Dee Dah Dave
Member
Someone has the 'dev story' on Phantom Dust don't they, whatever that entails.
I feel like Insomniac was a missed opportunity for Microsoft. Sunset Overdrive was fantastic and should have been the start of a fruitful relationship regardless of sales. But now between Ratchet and Spider-Man, IG is back to being a Sony studio as far as consoles are considered.
It could Be a games with gold for May
Someone has the 'dev story' on Phantom Dust don't they, whatever that entails.
I truly believe if they could go back in time after seeing how their other exclusives turned out they would sign Insomniac up for another project. I still think the reason the let Insomniac go was that SO was their first kinda flop this gen, all their launch games sold decently to warrant a sequel, Titanfall sold a shit ton then you had SO which just.. flopped. At that point in time coming off huge hits like Titanfall and SO flopping, it's hard to justify funding a sequel / new game at that point.
Where are the Splinter Cell rumors coming from?
To throw a date on this: I did see Ironside and one his daughters at the TO studio last summer. This was just good timing, as I was there on other business.
I have two sources who worked on the set of The Space Between (http://www.imdb.com/title/tt4682922/), which was shooting in TO. Ironside mentioned he was working on a new Splinter Cell. One source is someone I trust, the other is an acquaintance by degrees.
The movie shoot overlapped the same week as my encounter. As I understand it, he was here for the movie first and worked in the studio visit while in town.
None of us is bound by NDA over this, given our connections and circumstances, but it still feels shady to talk about since it's not official. I was surprised I hadn't seen this news from someone else by now, to be honest.
I know UbiSoft TO has a wonderful new mocap studio. While I did express disappointment it wasn't shown at E3, this thing could be early along. I haven't seen actual in-game assets or production assets for myself (like the Syndicate extra timeline story). I don't know who is making it. I know other dev studios have used the mocap studio.
Remember Ubisoft studios collaborate often. The TO studio contributed content to Watch_Dogs 2, and For Honor also takes up a chunk there. I'd like to say this was another TO take on the franchise, but I will not until I know more.
Yeah, I mean it's definitely easier to criticize now. I don't think anyone expected Ratchet PS4 to be as big of a success as it was (series seemed to be declining in popularity) so it probably appeared as if Insomniac would be available for a later Xbox project if they didn't agree on something NOW. But the strong R&C sales probably helped get the Marvel deal done and the rest was history.
If Splinter Cell ever comes back, I hope they go back to the series' roots and make something closer to Chaos Theory. That game was outstanding.I guess we'll maybe see at E3. I don't care if it's exclusive or not I just want a new next gen Splinter Cell game in the vein of Blacklist.
I'm still a proponent for perfect dark filling the splinter cell gap. Could fill a splinter cell/mgs style gap because perfect dark has aliens, clones and what have you lol.
Probably won't happen, but who knows.
They really do need to do something new from their first party output that can be a new franchise at the level of halo, gears and forza.
Few others actually. First-party games aren't the ones who define the success or doom of a videogame, but here on GAF this is a widespread belief because it's one of the differences between Sony and MS. MS is doing the right thing to make the third-party games best on its consumer-friendly platform. If they can get the windows store (pc part for that matter) right then they will be a incredible strong position. I'm still baffled that people will buy anything from Sony when they have so much anti-consumer policies, especially with the growth of PC market.
What you think in 3 years they can jettison everything already in the pipeline and make loads of new stuff instead, or would even want to?
LOL
Whatever is truly new and coming from Spencer's direction will be made apparent over the next 5 years. And no, I don't believe Spencer was controlling much game wise during Mattricks reign, as already stated.
Yeah, I mean it's definitely easier to criticize now. I don't think anyone expected Ratchet PS4 to be as big of a success as it was (series seemed to be declining in popularity) so it probably appeared as if Insomniac would be available for a later Xbox project if they didn't agree on something NOW. But the strong R&C sales probably helped get the Marvel deal done and the rest was history.
I feel like Insomniac was a missed opportunity for Microsoft. Sunset Overdrive was fantastic and should have been the start of a fruitful relationship regardless of sales. But now between Ratchet and Spider-Man, IG is back to being a Sony studio as far as consoles are considered.
