Orakio Rob
Member
I'm very interested in the tutorials. I'm having fun with the game, but I'm a pretty bad player.
I would take out fight profiles and put battle announcers I would put real money/fight money for that. /:
lmao, I mean she's basically always lugging around 40 or 50 pounds of chest meat so I imagine her lower back is pretty stout. Combine that with her ridiculous hammies and I just wanna know what she deadlifts.Strongest woman in the world for a reason!
Man... I'd really like to have the TvC announcer. I'm probably the only person on the planet who wants it, but that's the only fighting game I'd ever played before SFIV and V. I need dat.
lmao, I mean she's basically always lugging around 40 or 50 pounds of chest meat so I imagine her lower back is pretty stout. Combine that with her ridiculous hammies and I just wanna know what she deadlifts.
That was your first fighter? I mean it's a great game but wow. Never played SF2 in arcades back in the day?
I wasn't even born when that game came out. Hell, I would have only been, like, three years old when Third Strike was in the arcades.
I'm very interested in the tutorials. I'm having fun with the game, but I'm a pretty bad player.
Actually, I believe it means that all neutral and back jumps with the exception for Birdie and Zangief will take 4 frames to be considered airborne. This means that a move that takes 3 frames to become active (like a jab), will beat a person's jump attempt, keeping them on the ground.
Double or nothing for the winner IMOI'm excited to be able to ask for a rematch finally. I wonder if doing so would raise the stakes for LP.
Any word on when this goes live?
How the hell is arcade mode not there? WTF??!!!
I think this is most likely the case. They had to show something , so SFV had to take the fall and come out early.
Final Round wasnt worth a 1 month delay on this patch.
Lol i know man I always thought super filled up lobbies were boring too much spectating. It's like 4 - 5 ppl max for me.More features are always nice but why the love for 8 player lobbies?
It's a spectate fest, hands get cold and stiff waiting for my turn.
I pray this rights the ship
They seriously not going to add region restriction to Battle Lobbies like in SFIV? I know I can invite people and be invited, but sometimes I just want to join a random lobby and not have it be some American or Chinese 1 bar connection.
2 out of 3 ranked is great... but you're implementing that with no rage quitter penalty? Seriously?
*just lose a fight*
*I'm run that shit back*
*just about to win*
*d/c*
I'll be salty as fuck.
Same here, that's the feature I'm most looking forward to. Hopefully it's a deep tutorial and not just super basic stuff.I'm very interested in the tutorials. I'm having fun with the game, but I'm a pretty bad player.
And all of this is FREE.
People, stop shitting on SFV, give it a chance. You all know this game was released in this state due to the CPT.
lol if people win and troll the runback. capcpom
Double or nothing for the winner IMO
How the hell is arcade mode not there? WTF??!!!
The game is still missing several key features that they don't mention in this update, like Offline Versus CPU. The fact that it's not being added tells you how wrong their focus was when they launched it.
I'm very interested in the tutorials. I'm having fun with the game, but I'm a pretty bad player.
I'm still trying to understand how Offline Versus CPU is a "key feature" when you can just go play Survival mode and it's basically the same thing.
I'm still trying to understand how Offline Versus CPU is a "key feature" when you can just go play Survival mode and it's basically the same thing.
How is Survival Mode remotely the same thing? Yeah, you're fighting AI opponents, but you're not playing best 2 or 3 matches, you're carrying over your meter and health from one round to another, you can't manually adjust the difficulty, and if you lose once the AI actually starts to get challenging, you have to go all the way back to the very beginning and play against all the easy AI opponents again.
Why are some people so eager to defend the lack of this feature that would have been ridiculously easy for them to implement?
Survival is an ABYSMAL mode. No one likes it.
Here's what Offline Versus CPU offers that Survival doesn't:
- I can pick my opponent instead of one in a set in order
- Best of 3/5/7 Games
- Stage Selection
- Time Selection
- Handicaps
- Meters carry over between rounds
- I can change my character whenever I want without penalty
- I can try out characters in a somewhat competitive space without there being added pressure of facing other people or trying to get lucky going through X amount of waves in Survival
And no, Training versus the CPU doesn't give you half of that, either. There's a big difference between trying to execute something versus trying to execute it against someone/thing that can react when I may not expect it.
More features are always nice but why the love for 8 player lobbies?
It's a spectate fest, hands get cold and stiff waiting for my turn.
Lol i know man I always thought super filled up lobbies were boring too much spectating. It's like 4 - 5 ppl max for me.
When you are in training, and you set the bot to CPU controlled and then set the difficulty it is exactly what you will be getting in "arcade mode".
If you think otherwise I do not know what to tell you.
The main difference will be having actual rounds without having to micro-manage.
I am not a huge fan of Survival but I am also glad that it is there.
Either way, Arcade mode will be there sooner or later and it will be a nice addition.
Same here. King of the hill style lobbies are boring even if you know the people. That's why I keep asking for more details about the lobbies.
Are they going to be like sf4 lobbies or something like gg xrd where you could have multiple matches going on Simultaneously so that you're not waiting a long ass time in a queue every time you lose.
I pray this rights the ship
There was a way to jump cancel into an EX move like Peach for Mika that would make it so she couldn't be hit out of the move. The armor doesn't usually kick in for the first frame, but jump cancelling it would, thus giving her an invincible reversal.
Makes me wonder if this fixes that.
Is rematch a double down or only a single LP loss?
According to the Japanese official site, when the shop goes up this month you'll also be able to purchase alternate costume colors and fighter profile colors.
When you are in training, and you set the bot to CPU controlled and then set the difficulty it is exactly what you will be getting in "arcade mode".
If you think otherwise I do not know what to tell you.
The main difference will be having actual rounds without having to micro-manage.
I am not a huge fan of Survival but I am also glad that it is there.
Either way, Arcade mode will be there sooner or later and it will be a nice addition.
I think many people do by now, but most of them don't hold the opinion that it's the same thing/an equivalent as vs CPU or an arcade mode.I don't think many people know that you can fight against the CPU in training mode.
And all of this is FREE.
People, stop shitting on SFV, give it a chance. You all know this game was released in this state due to the CPT.