inpHilltr8r said:So it's greedy to charge for goods now?
Stop reading right now.Compass said:I haven't read through this whole thread, but I hope -- so dearly hope -- it's filled with righteous ire, and not disturbingly misguided defense of this, so odious a practice.
what gen have you starting gaming?inpHilltr8r said:So it's greedy to charge for goods now?
epmode said:Stop reading right now.
Commanche Raisin Toast said:the LBP dlc is always pretty fishy to me. the files are too small to even bother with putting in the download queue, they finish before i can even hit the option. the level packs and stuff maybe, but costumes are something like 46kb.
BobJustBob said:What? Every LBP costume is like 1MB or more.
DMeisterJ said:Just checked.
Every LBP DLC is either 1065/6/7 Kilobytes.
Everything from the free stuff to the whole MGS level pack. So it must be in the patches? So that people can see you wearing the items if they don't have them.
kinda hard to offer a free version of nothing!a Master Ninja said:The SCIV title updates do not contain the DLC, like all 360 updates they are just a small executable that tweak balance and features. Hackers have found all the content released so far on the disc already.
Is it really a big deal to require everyone to download the DLC in order to play online together? You have a free version and a paid version, but it's essentially the same file, just people who pay get access all the DLC in the file. Crackdown and AC6 do this, and they even have some freebies content in there for people doing the free download.
inpHilltr8r said:So it's greedy to charge for goods now?
Woo-Fu said:There is plenty of business software where when you buy the core bit of software you'll get a media kit, that media kit contains not only the bits you licensed but usually the bits you didn't license. Purchase a license for extended features and you just install them/activate them from the same media you already had.
Ptaaty said:So what I got out of the OP was that this isn't so bad. If that is all there is like this, not much of an issue.
I think it is terrible to pay for content that is already on the disk, but it isn't very widespread apparently.
MomoPufflet said:I hate when people use the canned "that's capitalism" argument, as though that somehow absolves businesses of any ethical scrutiny. If your idea of running a business is "get as much money out of people as possible by whatever legal means necessary, no matter how sleezy or dishonest" then you have really fucking shitty ethical standards. If you enjoy/accept being lied to and blatantly deceived by the people you buy things from that's awesome, but don't be shocked when companies get called out on it. Just as they have a "right" to double charge, consumers have a right to fully understand what they're buying, which is exactly what the point of this thread is.
Space Invaders, so I've been playing video games for over 30 years now, and I'm used to paying for gaming in any number of different ways.gutter_trash said:what gen have you starting gaming?
So what's the difference between the two? The content is just a large number. The encryption key is another large number. Without each other, they're meaningless noise. Is your argument really that the exact date that the content was completed is somehow important?sugaki said:That's not the point. The XBL Marketplace was positioned/marketed as offering downloads for new content, not existing content simply locked.
Holy shit, you can spend $74 on leveling up you party and acquiring gold, skills, and support items before you even touch the game!Mamesj said:You can buy gold, techniques, and EXP in Vesperia. Pretty much the bottom of the barrel DLC as far as I'm concerned.
Right. I'm sure Microsoft are the ones who told to lock up the content so we need a key.PacoDG said:I hate DLC I have paid for on disc and do not support it. However, the wording from the Behemoth guys is that they did want it to be free, but Microsoft takes care of the how much they need to charge part.
"All pricing for this and future downloadable content is entirely decided on by Microsoft. All we can do is throw in our input (free!!!!!) but at the end of the day its their decision.
Thanks.
-Emil-"
(didn't see this already posted, maybe it was, sorry if it was)
Mario said:Explain to me how how expansion content on the disk is dishonest if the advertising and back-of-box for the base product is accurate?
Surely, if the advertising and box description are accurate, then as a consumer you have been informed about the experience you are purchasing.
Lets even assume that you purchase some game. You enjoy it thoroughly. You consider it good value for money. It was what it was advertised. Then you find out an expansion is coming out. Are you happy that you get the opportunity to play more for some additional amount?
If you then find out that that expansion is already on the disk, does that then mean you no longer enjoyed the base game and/or no longer feel you got value for money?
Really, again, this whole argument comes down to whether you perceive the developer/publisher has intentions of "screwing" you or not, and you are making an assumption about those intentions based on the delivery mechanism and when content may have been created.
Mario said:Explain to me how how expansion content on the disk is dishonest if the advertising and back-of-box for the base product is accurate?
Surely, if the advertising and box description are accurate, then as a consumer you have been informed about the experience you are purchasing.