That Marvel deal was sealed way before R&C was even out tho.
I mean, while not 1:1, that's sounding a lot like Dishonored but in a different universe.I have made posts about this so many times on here. Make it Mirror's Edge with stealth, gadgets and guns! And give it a futuristic noir look.
Rappelling down buildings, shimmying along edges, sneaking through air vents, planting explosives, cool gadgets; basically just a lot of cool spy-stuff with gunplay included. MI: Perfect Dark (with aliens), the potential is endless!
What I want is basically what I imagined Shangheist to be, just with an actual mascot.
I have made posts about this so many times on here. Make it Mirror's Edge with stealth, gadgets and guns! And give it a futuristic noir look.
Rappelling down buildings, shimmying along edges, sneaking through air vents, planting explosives, cool gadgets; basically just a lot of cool spy-stuff with gunplay included. MI: Perfect Dark (with aliens), the potential is endless!
What I want is basically what I imagined Shangheist to be, just with an actual mascot.
I mean, while not 1:1, that's sounding a lot like Dishonored but in a different universe.
What you think in 3 years they can jettison everything already in the pipeline and make loads of new stuff instead, or would even want to?
LOL
Whatever is truly new and coming from Spencer's direction will be made apparent over the next 5 years. And no, I don't believe Spencer was controlling much game wise during Mattricks reign, as already stated.
Such a great IP. It would be a shame if they just sat on it.
Who would develop it, though? They canceled Rare's version and all their studios are busy with more popular IPs. My choice: Starbreeze. Their Syndicate was a warmup. (And yes, I know most of the team went to MachineGames but a guy can dream)
There is a lot of truth here. They have indeed done incredibly well on the OS and service front. But they really need to double down on their first party, it's in dire need of fresh 'successful' IP.Oh don't get me wrong, I think are killing on everything else. Hardware, features, policies. But they are failing monumentally on what matters the most, which is infuriating. To me it negates all the goods things they're doing. If things stay like this, the competition will always have a way more attractive box to me even with worse graphics, shitty network and anti-consumer practices.
Next year is Halo 6, Forza H4, and maybe one or two games being announced at this year's E3, like the Ori follow-up and Sea of Thieves could get pushed back there.
Ya'll thinking another Fable is in development or that Splinter Cell is returning as an Xbox exclusive are straight trippin. Don't even let that thought enter your head.
Making loads of new stuff seems to be working pretty well for Sony. Except they don't jettison, they keep pilling the games on. You'll get them when you get them, but you will most likely get them. TLG has showed it.
Do you know who actually jettisons games and studios when they desperately need them? You guessed it, Microsoft. 3 years is PLENTY of time to have a bunch of stuff at least ready to be announced. With 2 more years left to fully develop. There will be no excuse for Spencer if Microsoft pulls another E3 2015 or 16.
I mean, while not 1:1, that's sounding a lot like Dishonored but in a different universe.
Such a great IP. It would be a shame if they just sat on it.
Who would develop it, though? They canceled Rare's version and all their studios are busy with more popular IPs. My choice: Starbreeze. Their Syndicate was a warmup. (And yes, I know most of the team went to MachineGames but a guy can dream)
At that point, what's the creative value in retaining the Perfect Dark name? That world and its characters aren't particularly compelling, at least in my opinion. I recognize that there may be some marginal business justification for calling it "Perfect Dark," but if Microsoft wanted to make a cyberpunk immersive sim, I'd rather see them build a new IP.I'd be down for something like that. A ''Cyperpunk Dishonored like'' Perfect Dark
Actually this being a thread dedicated to MS's first-party means it would probably be the best place to ask since there's not really a Phantom Dust specific thread...
What are some ideas people have for the Phantom Dust rerelease OT title?
I've been thinking either:
Phantom Dust (2017) |OT| "Unlike anything else on Xbox*"-OXM *PC now included
or
Phantom Dust (2017) |OT| A Post-Apocalyptic Third-person Action Arena-based Collectible Card Game
Such a great IP. It would be a shame if they just sat on it.
