Stantron
Member
Awesome. I remember Darkstalkers for Saturn had something like this.ezekial45 said:
This won't happen, but it would be cool if they added a 2 versus 1 mode like in the PSP version of Alpha3. It's a bit chaotic, but oh so fun.
Awesome. I remember Darkstalkers for Saturn had something like this.ezekial45 said:
jjasper said:I was looking forward to this but I really don't see the point to getting this anymore with SFIV coming out this year.
The-Switcher said:
Rlan said:Those images have been scaled down and therefore, look like ass. Check out the full versions here:
http://www.gamersyde.com/news_6593_en.html
For example:
IGN:
img1
Real Size: Gamersyde
img 2
The background characters look FAR better in the second.
MOMMY DEAREST said:Right image: No neck, coupled with gorilla-like proportioned limbs.
SighMOMMY DEAREST said:Right image: No neck, coupled with gorilla-like proportioned limbs.
h3ro said:Those character models have lost a lot of detailing...
I was originally really hyped for this game, I really wanted a complete remodeling of SFII with the works. I thought the original artwork was great but its been down hill since they had to restart/redraw everything because it was taking too long. Who knows, maybe they'll throw a few extra layers of polish on it before it releases...
Jim, I think those shots from Gamersyde are uncompressed originals.
Last I checked, the gameplay looked like shit. Fucked up animations and hitboxes.Oh! My Car! said:Last I checked gameplay is still king, day one.
This is all...all the other hate is not needed...this is one of the best fighters out there.brendanrfoley said:I think it is safe to say that SSF2T:HD's appearance will never match what we hoped.
brendanrfoley said:The loss of detail between the original HD sprites and the new ones is killer. I don't think the game looks bad; but it looks "worse" with each new batch of screens.
I think it is safe to say that SSF2T:HD's appearance will never match what we hoped.
prodystopian said:You mean your arms aren't twice the size of your legs and just as long? Freak.
Ah, it has a touch of that "it's a fact, not just my assinine opinion" duchebaggery.Seiken said:Last I checked, the gameplay looked like shit. Fucked up animations and hitboxes.
Are you serious?Oh! My Car! said:Ah, it has a touch of that "it's a fact, not just my assinine opinion" duchebaggery.
Yeah, don't do yourself any favours.
Insert obligatory have-you-played-it? post.
Snaku said:I blame the 360's XBLA size cap.
brendanrfoley said:The loss of detail between the original HD sprites and the new ones is killer. I don't think the game looks bad; but it looks "worse" with each new batch of screens.
I think it is safe to say that SSF2T:HD's appearance will never match what we hoped.
Jim said:No longer an issue (I'd hope), but it's too late. They can't even get the animation right with the new, more simple sprites. The older more detailed sprites would have been more of a mess.
sajj316 said:I mean all they really are doing is replacing the old SD sprites with shiny HD versions and expecting it to work out. Its like putting a Ferarri top on a Yugo engine. The animations looks very jerky that way and its very transparent in HD. Adding frames would have helped but this wasn't in the scope of this HD Remix project. Too bad ... maybe they should have done Street Fighter III - HD Remix!
Sapiens said:You have it completely backwards.
:lol :lolKurowaSan said:
KurowaSan said:
KurowaSan said:
KurowaSan said:Fucked up background image
Oh! My Car! said:Last I checked gameplay is still king, day one.
MOMMY DEAREST said:Right image: No neck, coupled with gorilla-like proportioned limbs.
No, I'm completely fucking oblivious.You realize the game is called HD Remix right?