Lets even assume that you purchase some game. You enjoy it thoroughly. You consider it good value for money. It was what it was advertised. Then you find out an expansion is coming out. Are you happy that you get the opportunity to play more for some additional amount?
If you then find out that that expansion is already on the disk, does that then mean you no longer enjoyed the base game and/or no longer feel you got value for money?
Really, again, this whole argument comes down to whether you perceive the developer/publisher has intentions of "screwing" you or not, and you are making an assumption about those intentions based on the delivery mechanism and when content may have been created.
FixedWordAssassin said:If you are ok with this terrible analogy, you are a fool.
Your analogy is broken.WordAssassin said:People defending this bullshit, look at it this way:
You go to the store, and you buy a set of knives. The box says that there are 6 different knives in the set. So you go home and you take the knives out and you use them. But then you find out that one of the knives is actually able to split into two blades and make scissors. In order to split the knives, though, you have to go buy a special key to turn a dial and unlock the blades.
dock said:Your analogy is broken.
Here's a better analogy. I recently paid about $1000 to upgrade some development software called Unity from 'Unity Indie' to 'Unity Pro'. The software initially cost me $200. This gave me some more features, such as being able to make Windows EXEs and use shaders and such. There was no download, it was just a different serial code, which gave me this feature (and was verified by their online account server).
Does everyone in this thread think that I should have been stamping my feet furiously because the features were 'locked out'? I'm astonished that people are so hung up on things being 'on the disc'.
Here's another example. Imagine Sega made a PS3 blu-ray filled with 100 Sega CD games, but sold it as a collection of 40 games for $60. They then give the option of buying any of the other 60 Sega CD games for $5.00 each, and each one was an 'unlock code'. Would this make you furious? If so, why?
jibblypop said:I think of it this way.. In the past before this was common practice the developer might try to fit whatever they could in the game before they ran out of development time. Now that they know they can do this, they develop the content like they normally would and then take some away before the release and decide that you have to pay for it later.
Mario said:Explain to me how how expansion content on the disk is dishonest if the advertising and back-of-box for the base product is accurate?
Surely, if the advertising and box description are accurate, then as a consumer you have been informed about the experience you are purchasing.
Lets even assume that you purchase some game. You enjoy it thoroughly. You consider it good value for money. It was what it was advertised. Then you find out an expansion is coming out. Are you happy that you get the opportunity to play more for some additional amount?
If you then find out that that expansion is already on the disk, does that then mean you no longer enjoyed the base game and/or no longer feel you got value for money?
Really, again, this whole argument comes down to whether you perceive the developer/publisher has intentions of "screwing" you or not, and you are making an assumption about those intentions based on the delivery mechanism and when content may have been created.
Mario said:Explain to me how how expansion content on the disk is dishonest if the advertising and back-of-box for the base product is accurate?
Surely, if the advertising and box description are accurate, then as a consumer you have been informed about the experience you are purchasing.
Lets even assume that you purchase some game. You enjoy it thoroughly. You consider it good value for money. It was what it was advertised. Then you find out an expansion is coming out. Are you happy that you get the opportunity to play more for some additional amount?
If you then find out that that expansion is already on the disk, does that then mean you no longer enjoyed the base game and/or no longer feel you got value for money?
Really, again, this whole argument comes down to whether you perceive the developer/publisher has intentions of "screwing" you or not, and you are making an assumption about those intentions based on the delivery mechanism and when content may have been created.
No.MomoPufflet said:And even if you don't think it's ethically questionable, you would at least agree that it is pretty fucking important information, yes?
Intentionally developed to charge more for. If it wasn't going to be paid for, then it wasn't going to get funded, and it wouldn't get made in the first place. Sure some companies give this stuff away, but I don't think you can project their business model onto everyone else.Ponn01 said:It's no longer DLC but is now something you intentionally locked off to charge more for.
M3wThr33 said:And nearly all have been free
Returners said:After reading this thread I pose a question:
Since people have gripes with DLC being on disc and then downloading a "key" to unlock a game.
How about if something is done before the game is shipped and is not put onto the disc, then the publishers release the content as DLC thats not a key. Would you feel better?
if they said they finished it and held it back? yes.Returners said:After reading this thread I pose a question:
Since people have gripes with DLC being on disc and then downloading a "key" to unlock a game.
How about if something is done before the game is shipped and is not put onto the disc, then the publishers release the content as DLC thats not a key. Would you feel better?
Mario said:Explain to me how how expansion content on the disk is dishonest if the advertising and back-of-box for the base product is accurate?