Who would develop it, though? They canceled Rare's version and all their studios are busy with more popular IPs. My choice: Starbreeze. Their Syndicate was a warmup. (And yes, I know most of the team went to MachineGames but a guy can dream)
Actually this being a thread dedicated to MS's first-party means it would probably be the best place to ask since there's not really a Phantom Dust specific thread...
What are some ideas people have for the Phantom Dust rerelease OT title?
I've been thinking either:
Phantom Dust (2017) |OT| "Unlike anything else on Xbox*"-OXM *PC now included
or
Phantom Dust (2017) |OT| A Post-Apocalyptic Third-person Action Arena-based Collectible Card Game
Actually this being a thread dedicated to MS's first-party means it would probably be the best place to ask since there's not really a Phantom Dust specific thread...
What are some ideas people have for the Phantom Dust rerelease OT title?
I've been thinking either:
Phantom Dust (2017) |OT| "Unlike anything else on Xbox*"-OXM *PC now included
or
Phantom Dust (2017) |OT| A Post-Apocalyptic Third-person Action Arena-based Collectible Card Game
Phantom Dust (2017) |OT| therearedozensofus.gif
I'll be one of the dozens though
Phantom Dust (2017) |OT| This is NOT the Remake stop asking!
I don't particularly like either of your suggestions but I guess they're referencing things I don't understand. I would say "Back from the dead", due to both the word 'phantom', and the fact this IP was resurrected after decade + change of dormancy.
No, Sony haven't made or released loads more AAA games at all. They are starting to warm up now but the first couple of years was pretty weak. And they have been helped out by getting some 3rd party games which haven't released on Xbox.
Granted their situation with studios is better than Microsoft's but let's not pretend Sony are pumping out a new Mona Lisa every other month because they aren't.
You're being very selective by limiting the output to "Sony" and "AAA". I don't care about Sony or big budgets, I care about quality exclusive games I can't play anywhere else. It's such a cop-out to limit the discussion to games Sony does internally, or to blockbuster titles as if smaller or niche games didn't count. The PS4 does have loads more released AND announced exclusive games (I include titles that also come out on PC in this definition of "exclusive") than XBO, in both quantity and critical reception. It's not even close. The PS4 is not warming up, it's at full steam right now.
You're being very selective by limiting the output to "Sony" and "AAA". I don't care about Sony or big budgets, I care about quality exclusive games I can't play anywhere else. It's such a cop-out to limit the discussion to games Sony does internally, or to blockbuster titles as if smaller or niche games didn't count. The PS4 does have loads more released AND announced exclusive games (I include titles that also come out on PC in this definition of "exclusive") than XBO, in both quantity and critical reception. It's not even close. The PS4 is not warming up, it's at full steam right now.
Well you want to make your mind up with what argument you are trying to make. We were talking about Microsoft's 1st party output, which is the topic of the thread. Naturally then, the only fair comparison to make is Sony's actual output too. If you want to add further qualifiers in order to support your argument then clearly it's not a very good one.
Microsoft have plenty of room to improve we all know this, but it isn't going to happen overnight. This gen they have been releasing about 4 big games a year, plus one or two smaller things, I'm not seeing Sony do much more, if at all. If you add all the 3rd party games then sure, they have more exclusives. But that isn't a fair comparison of platform holder output.
Here is a question for those in the thread, when was the last time Microsoft genuinely shocked you or the press felt it too in a real positive sense with a new gaming announcement ? Gears of War for 360 was the last time for me.
Yup, it was one of the reasons why everyone was excited when Phil Spencer was put in charge of Xbox. The first party games were the one thing they got right at the start.The start of this gen was amazing.
Yup, it was one of the reasons why everyone was excited when Phil Spencer was put in charge of Xbox. The first party games were the one thing they got right at the start.
While I think their current lineup is more diverse than people give it credit for, it's hard not to look at it and think there is something going on behind the scenes (budget cuts).
Scalebound announcement, but we know how that ended.Here is a question for those in the thread, when was the last time Microsoft genuinely shocked you or the press felt it too in a real positive sense with a new gaming announcement ? Gears of War for 360 was the last time for me.
Here is a question for those in the thread, when was the last time Microsoft genuinely shocked you or the press felt it too in a real positive sense with a new gaming announcement ? Gears of War for 360 was the last time for me.
