Visualante
Member
Awesome. I'll skip Sim City for this.
GhaleonQ said:Yeah, even a mediocre effort around a fantastic concept will make me buy this.
No6 said:Pop2 doesn't need better graphics
If it is day one purchase for me.Ghost said:I far prefer populous 2 personally, that still holds up ok graphically too (for DS):
so i hope its a port of that.
People who want to pay for the same thing twice.Those with a lack of trust in EA's small teams.PolyGone said:I think it needs better graphics too, who doesn't want better graphics?
No6 said:Pop2 doesn't need better graphics, what it needs is for the dev to make sure that they don't bork the controls like what's been done to most old-PC->DS games. Populous' terrain changing was finicky enough with a mouse.
what the ****BobFromPikeCreek said:
I don't even know what you're humming.sp0rsk said:du dum du dum du dum du dum du dum du dum
Haunted One said:I don't even know what you're humming.
:lolBobFromPikeCreek said:http://xs219.xs.to/xs219/07381/omgoldmangasm.jpg
Mithos Yggdrasill said:I think that DS has a big pre-disposal to point and click games, .d.h. in theory many PC games could be ported easily. I think it's not a bad thing, even if I would prefer to see NEW games before all.
Stumpokapow said:JUST GIVE ME FUCKING THEME HOSPITAL
Mashing said:Dungeon Keeper on Wii or DS plskthx.
Eteric Rice said:I'm surprised they aren't doing the same thing with the Wii.
Anyway, never played Populous. Can someone educate me?
the player adopts the role of a deity and assumes the responsibility to shepherd people by direction, manipulation, and divine intervention. The player has the ability to shape the landscape and grow their civilization with the overall aim of having it conquer an enemy force, which is led by an opposing deity.
As the game progresses, the player rules over a variety of different civilizations, including Prehistoric, Ancient, and Medieval.
Populous was possibly one of the first games to use a non-linear level progression: the score for each game was calculated from the game statistics, for example the number of towns, the number of successful battles etc. Depending on the score the player could progress to a different world or level and quite typically jump five to ten levels forward each time. This fact suggests that published lists (see in external links) with the entire codes for all levels were obtained by manipulation of the program rather than genuine playing.
Krowley said:The ultimate god game and the game that made peter molyneaux a famous game designer, although he's no longer involved with the series... It's a bit hard to explain so I'll just copy and paste soime text from wikipedia.
It's sort of like sim city, only with supernatural elements and a war-game theme. The fact that you aren't in complete control of your minions is the main draw.
I wish they would transfer this to the wii as well.
I know what you mean. I got it when I was real young too. I figured out the basics and such; however, I never really fully understood everything about the game. I had lots of fun with it though. Especially the later levels with the awesome skins. xDRaw64life said:I got Populous on SNES when I was like 8 and I never quite figured out how to play it.
jj984jj said:Why do you keep bumping this thread?