That part was made stupid hard if you had an actual co-op partner. One case where the AI actually is really helpful.
Professional in general was my biggest gripe in RE5. It was built around the fact that your inventory was always constantly with you, and was made as if you already had maxed everything and had infinite ammo.
The AI is actually also very good in the Jill fight on Professional at the end of 5-3. After the idiot co-op partner (who didn't even have infinite ammo) I was stuck with last night quit, I was able to use the grenade launcher with flash grenades to stun Jill over and over. And when I restrained her from behind, AI Sheva never missed the amulet.
But in general, the way AI Sheva so often stands next to you and lets you die even though you gave her an inventory full of first aid sprays is maddening, and incredibly poor programming on Capcom's part. If you're in dying status and AI Sheva is next to you with health items available, she should heal you instantly every time.
So uh, random question.
I am going to play through the first three RE games. Are there big enough differences between the PS1 versions of RE1-3 and the DC/GCN versions where I would need to play all versions to get the most out of them? I want to play the PS1 versions because those were the originals, but I basically want to know if the DC/GCN ones are even worth it if I've played the original versions.
Play REmake on the GC on Wii.