Basically every game featured on the cover of Next Generation magazine in the 90s
(Pictured, Messiah by Shiny)
The Order will inevitably be this.
The Order will inevitably be this.
Before release: OHMYGOD this looks so good, and dark, and it's the sequel to the best game ever!
During release: Eh... It's alright, I guess. Pretty good game.
After release: OHMYGOD Bloodborne looks so good, and dark, and it's the spiritual sequel to the best game ever!
The worst part was that the hype was natural, so it hurt so many people, so hard.
The Order will inevitably be this.
Wow, I remember the hype for Messiah was through the roof. Did it even release?
Before release: OHMYGOD this looks so good, and dark, and it's the sequel to the best game ever!
During release: Eh... It's alright, I guess. Pretty good game.
After release: OHMYGOD Bloodborne looks so good, and dark, and it's the spiritual sequel to the best game ever!
The worst part was that the hype was natural, so it hurt so many people, so hard.
Before release: OHMYGOD this looks so good, and dark, and it's the sequel to the best game ever!
During release: Eh... It's alright, I guess. Pretty good game.
After release: OHMYGOD Bloodborne looks so good, and dark, and it's the spiritual sequel to the best game ever!
The worst part was that the hype was natural, so it hurt so many people, so hard.
Great game, oustading DLC still play it from time to time. So nope I don't think this one would be in this list.Killzone 2 on the other side, hell yeah, bleh game that was overhyped to the heavens and beyond, wish Sony'd have stick with Resistence instead of this franchise.
Before release: OHMYGOD this looks so good, and dark, and it's the sequel to the best game ever!
During release: Eh... It's alright, I guess. Pretty good game.
After release: OHMYGOD Bloodborne looks so good, and dark, and it's the spiritual sequel to the best game ever!
The worst part was that the hype was natural, so it hurt so many people, so hard.
Best answer I can think of:
Ion Storm's first game, produced at the height of their hubris. Dominion was a partially finished game Ion Storm bought solely to burn off part of their contractual obligations with Eidos, which is something you normally hear about happening at the END of a contract, not the beginning. Then they brought in an expensive team to produce the shit out of it because one person at Ion Storm thought it could sell half a million copies; meanwhile the rest of Ion Storm, when they managed to pay attention to Dominion at all, are basically saying "dude, we just need to make sure it costs less than $3 million to make and we'll turn a profit, don't be an idiot."
Long story short, the game got a few splashy pieces in the gaming magazines of the day (including at least one cover story, I think), but Dominion died on release and it wasn't very good. Nowadays it doesn't even get remembered as one of Ion Storm's big failures because it turned out that Daikatana was even worse (and Anachronox didn't do so hot either). Really, if not for Ion Storm Austin (makers of Deus Ex and Thief), the Ion Storm name would be in the dictionary beside "schadenfreude."
This 1999 Dallas Observer article about Ion Storm is great reading, by the way, if you're curious about this period of history.
Haze.
Before release: OHMYGOD this looks so good, and dark, and it's the sequel to the best game ever!
During release: Eh... It's alright, I guess. Pretty good game.
After release: OHMYGOD Bloodborne looks so good, and dark, and it's the spiritual sequel to the best game ever!
The worst part was that the hype was natural, so it hurt so many people, so hard.
Mostly forgotten, except for those who remember what a mess it was.
OK.
Not necesarily hyped but they seem to be largely forgotten...those Strike games:
Desert Strike
Soviet Strike
Jungle Strike
Urban Strike
Hellgate London. Was hyped as the next Diablo.
To be fair, I made a thread about it in recent times and even contacted Andy Ashcraft (War of the Monsters on PS2) for details about his involvement.Allow me to take you on a stroll down memory lane:
MAG is that game where you have to know exactly what you're doing with a quality squad or you're not gonna have much fun with it. I thought it was an incredible game sometimes, when it clicked.The scream of 256 players fighting at once. It was a complete load of baloney. the most you will ever see is 64 because of how massively divided the players are on the map. I literally tried to run to another section with other people. After 5+ minutes of straight running, I got sniped out in the open when I was almost there and sent all the way back to my starting base.
I've got all of you beat.
Global Operations.
Was supposed to dethrone Counter Strike and had decent magazine coverage.