QisTopTier
XisBannedTier
Is there any reason to buy simcity 5 over 4?
Is there any reason to buy simcity 5 over 4?
Is there any reason to buy simcity 5 over 4?
Is there any reason to buy simcity 5 over 4?
Do you like getting fucked up the ass with no lube? Go with 5, otherwise get 4.
It's prettier and has a more modern UI.Is there any reason to buy simcity 5 over 4?
Oh stop, the hyperbole is getting ridiculous.
Wish SimCity to fail, complain about too many shooters or corridor action games on the market = GAF
Well you are, and you should.
I'd be ok with this. At least in that case there would finally be 1.5 million less people to keep supporting this shit the next time.
Wouldn't this mostly be a gaming journalism failure? The game didn't get bad reviews or previous. The only negativity about the game started when the servers were down and people couldn't connect. At that point Everyone started picking at the game like vultures at a carcass.
And the game still isn't bad. There are far worse sequels out there that didn't get this reaction.
This is about much more then this game it seems. Or everyone, atleast a lot of gamers over the whole net, is REALLY passionate about SimCity. But I guess they aren't because a lot that is wrong with the actual game itself can stil be fixed.
I only wish anti-consumer broken games to fail, regardless of genre.
I'll rather have an well polished space marine shooter without anti-consumer DRM instead of drm-filled broken artsy games.
He's saying that the people who bought Sim City 5 will be turned off by the franchise next time., on account of this whole trainwreck of a situation.....wat?
Everything is intelligently simulated in this new SimCity, from all of the Sims in a city, to every kilowatt of power pulsing through a region thanks to the powerful GlassBox Engine. It is the most expansive city management game yet where multi-city gameplay across regions delivers a larger playing field. No longer are players relegated to playing one single city, now they can manage and play up to 16 cities at once. Each city can have different specializations; they can share services and trade resources; they can help or even hinder each other; every decision a player makes in each city has impact in the broader region. Its up to the player to decide where and how they play.
woooooooow
dat fuckin spin
I'm not here to help the industry, the industry is not a charity.So go on, complain about this game to be successful financially, it will so help industry.
I think sentiments like this are often wildly off the mark when it carries with it the implication that consumers who are spending $50 - $60 on a diversion that they intend to play as a means of having fun when they have free time carries with it some sort of moral implication to be informed. Now, granted, there can be some extenuating circumstances where I would suggest that people would be better served to care a little bit more about how the product is made. For instance, "I just want to have fun playing a video game" becomes a less compelling rationale if I explain to you that the game was coded by starving children in sweat shop conditions, just as an absurd example.
However, lamenting that the uninformed consumer let me down because they didn't research the DRM of a game they wanted to play -- an anti-piracy mechanism that I find egregious -- just strikes me as unnecessarily elitist. The ire should be directed first at the company that implemented the DRM and then failed to make sure that everything was up to snuff, not at consumers who just wanted to spend money on a video game because they hoped they'd have fun.
Yes you are. You're totally reversing causality here.I'm talking out of my ass? Nope, look Diablo 3 and other grow of other aRPG games like Marvel/Grimdawn/Torchlight 2/Path of Exile.
Didn't you buy the game after all the bad press started to come out?
I'm happy with my purchase thank you, not ashamed in the least.
If game fails in niche genre, developer is closed and indies do not want to try to cater to this genre, because it seems that there is no audience, bigger publisher wont even touch this genre for next 5-10 years.
If game in niche genre is successful, but there is big backslash about quality and consumers are not satisfied, indie games, from this genre, get more profits and coverage, and other companies from bigger publisher get green-lighted theirs projects.
I'm talking out of my ass? Nope, look Diablo 3 and other grow of other aRPG games like Marvel/Grimdawn/Torchlight 2/Path of Exile.
Go on, complain about Simcity being successful financially, it will so help industry.
great, what's your job? And what's your product?
A game takes what, hundreds of ppl to make. For the fault of a few, you would like for everyone else to get fired as well?
Is there an instance where "gamers making a stand" has worked? Ever? I remember the Modern Warfare 2 situation and, well, that didn't really work.
Am I a bad person because always online DRM doesn't really bother me?
I bought it, and I haven't tocuhed it for almost a week. The game is fundamentally broken and simply not very fun. It's too easy to build out a maximised town and then you have nowhere to go. They made it extra easy to compensate for the incredbly stupid AI, so there is no longevity. All that's left it to try and break the mechanics in as many ways as possible.
I guess I'm part of the problem, but I was so excited for a new Simcity that I was kinda blind to all the pre-launch warning signs...
Ah well; fool me once, shame on you, fool me 7 times or more...
That second part isn't spin it's true, the first part is spin.
say hello to drm everywhere