GTK 3.2 available September 28th Development work on this was recently frozen in preparation for a final release, only bugs found after this freeze would cause modification of the code.
https://mail.gnome.org/archives/gtk-devel-list/2011-September/msg00148.html said:
From: Matthias Clasen <mclasen redhat com>
To: gnome-announce-list gnome org, gtk-devel-list gnome org, gtk-app-devel-list gnome org, gtk-list gnome org
Subject: GTK+ 3.1.90
Date: Tue, 13 Sep 2011 18:56:22 -0400
The last development snapshot in the 3.1 cycle. Unless something
major comes up, this release should be considered API-frozen for 3.2.
As I've stated multiple times the Gnome release timetable is Sony's timetable going back to Firmware 3.0.
October This makes sense as the Gnome Desktop uses many of the same libraries in GTKwebkit and GTKwebkit is going to be the default browser backend for Gnome Desktop 3.2
and the PS3.
Mono,
if it's going to be the core of PS Suite is also considered a Gnome application by WiKi. PS Suite also has to wait for these updates (for applications not games) and in addition for Android, the Google NDK/SDK (Feb 2011 Mono update).
Read this Wiki "Gnome Mobile initiative" and follow the links. It provides all the answers to all questions including those brought up by Massa and androvsky (hint Fluendo). You just have to read! Also
Read and follow the links in the Index page I created.
The GNOME Mobile & Embedded Initiative (GMAE), also known as GNOME Mobile, is an initiative for developing and promoting the use of the GNOME platform in mobile devices. It was announced at the Embedded Linux Conference in Santa Clara, California on April 19, 2007. Gnome Technologies ATK · Bonobo · D-Bus · GConf · GLib · Keyring · GVFS · GObject · GStreamer · GTK+ · Mono · Pango · Vala
September 2007 Collabora demonstrated
Gstreamer with Cairo bindings for GTKwebkit
November 2007 Sony sent a PS3 developer kit to Collabora.
September 28th 2009 PS3 firmware 3.0, according to Hirari, was a complete PS3 OS rewrite to support Media and Networked Media. Video introduction, the Future of digital Media, was played and featured Augmented Reality and overlays which can be supported by
Gstreamer with Cairo bindings.
April 2010 3-D games released.
October 2010 Firmware 3.5 contained a webkit javascript engine which Sony disclosures indicate was Target=GDK/GTK using gstreamer for HTML5 video with rendering using CairoGL (Open
GL Speculation based on the drawing backend being "PS3" placed in the webkit diff file where OpenGL would have been) 3.5 also contained blu-ray 3-D movie support but both Sony Network connected Blu-ray players (which disclosures have Gnome libraries (Cairo/Pango/Gstreamer/Glib/D-buss)) and the
PS3 could not support lossless audio. With Gstreamer 1.0 released, PS3 firmware 3.7 now supports both blu-ray 3-D lossless audio and Dolby 7.1 for audio redirected to the new USB wireless headphones.
March 2011 Sony PS3 webkit disclosures have a complete GNOME GTKwebkit disclosure
My belief is that 3.0 was a rewrite using some of the Gnome libraries, at least Cairo & Gstreamer. Edit: Proved with the Charles Ying post.
http://foundation.gnome.org/ said:
The GNOME Project is an effort to create a complete, free and easy-to-use desktop environment for users, as well as a powerful application development framework for software developers. GNOME is part of the GNU Project.
The Sony SNAP developer program was based on GNU/Gnome but objective-C compiled to native language. Mono is Gnome/GTK written in C# with API callable Gnome native libraries like gstreamer but running on a Mono Virtual Machine (Mono also has .NET Microsoft windows support) .
The Mono project has gone beyond both of those components and has developed and integrated third party class libraries, the most important being: Debugging APIs, integration with the Gnome platform (Accessibility, Pango rendering, Gdk/Gtk, Glade, GnomeUI), Mozilla, OpenGL, extensive database support (Microsoft only supports a couple of providers out of the box, while Mono has support for 11 different providers), our POSIX integration libraries and finally the embedded API (used to add scripting to applications and host the CLI,
All GNOME see it yet?
It's so obvious. (in hindsight <grin>) GNOME = GNU Network Object Model Environment, I.E. it uses Network libraries to support a Desktop environment; GTKwebkit support libraries.