I'm both shocked at how blatant the UI was lifted from Destiny, and frustrated/amused at how poor it is as being easily readable. Like a student copied a master and got the form but not the grace or purpose down. Key information is buried rather than accessible.
At any rate, my younger daughter got her ship into space. And then we spent 20 minutes together trying to figure out what to do. We need to craft a hyperdrive, but then we couldn't find any tool tips or menu to tell us how. We were being told there was in incoming transmission, but nothing told us how to access it. Icons out in space seemed to tell us to go to them, but at max speed it would take 20 minutes. We can't jump to other planets because no hyperdrive.
We studied the controls in the help menu, tried every button, and sifted through the myriad menus for a while and then gave up and powered off. We're not even sure when the game last saved.
My overwhelming impression of the game is one of frustration, right now. It's a deeply unpleasant UI and both my kids and I found it needlessly confusing and unhelpful.
At any rate, I played for a bit myself. I angered a sentinel by shooting a small rock for iron, and then discovered how awful the aiming mechanics are when I had to defend myself. Good lord.
Right now I don't want to spend any more time with it. My younger daughter ended her play session confused and frustrated at not knowing what to do once in her ship. We're both pretty bummed after our first play session.
I can see myself coaching her through if she wants to keep playing, and not playing it much myself, for a while. If anything turns me off from a game like lightning, it's bad UI.