Same here. I was using the Consumer preview, then upgraded when Windows 8 was officially released. Steam has been completely fine, as have 99% of my games.I've been on Windows 8 and Steam since launch with no issues. Some weird driver issue?
Any predictions of what new info we'll get on Saturday? .
Any predictions of what new info we'll get on Saturday? .
We're hoping to put out a little teaser video tomorrow (Friday) that talks about some of the things that will be covered.
Also, I'm still working on the Key-value Pair collection constructs question. The brain programmers haven given me the "it's a little too complicated to explain to you right this minute. (and can't you see I'm just trying to get a quick cup of coffee?)" look when I've asked.
haha sounds good look forward to the video, and I'm sure the other guy will appreciate the complicated tech question as soon as they decide to teach it to you ha
That is so freakin awesome!
Thanks Mike, updated the OP so new people coming in can see it. Loved the over-world ala Super Mario World part to do 1-1 worlds and such, and the ending was pretty much as well.
man, that world linking & overworld looked great.
Totally insane, every video just seems to push the limits back even further.
Can the levels pass information to eachother? So would there be a way to say track a number of lives or amount of gold across levels?
That really does look very impressive. One thing, will there be any super powers? I'm giving serious thought to creating my own Crackdown.
I actually remember seeing a character having a super jump ability in one of the other videos, so a Crackdown clone does seem possible.
That really does look very impressive. One thing, will there be any super powers? I'm giving serious thought to creating my own Crackdown.
I wonder what the preprogrammed AI will be like.
Pretty graphics are nice but it all falls apart if the pathfinding and AI is shit.
We're hoping to put out a little teaser video tomorrow (Friday) that talks about some of the things that will be covered.
Also, I'm still working on the Key-value Pair collection constructs question. The brain programmers haven given me the "it's a little too complicated to explain to you right this minute. (and can't you see I'm just trying to get a quick cup of coffee?)" look when I've asked.
I actually remember seeing a character having a super jump ability in one of the other videos, so a Crackdown clone does seem possible.
There was one demo where they gave a character a quintuple jump, and then there was another where they had a character level up and gain a fireball ability, so you could conceivably merge those two ideas for a Crackdown-type experience.
Someone somewhere mentioned that the max run speed was 30km/h, but I dunno if that's actually the case.
That's all I needed to know. Crackdown x Prototype x crazy level design and an insane amount of collectibles = game of the forever.
I cannot wait to get my hands on this, really hope I'm accepted for the beta.
Have you shown off the female characters?
My 6 year old is starting to ask why there are no girls in the games she can play (and no she's not going to play saints row or tomb raider)
oh yea and internal beta please
Holy fuck at that video.
I hope Microsoft sees this is the ace in the hole. This experience could define the fucking generation. Could move xbones like there is no tommorow.
Just watched the livestream. Sucks that it wasn't that long. Glad to hear that there will be custom leaderboards. Really want to hear about the MP stuff though.
I feel like if they definitely weren't supporting multiplayer then they would say something.yeah they are holding onto the multiplayer details, maybe they're still hammering details out or just like teasing us ha
So far they've only shown bipeds I think. What if I want to play as a spider? I could build one, but then I also wanna know how I can animate it.