Son Of Sparda
Member
I was talking about this in another thread and just realized how impressive that really is.
When Nier Automata was announced back in E3 2015, the game was simply a concept. They even announced it with concept arts. It didn't even have a real name and was just called a Nier Project. They basically announced that SE and PG are working on a new Yoko Taro project and that was it.
Now we are less than 2 years later, and not only the game is out, but it's arguably a masterpiece. Story, gameplay, the world, everything (with the exception of performance which can have its hiccups) is pretty top-notch. I don't think there are that many games that can say they've achieved the same level of quality as Nier in the same amount of development time (and with the same budget) as this game.
I just thought in this time and day age that almost every big game needs 3-4 years of active development to reach an acceptable level of quality (and quantity), these guys should get more recognition for what they've manged to achieve with Nier Automata.
EDIT: I'm not saying that the game is a marvel on every level or flawless or anything like that. It's just that Neir Automata is much much more than the sum of its parts and the complete experience as a whole is really impressive for a game that had limited amount of development time and budget. I think PG and Yoko Taro deserve to get more recognition for that, even if the game had its fair share of problems, which it totally did.
EDIT 2: Apparently the game's actual development was closer to 2 or 2 and a half years. I think that's still quite impressive, but yeah, sorry for the incorrect title.
When Nier Automata was announced back in E3 2015, the game was simply a concept. They even announced it with concept arts. It didn't even have a real name and was just called a Nier Project. They basically announced that SE and PG are working on a new Yoko Taro project and that was it.
Now we are less than 2 years later, and not only the game is out, but it's arguably a masterpiece. Story, gameplay, the world, everything (with the exception of performance which can have its hiccups) is pretty top-notch. I don't think there are that many games that can say they've achieved the same level of quality as Nier in the same amount of development time (and with the same budget) as this game.
I just thought in this time and day age that almost every big game needs 3-4 years of active development to reach an acceptable level of quality (and quantity), these guys should get more recognition for what they've manged to achieve with Nier Automata.
EDIT: I'm not saying that the game is a marvel on every level or flawless or anything like that. It's just that Neir Automata is much much more than the sum of its parts and the complete experience as a whole is really impressive for a game that had limited amount of development time and budget. I think PG and Yoko Taro deserve to get more recognition for that, even if the game had its fair share of problems, which it totally did.
EDIT 2: Apparently the game's actual development was closer to 2 or 2 and a half years. I think that's still quite impressive, but yeah, sorry for the incorrect title.