capitalCORN
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Well, considering I think it's still impossible for vanilla GTA4 to run 60fps except for rare occasions, this is a good thing. Looking forward to ENB and other mods on GTA5.
I still expect a top of the line CPU to reach 60fps with maximum LOD, if that's even possible. Unity is impossible to get running at 60fps consistently.
Open world games for the majority are very punitive on the CPU and until DX12 comes out we will have to tolerate drops here and here when the LOD is set to a high value.
Is it really impossible? Before any driver updates for the game, gamegpu measured a 98 minimum framerate for the game on their highest-end configuration:
Now, it's unclear what parts of it they used for their tests, but 98 FPS gives you a pretty huge buffer before dropping below 60.
And that's for Unity, not a last-gen port. I don't think you'll need all that much to run GTAV at 60 FPS.
That was a genuine surprise : Watch Dogs wasn't nearly as CPU punitive as I thought it would be but the CPU takes center-stage still in many scenarios, Watch Dogs drops sometimes below 60 on my PC (970/4770K stock) and my CPU is always the culprit (GPU usage dropping to 80%).CPU's on PC doesn't seem to be the problem with Watch Dogs and Unity. Well, if I remember Watch Dogs requires a beefy CPU, but even that was quite possible.
Well with all the parity shenanigans going on lately you never know.Did people expect anything else?
The problem is that this is the sequence they used :
https://www.youtube.com/watch?v=QtmnXYVZOeA
This is nowhere near to be the most crowed area of the game and I very much doubt (but I do not have actual data to back this up) a monster CPU could handle a 60fps locked in those circumstances.
GTA 5 on PS4/XBO also features a very dynamic city with a lot of traffic and pedestrians, it's shaping up to be a very CPU hungry game, but using console-level LOD it might be much easier to reach 60fps. I assume there will be a higher LOD for PC.
Did people expect anything else?
Good times. Might buy it a third time.
time to order them 980s
Are there any videos of traffic density as large as in the reveal trailer? Honestly not really seen anything like it from what bits I have seen
Did people expect anything else?
It could be 1TB for all I care so long as it runs as good as MP3 did on PC.
The problem is that this is the sequence they used :
https://www.youtube.com/watch?v=QtmnXYVZOeA
This is nowhere near the most crowed area of the game and I very much doubt (but I do not have actual data to back this up) a monster CPU could handle a 60fps locked in those circumstances.
GTA 5 on PS4/XBO also features a very dynamic city with a lot of traffic and pedestrians, it's shaping up to be a very CPU hungry game, but using console-level LOD it might be much easier to reach 60fps. I assume there will be a higher LOD for PC and I wonder if it will ever be possible to have a 60fps experience.
That was a genuine surprise : Watch Dogs wasn't nearly as CPU punitive as I thought it would be but the CPU takes center-stage still in many scenarios, Watch Dogs drops sometimes below 60 on my PC (970/4770K stock) and my CPU is always the culprit (GPU usage dropping to 80%).
Moreover, the developer claimed that the team responsible for the PC version of GTA V is no other than the one responsible for Max Payne 3 PC.
I'm sure it won't run at 60FPS on my PC. Therefore Rockstar are EVIL LYING LIARS.
(I mean, it's a good sentiment, but without telling us what PC it's 60Hz on, it's not particularly useful information!)
I don't remember many recent PC versions with a 30fps lock.The specs are the next step but for them to come out and say you can get 60FPS is really good to hear. Recent PC ports have locked games to 30FPS.
Who cares about Watch_dogs and Unity performance. Ubisoft did a shit job on them, and usually does on PC. If the PS4 can run it at 1080p/30fps than a decent PC with a decent development team shouldn't need a very high spec computer to get 60.
MP3 did a good job at using the hardware it was running on, so I assume the team behind this port will do a decent job. There isn't anywhere near the amount of traffic/people in a given scene in GTAV as there is in some of the spots in Unity.
Bought the PS4 version, but whatever I'm holding on playing it because I need to put my gtx970 to work
Given that the next-gen versions can't even hold 30fps during normal gameplay, I have certain concerns as to whether we'll be able to hold 60fps...
Sadly the games story will still be awfulIMO
By the way, is the January 27 (http://www.rockstargames.com/newswire/article/52308/grand-theft-auto-v-release-dates-and-exclusive-content) date set in stone ? Probably not, I barely touched the game on PS3 and PS4, I would really like to finally experience the glory of GTA 5.
It's going to be a sad day when the date is pushed further.
Amazing. Max Payne 3 was great on PC. Man I can't wait for this.
To be fair MP3 is a linear corridor shooter.