God, thinking about Resident Evil 4 with Wiimote aiming... just awesome.beelzebozo said:this game is going to be awesome.
...again.
Dragona Akehi said:Yeah it does. Famitsu already confirmed that. The only real question now is if it's using GC (or more hopefully GC+) assets or PS2 ones. Regardless of comparison shots Gaffers have made, I'm not convinced it's using the GC engine. I really wouldn't put it past Capcom to port the PS2 version...
Sweet, thanks.cvxfreak said:
RE4 Wii Fact Sheet said: Acclaimed gameplay RE4 is one of the highest rated PlayStation®2 games on GameRankings.com
Maggot9 said:Placeholder boxart, or no?
brandonh83 said:God I hope not.
Cause Wii version is a PS2 port.Farore said:From the fact sheet @ Capcom Press Site:
I find that ironic... :lol
Why no mention the GC version?
AdmiralViscen said:Do we have a breakdown on the controls? Is fire on A or B?
Anyone worried Wiimote will make the game shit easy? How was the PC version in that regard?
aeolist said:D-pad: camera, reload
A: action button
B: cancel, attack when A is held down
+: Ashley's actions
-: "status screen" and "demo skip" (probably cutscene skip on that last one)
1: map (duh)
2: options
Waggle: "search knife", reload, knife attack
Stick: player movement
C: knife attack when A is held
Z: run, 180 degree turn
cvxfreak said:
It is?yoopoo said:Cause Wii version is a PS2 port.
It probably isn't.moku said:It is?
No no, I want yoopoo to answer me.Haunted One said:It probably isn't.
Dragona Akehi said:Yeah it does. Famitsu already confirmed that. The only real question now is if it's using GC (or more hopefully GC+) assets or PS2 ones. Regardless of comparison shots Gaffers have made, I'm not convinced it's using the GC engine. I really wouldn't put it past Capcom to port the PS2 version...
MoxManiac said:Why? It would be less work to use the GC version...
D-pad: camera, reload
A: action button
B: cancel, attack when A is held down
+: Ashley's actions
-: "status screen" and "demo skip" (probably cutscene skip on that last one)
1: map (duh)
2: options
Waggle: "search knife", reload, knife attack
Stick: player movement
C: knife attack when A is held
Z: run, 180 degree turn
AdmiralViscen said:So I have to press + every time I want Ashley to do shit? That's going to hurt. Even - would be better. They should have put that on D-pad down and had no button for reloading.
I'm going to have to hold A and C and waggle to swing the knife?!
cvxfreak said:There have always been options in the RE games to swap buttons. RE4 Wii shouldn't be any different.
.dmc said:Damn GAF is pessimistic these days..
MoxManiac said:Any word on GCN or Classic controller support? Are we forced into the waggle?
No, go buy the GCN, or PS2 version.MoxManiac said:Any word on GCN or Classic controller support? Are we forced into the waggle?
AdmiralViscen said:A three-function knife swing as a default doesn't give me much hope for their presets. There hasn't been total customization, has there?
MoxManiac said:Any word on GCN or Classic controller support? Are we forced into the waggle?
AdmiralViscen said:So I have to press + every time I want Ashley to do shit? That's going to hurt. Even - would be better. They should have put that on D-pad down and had no button for reloading.
I'm going to have to hold A and C and waggle to swing the knife?!
Did anyone play this game with a mouse? Was it too easy?
MoxManiac said:Any word on GCN or Classic controller support? Are we forced into the waggle?
soothsayer said:haha yes.. Totally missing the ps2/gamecube generation is really paying off. I'll get to play through RE4 for the first time using the (hopefully) best version for $30
Dragona Akehi said:There is Classic Controller support. Personally though, RE4 was made for Wii's pointer controls, so while the option is always welcome, if I get it, it's for the Waggling.
AdmiralViscen said:So I have to press + every time I want Ashley to do shit? That's going to hurt. Even - would be better. They should have put that on D-pad down and had no button for reloading.
I'm going to have to hold A and C and waggle to swing the knife?!
Did anyone play this game with a mouse? Was it too easy?
Exactly. I never understood the logic in thinking it would use the PS2 engine. Capcom is indeed lazy, and I certainly think reverse porting another engine is not the easiest option. Such silliness.quadriplegicjon said:um.... shouldnt it be much easier to recode part of it.. than all of it?
Yeah, that's my understanding.Chris FOM said:What's wrong with + for toggling Ashley's actions between waiting and following? Holding the Wiimote in my hand sliding my thumb down to hit the + key is simple.
And for the knife, I don't read it as three three actions. If you swing the Wiimote, Leon will do an auto-targeted knife attack at anything in his vicinity. If you hold the A button, you can then aim with the Wiimote and tap the C button to do a targeted knife swing if you want to, say slash a Ganado in the face. At least that's how I interpreted it.
Raiden_Fan said:Folks from the Biohazard 4 Wii interview-->
Producer Kawata Masachika, director Nakai Minoru.
-Give us the details, how did the Bio 4 Wii version come up?
Kawata: its seems that there is a good compatibility between the biohazard system & the Wii console.
As simple as it sounds
-I guess you have implemented various/diverse actions with Wii remote control, right?
Nakai: Actions that the player was performing by pushing buttons have changed--> now you shake the remote control, or waggle it to use a crank for instance.
-I see. This applies also for the knife & the auto search, right?
Kawata: Well you may say that we have "strengthened" the knife somehow. You can use the knife in two ways, shake the remote or push the putton. For the latter one (by shaking the remote) we have "strengthened" the knife.
- So you can say that it is a reward/compensation to the difficult controls?
Nakai: This time around, to be honest, we want the family also to have the ability to enjoy biohazard. So we don't want the frustrating difficulty to prevent the enjoyment, we've included an easy mode, th life bar does not reduce easily, the aiming system has become more friendly/easy.
- Is there auto-aiming?
Nakai: In the easy & amateur leves the gun laser goes far away
- Except the aiming system, has anything else changed?
Nakai: the controls have become more friendly. Also this might be GC port but the extras of the PS2 version are included.
- About the price, I guess that it is low-value version, right?
Kawata: Yes the idea is to enjoy the game to the outmost, to taste the horror and to make your heart throbbing fast.
- So the game captivates the players immediately?
Nakai: even for those who have played bio 4, they will get a new sensation/feeling when they'llget their hands on it.
Please look forward to it.
Branduil said:So will this version have the Gangster outfit and Knight's Armor?
So long as it's not the Zombie Dance Party we got for the Cube versioncvxfreak said:I have a feeling the boxart's going to be that bluish art we've been seeing for the game, and on the Japanese website.
Not to mention a friendly price. You just know it's gonna be at least £30 T_THaunted One said:Awesome, now we just need a European release date.please?