It has gotta be the new episode/source port or whatever they were working on for Duke 3D. Jon St. John was recording new lines earlier this year.
Best case scenario, its that, and a reveal of a new THIRD PARTY Duke game. My personal preference: more interactivity, fantastic level design, and creative weaponry. Focus less on Duke. The easiest, most played out approaches would be to play up the outdatedness or how obnoxious he is. Do neither, and instead attempt to replicate what made people love Duke 3D in the first place.
"Jetpacks. Tricksy holograms. Shrink-rays. I mean, there are entire games based on individual Duke features. Timed detonators! Its like they had access to a different alphabet, and somewhere they are still hoarding those secret letters. Why are all of those ideas in the same game? Its from 1996, and it still comes up in conversation. The Subway. The Bank. Virtually unlimited levels to play on, 20k or less in most cases. I shot Gabriel once with a shrink ray, and he used his jetpack to fly out the window like an insect. Fifteen years ago. Still talking about it, about scenarios that to this day no game has managed to top."
I can only see the next entry emphasizing the corny elements and not the mechanics and creativity which made 3D one of the all-time great shooters. It had a real sense of place. Playing Hollywood Holocaust, where Duke loads his pistol while his ship crashes below the skyline. Jumping down a ventilation shaft and immediately coming under fire from assault troopers outside a sleazy porno theater blew my mind!
I want the next Duke game to focus less on the humor and Duke persona, and more on the aliens, creative weaponry and interactive environment. I want wacky weapons, secrets, exploration and horrible aliens! Make Duke less of a creep. The strippers and movie lines were pretty much easter eggs, and they certainly weren't the best parts of D3D, but it's all that people talk about. Focus on the creativity. Be as audacious as 3DR was back in 1996.
I don't think there's a place for a AAA Duke Nukem game, but I would be happy with a smaller version.
Maybe a remaster of Duke 3D, seems easy money.
Why aren't they selling the Megaton edition on Steam? I have it and it works and plays perfectly and also lots of content for the price.
They need to make Duke brooding and edgy, and a woman.
If it's by Gearbox, no thanks.
"So yes. In fact, we've done some concept development. The challenge is that Gearbox is very busy. A faster way would be if the correct developer would become interested and we'd work with them."
And if they aren't going to do anything clever with Duke's persona, they should really strip out most NPCs. The best parts of Forever (using best loosely here) involved Duke, the Aliens, and crazy, creative situations. Like the Duke Burger section.
I am catiously optimistic.
After all, what made Duke Nukem Forever a failure was 95% George Broussard's fault.
Gearbox only packed it together and sold it.
And lied about many features it didnt have
I never looked at it this way, but you're right. Duke3D did a lot of different things, and while I loved its humor and personality, the interactivity and level design truly made it shine. Forever kinda captured the former, but utterly failed in the latter. I enjoyed that game, but it was nowhere near Duke3D.I can only see the next entry emphasizing the corny elements and not the mechanics and creativity which made 3D one of the all-time great shooters. It had a real sense of place. Playing Hollywood Holocaust, where Duke loads his pistol while his ship crashes below the skyline. Jumping down a ventilation shaft and immediately coming under fire from assault troopers outside a sleazy porno theater blew my mind!
I want the next Duke game to focus less on the humor and Duke persona, and more on the aliens, creative weaponry and interactive environment. I want wacky weapons, secrets, exploration and horrible aliens! Make Duke less of a creep. The strippers and movie lines were pretty much easter eggs, and they certainly weren't the best parts of D3D, but it's all that people talk about. Focus on the creativity. Be as audacious as 3DR was back in 1996.
https://www.penny-arcade.com/news/post/2011/03/23/one-of-many-possible-responses
FWIW, I enjoyed my time with DNF, I accepted it for what it was. At the same time, I can't ever see myself going back to it or wanting to play through it again, and in the era of Remasters, I can't imagine anyone asking for it to be brought to modern consoles...unless this countdown is for a BC enabling of the game on XB1?
Is this real? Looks like something I want to play.
This combined to how other characters reacted to Sgt. Cortez in Time Splitters: Future Perfect could be a good way.
Duke should be Badass and Capable in combat, but dumb and full of machismo in anything else with everyone around him showing absolute no respect for him and him being unaware that he's coming off as lame.
I think there is still publisher/developer bullshit going on preventing the game from even being sold. You can't even buy them on GOG right now it's so fucked lol. The EDuke32 page links to a deleted GOG store page haha.I wonder if they'll ever port the Megaton Edition to the newer consoles. I remember the studio behind it tweeting something about "not seeing any reason why not to". But that was around the time of the PS3 release.
Hopefully this might be tied into that. I'd love any reason to play through Duke 3D again.
4chan leaked, but yeah its probably real
like Sonic Mania
Forever really wasn't all that bad.
It was just so dull and uninspired. The DLC was a bit better but even that wasn't flipping any skirts.Forever really wasn't all that bad.
It was just so dull and uninspired. The DLC was a bit better but even that wasn't flipping any skirts.
If this turns out to be a t-shirt announcement, it would be so fitting.
I duno. It was pretty damn bad. I mean not ultra-broken. But... still pretty bad.
Stupid silly ammo limits and only being able to hold 2 (3?) weapons at once, ugh. What a chore. Terrible scripted sequences.
Honestly the only thing I really enjoyed in the game was the strip bar and popping popcorn and looking at 3D boobies.
It was just so dull and uninspired. The DLC was a bit better but even that wasn't flipping any skirts.
It's Duke 3D re-packaged with a new episode developed by Nerve Software. More screens here.So they made a new game based on the old engine?
These are official. This is a Duke 3D remaster. In many ways, you can look at this game as a Duke Nukem 3D remix as there will be a lot of new/original content added in as well. From my understanding, these screens are just a handful out of a bunch of press shots that will be coming out in the following days.
It's Duke 3D re-packaged with a new episode developed by Nerve Software. More screens here.
Sure it does. It can be handled well in the right hands.
Duke Nukem needs some genuine spark to come alive again. Wolfenstein did a fantastic revive but a better comparison might be the new Shadow Warrior which went for cheese over drama. When I slogged through a few hours of DNF lately I thought fondly of how quickly Shadow Warrior got us into the action. It didn't skip a beat in developing Wang as a fun character either. Not that a new DN needs to copy it wholesale but it should spend more time developing an identity of its own instead of resting on its legacy.
Didn't want to touch on those (although I liked the katana) or the bland upgrade system, mostly talking about presentation.Just as long as they don't copy the weaksauce combat feel and level design.
It's Duke 3D re-packaged with a new episode developed by Nerve Software. More screens here.