AAA gets huge marketing campaign, sells lots of copies despite being bad, then the next game in the series suffers for it. Ubisoft has been the victim of this each of the last two years.
People got burned by Unity and didnt but syndicate, people got burned by Watch Dogs and didnt buy 2. (Although 2 has had some nice legs because word got out that the game is alot better than the original.)
So Vakyria Azure is around 75-80k, LTD with digital it will probably end up above 100k which is more or less what Shining Resonance did before.
Had the game been named Shining something instead of Valkyria it would have probably sold the exact same amount, now if they manage to have a decent showing west (100-200k across PS4/XB1/PC) I'd say using the Valkyria IP instead of Shining will end up a good choice in the short term for Sega as a whole, it brings them more money with western sales and it also brings back into light the IP before a true new project later on (which is likely after what was said in interviews and the job posts at Mediavision)
Now the only downside I can see is if they really get bad press for the title and it hurts the franchise, Internet might be very vocal about it but even if it happens if the following project is a proper game heavily tied to Vakyria Chronicles then I can't see why it wouldn't sell anyway regardless of Azure's reception.
What type of daily revenue are we talking about in Japan for the top mobile spots? I obviously varies, but is it typically $1mil+ or more than that?
I know mobile tech has been progressing by leaps and bounds, but I don't think we're going to see GTAV on Android and iOS any time soon
Big claim you have here...You mean losing sales in all markets right?
?
It did > 100k on PS4 in Germany in one week... RE6 on PS3 did the same in 2012 (3 months and it didn't reach 200k)... there is a good chance RE7 sold more than RE6 at launch in Germany.
Both did less than 100k because there is no award for them.How has the Xbone version done in comparison to the Xbox 360 version of Resident Evil 6 though?
PS4 has a much bigger marketshare than PS3 did.
Both did less than 100k because there is no award for them.
I'm pretty sure PS3 user base in 2012 was way bigger than actual userbase of PS4 in Germany.
I don't believe PS4 reached 4 million in Germany... it reached 3.25m in September 2016.Maybe but probably not by much, Ps3 sold around 5M on Germany, Ps4 is probably at 4 million now.
Source: http://www.dualshockers.com/2017/02...uture-dlc-first-look-character-creation-more/DualShockers said:G: Is there any possibility for Final Fantasy XV to be released on Nintendo Switch?
HT: There are no Plans, it wouldnt run
G: It wouldnt run at all?
HT: It might run But we havent conducted the proper tests on whether it would run properly on Switch or not, so I cannot say for sure.
G: So there is no plan at all?
HT: There are no plans for Switch at the moment, but overall, there is interest in the platform among the development team. We do have lots of Nintendo fans inside BD2.
Incidentally, I think that Switch would be really cool if it could run Android apps on its portable screen
The difference between FF XV and every other PS 4 game is crazy. What games are Japanese players using their PS4 for ????
So Vakyria Azure is around 75-80k, LTD with digital it will probably end up above 100k which is more or less what Shining Resonance did before.
Had the game been named Shining something instead of Valkyria it would have probably sold the exact same amount, now if they manage to have a decent showing west (100-200k across PS4/XB1/PC) I'd say using the Valkyria IP instead of Shining will end up a good choice in the short term for Sega as a whole, it brings them more money with western sales and it also brings back into light the IP before a true new project later on (which is likely after what was said in interviews and the job posts at Mediavision)
Now the only downside I can see is if they really get bad press for the title and it hurts the franchise, Internet might be very vocal about it but even if it happens if the following project is a proper game heavily tied to Vakyria Chronicles then I can't see why it wouldn't sell anyway regardless of Azure's reception.
Someone asked Tabata about Final Fantasy XV and the Switch, and got some additional comments out of him. I know this was one of the frequently discussed games for the platform here.
Source: http://www.dualshockers.com/2017/02...uture-dlc-first-look-character-creation-more/