I'm stuck with an obsolete Intuos 3.
I don't know if I'm just missing something, but is there a way to translate the procedures enumerated under this tutorial that was written for Photoshop to Clip Studio Paint?
The tutorial basically goes over how to use a multiply layer to paint all your shadows and highlights on a separate layer from your flat colors. However, nothing I try in CSP seems to emulate the effect.
Would it be possible for you to upload the results you are getting? Everything on the tutorial should be possible with CSP.
I created a new Fill layer (called ”dark") above the flats layers, but below the line art layer. I also stacked this layer inside the base flats layer ”skin" so that this layer content's would show only inside the area of the flat layer below. I set the ”dark" layer mode to Multiply. Using a medium opacity smooth brush I painted in the shadows. I switched between the brush tool and the smudge tool continuously until I got the result I was looking for.
Well, the content is a bit questionable, so I'd best not. It is specifically this part with which I'm having trouble though:
I'm not sure what he means by Fill layer, other than creating a layer and just filling the whole thing with a color. Whatever I do, even with the layer I'm painting in set to multiply, it just seems to make a huge black blob when I try to paint in a shadow, rather than darkening the layer below.
Just thought I'd ask this here: are there any free equivalents to Poser? I don't need the full range of features that Poser has; all I really need is something with which I can fiddle with poses to create a reference for proper kinematic limits and shading. Basically a digital version of one of those little articulated mannequins without all the bells and whistles of Poser.
CSP has the same basic blending modes (multiply, overlay, etc) but it doesn't have things like adjustment and fill layers iirc. Most of these kinds of software do use layer masks though. You can probably achieve the same things in CSP but it's going to take steps not shown in the tutorial, which is pretty specific to photoshop.
The way the tutorial uses masks, fill layers, and adjustment layers can be done manually if you slightly altar the directions to your specific use case because in everything they're doing with colors in the tutorial you should be able to do in most digital painting software.
If you made the flats just ctrl+click the thumbnails of the flat layers to make selections based off of those selections and try to continue from there, usually in the form of newer layers above your flats but under the lines.
Honestly though you should look up what blending modes are and what adjustment layers/ fill layers/ masks do before tackling this tutorial. Learning how blending modes work and when to use them is pretty important. For example they just flat out say use multiply but they don't tell you what it does or what color they use, which for skin is usually a medium greyish red/pink/purple. I won't even try to explain what blending modes are but understanding them (multiply for straight mixing colors, overlay for contrast, color dodge/ linear/ add/ lighten/ screen for lighting, color burn/darken/shade for shading) is incredibly important in digital art.
This tutorial just assumes you already know things which may make this tutorial much less useful for you at the moment than something more software oriented.
CSP has the same basic blending modes (multiply, overlay, etc) but it doesn't have things like adjustment and fill layers iirc. Most of these kinds of software do use layer masks though. You can probably achieve the same things in CSP but it's going to take steps not shown in the tutorial, which is pretty specific to photoshop.
The way the tutorial uses masks, fill layers, and adjustment layers can be done manually if you slightly altar the directions to your specific use case because in everything they're doing with colors in the tutorial you should be able to do in most digital painting software.
If you made the flats just ctrl+click the thumbnails of the flat layers to make selections based off of those selections and try to continue from there, usually in the form of newer layers above your flats but under the lines.
Honestly though you should look up what blending modes are and what adjustment layers/ fill layers/ masks do before tackling this tutorial. Learning how blending modes work and when to use them is pretty important. For example they just flat out say use multiply but they don't tell you what it does or what color they use, which for skin is usually a medium greyish red/pink/purple. I won't even try to explain what blending modes are but understanding them (multiply for straight mixing colors, overlay for contrast, color dodge/ linear/ add/ lighten/ screen for lighting, color burn/darken/shade for shading) is incredibly important in digital art.
This tutorial just assumes you already know things which may make this tutorial much less useful for you at the moment than something more software oriented.
Just thought I'd ask this here: are there any free equivalents to Poser? I don't need the full range of features that Poser has; all I really need is something with which I can fiddle with poses to create a reference for proper kinematic limits and shading. Basically a digital version of one of those little articulated mannequins without all the bells and whistles of Poser.
A fill layer is just flat color that covers the area marked by the mask.
You can get the same results on the linked tutorial and be able to edit it if you create a new normal layer and paint it entirely with the bucket and your desired color.