I thought their 2013 E3 conference was pretty great for game announcements. The KI reveal in particular was a great moment.
Well you want to make your mind up with what argument you are trying to make. We were talking about Microsoft's 1st party output, which is the topic of the thread. Naturally then, the only fair comparison to make is Sony's actual output too. If you want to add further qualifiers in order to support your argument then clearly it's not a very good one.
Microsoft have plenty of room to improve we all know this, but it isn't going to happen overnight. This gen they have been releasing about 4 big games a year, plus one or two smaller things, I'm not seeing Sony do much more, if at all. If you add all the 3rd party games then sure, they have more exclusives. But that isn't a fair comparison of platform holder output.
I thought their E3 2013 was really good. Especially the part when Phil talks about how Master Chief and Marcus Fenix helped define the previous generations and the need for new heroes to take their place. Then he goes ahead and announces Microsoft is investing in 5 brand new studios working on blockbuster franchises. Then shows off the first trailer for one of those new studios projects. A new IP running in engine, from a new large studio based in Vancouver, Black Tusk.
https://youtu.be/fSXicnwHgss?t=4522
Then none of that ever happened.
And now here we all are, almost four years later, still hoping Phil says something along those exact words this E3.
"This generation, we're investing in five brand-new studios to create blockbuster titles for Xbox". Interesting. By that I assume he meant actually building five brand new studios, whatever happened to that? Black Tusk/The Coalition was obviously one of them but was there any word on the others?
1. Black Tusk -> rebranded as Coalition
2. Microsoft Victoria -> shut down ( was Mattrick's pet project )
3. ???
4. ???
5. ???
To be quite honest, part of the things he's saying is probably exaggeration because the other new studios that MS had set-up in that time frame weren't blockbuster studios, it's likely the other 3 are:
x. Lift London -> no game released yet, working on cross-platform mobile/tablet/PC/Xbox games.
x. Team Dakota -> internal team that worked on Project Spark, team is disbanded.
x. Decisive Games -> team that was set-up to work on strategy games, apparently disbanded.
Yeah, I think something like that is too big to keep secret. Especially when that is the main criticism against MS right now. MS investing in a new AAA studio would have leaked by now.Yeesh. I guess the issue is that if there are secret studios plugging away at new IP's somewhere in the Microsoft Studios family, then surely we would have heard rumours etc. by now? Doesn't fill me with much confidence but we'll see.
The images and clips leaked last year but the announcement the year prior didn't get leaked. I agree that MS will have some good small to mid tier games.I could see them having some ReCore-scale games in development. I'm pretty sure ReCore didn't leak before E3, right?
Well you want to make your mind up with what argument you are trying to make. We were talking about Microsoft's 1st party output, which is the topic of the thread. Naturally then, the only fair comparison to make is Sony's actual output too. If you want to add further qualifiers in order to support your argument then clearly it's not a very good one.
Microsoft have plenty of room to improve we all know this, but it isn't going to happen overnight. This gen they have been releasing about 4 big games a year, plus one or two smaller things, I'm not seeing Sony do much more, if at all. If you add all the 3rd party games then sure, they have more exclusives. But that isn't a fair comparison of platform holder output.
Yeah, unless MS is literally building their development schedules to avoid E3 leaks, it's pretty unlikely they have much in the way of top-secret AAA studios. Any surprise 1st party titles from unknown studios are likely to be closer to ReCore in scale.
And that is unfortunate.
If you want to take PS4's third-party exclusives out of the equation then we might as well also exclude Microsoft's third-party exclusives/partnerships, accept that they have no more than 4 games and close this pointless thread.
Don't make me laugh, dude. You're the one who is adding qualifiers and moving goal posts as to what an exclusive game is. And yes it is a fair comparison. It's up to you to shell out the cheese necessary to sign a third-party exclusive if you have to and it's up to you to make your platform more attractive to a wider audience so that the competition doesn't get defacto exclusives that they don't even need to pay for. Or alternatively, it's up to you to have such a strong first-party stable that third-party exclusives become unnecessary. Microsoft is clearly failing hard in every single one of these accounts.
But let's keep making excuses for Phil.