VR isn't close to mainstream yet so I'm happy with how things are progressing.
Next year hopefully things really kick off with 2nd gen Vive.
It won't be mainstream for a long time.
But it is totally amazing. Had some friends over to try my Vive setup yesterday, they were blown away.
Gen 2 needs higher resolution screens, a wider field of view, and lighter/more comfortable.
Those things alone would increase immersio/usability ten fold.
Then, later down the line, eye tracking and foviated rendering with VR tracking of hands.
On topic though, hopefully the 1080 and VR works are a big step forward in getting VR games running smoothly and looking beautiful for more people.