Snaku said:Japan PS2 cover > US Wii cover > US PS2 cover
True, the Japan cover is still the best.
Snaku said:Japan PS2 cover > US Wii cover > US PS2 cover
Innotech said:lefty? same here.
AceBandage said:Hands on or what?
*shakes head*moku said:I like the Wii boxart becuase it rids itself of that horrid Clover logo. Nice and clean now, with just the Capcom logo.
morningbus said:... Wait, Okami isn't mirrored, right? That joke was only about the boxart.
TheWolf said:looks like IGN will have coverage tomorrow.
Snaku said:There's no actual proof. Dunno why it would be.
Ive adapted just find. Was just mentioning it thats all. I played Zelda TP like everyone else with no difficulty.Snaku said:Same here, but instead of moaning over it...I've adapted. It's a righty's world, and I'll be damned if I can't play me some TP or Okami.
jj984jj said:*shakes head*
I predict you'll see on Friday somewhere, some more real stuff... IMO you're not wrong and some of that [ed: better/more vibrant color in the wii release] is a function of the Wii image quality versus the PS2 image quality of the hardware.
Also... don't judge anything by the screens on the store. I just saw those screens today and I was sort of shocked they weren't showing a couple "key" things. I just pinged our store manager about them (I'm in Japan atm of course so he's not awake .
And yes, I believe that is the nearly final (but not quite final) box art. Or at least, I hadn't heard it was completely final. It might be.
morningbus said:What else could the screenshots be missing besides showing off the 16:9?
Crushed said:Issun removed so that he doesn't spoil all the puzzles for you.
ZealousD said:Yup, Matt confirmed it on the IGN boards. Looks like they'll touch on it during the podcast as well.
Busty babe busty babe busty babe busty babe busty babe issun get a fucking thesaurus busty babe oh god i'm drowning in themAceBandage said:But the boob jokes!
morningbus said:... Wait, Okami isn't mirrored, right? That joke was only about the boxart.
I guess it's because Amaterasu is just like Link.AceBandage said:Why would they need to mirror Okami?
The attacks are from the middle....
People fall for the oddest jokes...
AceBandage said:Why would they need to mirror Okami?
The attacks are from the middle....
People fall for the oddest jokes...
Saint Gregory said:Hmm, surprised this wasn't posted. It looks like Flark's hyde is safe... for now.
http://shop.capcom.com/servlet/Cont...mus&id=ProductDetailsPage&productID=98778800#
Notice that the screenshots have vanished also.
Twilight Princess said:the wii version doesn't have that paper look with it.
no parchment paper filter no buy
why would they do that
Jesus why the heck even bother
oh right incremental waggle waggle changes
We suspect this is a filter that Ready at Dawn was unable to accurately translate to Wii. In a side-by-side visual comparison with the PS2 incarnation, we also noticed that the original title sports more subtle bloom work. However, to its credit, the Wii update to the game runs in progressive-scan (480p) and a quasi-16:9 widescreen mode -- we call it "quasi" because it's not full resolution; thin black bars remain on each side of the screen.
You simply waggle the Wii remote left and right and Amaterasu will dart forward and attack enemies. You can chain together combos very effectively by motioning left and right with Nintendo's controller and you can even combo in mid-air by leaping up and then gesturing with the Wii remote.
we get it, you hate okamiAmir0x said:Jesus why the heck even bother
oh right incremental waggle waggle changes
So did I, except our version had worse graphics and controls.Amir0x said:No I love Okami, I actually purchased it when it came out. In now undeniably superior fashion.
Amir0x said:No I love Okami, I actually purchased it when it came out. In now undeniably superior fashion.
it looks like everything's drawn on paper._leech_ said:Does anyone have a side-by-side with the PS version? I don't remember what that filter looked like.
Firestorm said:What is this parchment effect and at what point during the first two hours of the game (all I played) was it used?
jetpacks was yes said:Why would they take away the paper overlay? It's a cinch to implement.
Amir0x said:how would you know if it's a cinch? Genuine question - do you have programming experience?
IGN speculates that they couldn't properly emulate the effect (at least in this time period) on the Wii... but that's IGN. Flark should comment.
Those are the closest I could possibly find. They are valid comparisons.Ynos Yrros said:Crushed why are you posting screens of different situations and comparing them? Wii screen is taken at day, PS2 screen is taken at night.