celebi23 said:QFT. Time to bury the hedgehog, the fox & the echidna & move on......
Yeah it's not like he isn't still selling millions of units or anything.
Unless you're speaking from a purely personal perspective.
celebi23 said:QFT. Time to bury the hedgehog, the fox & the echidna & move on......
Aside from the Olympic games, Sonic hasn't sold millionS in a very, very long time. Unleashed did alright but Black Knight and 2006 both sold under a million worldwide, Secret Rings I think also is under a million worldwide, and while Rush did well, Rush Adventure also fell flat. I think Rush may have been the last million-selling Sonic game and before that Heroes.Zen said:Yeah it's not like he isn't still selling millions of units or anything.
Zen said:Yeah it's not like he isn't still selling millions of units or anything.
Unless you're speaking from a purely personal perspective.
Segata Sanshiro said:Aside from the Olympic games, Sonic hasn't sold millionS in a very, very long time. Unleashed did alright but Black Knight and 2006 both sold under a million worldwide, Secret Rings I think also is under a million worldwide, and while Rush did well, Rush Adventure also fell flat. I think Rush may have been the last million-selling Sonic game and before that Heroes.
The last multi-million seller was, I think Sonic Adventure 2.
Sonic's kind of knee-capped as far as worldwide goes because he hasn't been popular in Japan for quite a while.Zen said:Sonic Unleashed broke 2.5 Million some time ago, although I wouldn't be surprised if it hasn't reached 3 million WW.
http://www.segasammy.co.jp/japanese/pdf/release/200903_tanshin_20090513_final.pdf#page=7
Although aside from Sonic 1 and 2, Sonic has always been around 1-2 million range, hasn't it?
Secret Rings Also broke 1 million.
Segata Sanshiro said:Aside from the Olympic games, Sonic hasn't sold millionS in a very, very long time. Unleashed did alright but Black Knight and 2006 both sold under a million worldwide, Secret Rings I think also is under a million worldwide, and while Rush did well, Rush Adventure also fell flat. I think Rush may have been the last million-selling Sonic game and before that Heroes.
The last multi-million seller was, I think Sonic Adventure 2.
RE Sonic Heroes: An offline edge article apparently has it around an amazing 5-6 million, but I find that hard to believe! Although it was Sonics first mainline multiplatform entry after the demise of the Dreamcast, imagine what a good game could have sold. :lolSuzuki Yu said:Unleashed , Secret Rings , Rush all of those sold over million mark and all of them well deserve it , IMO unleashed deserve more than just that .
sonic heroes was the last game that sold multi-million copies not adventure 2
I'm not sure how much of a wake up call they've been. They finally decide to make a new classic Sonic, except not classic at all beyond aesthetics and relegated to a cheap downloadable game while promising to still be hard at work on real 3D Sonics.Zen said:Thankfully the sales of bad Sonic games have been a wake up call for Sega. Silver linings I guess. As much fun as it is to just blame Sonic Team, I imagine that the team could have fared much better without such suffocating corporate leadership.
EDIT: Was sonic ever popular in Japan? I guess popular as in 200k sales or something, but I seem to remember that the bulk of his sales come from Europe and America.
Zen said:Thankfully the sales of bad Sonic games have been a wake up call for Sega.
Zen said:RE Sonic Heroes: An offline edge article apparently has it around an amazing 5-6 million, but I find that hard to believe! Although it was Sonics first mainline multiplatform entry after the demise of the Dreamcast, imagine what a good game could have sold. :lol
Ten-Song said:Yeah, they clearly got the message, and now they're dedicated to releasing a half assed episodic game to a far more narrow market. That'll put a stop to that sales slump!
Zen said:I guess I'm going to have to be tared and feathered for pointing out to you that I think the new Sonic game looks fun, and I enjoyed Unleashed. :lol
Be gentle with me, I skipped like every Sonic game post Adventure 2 so I'm not nearly as scarred as others
Suzuki Yu said:have you tried secret rings ?
Brashnir said:I've moved on to acceptance. This game is what it is, and really... the franchise is what it is at this point - Which is to say that it's basically Crash Bandicoot.
Rez said:I thought Secret Rings was actually a good direction for the series, mechanically.
Shame about Black Knight.
RobbieNick said:Woah! Hey now. Let's not say things we can't take back. Crash Bandicoot is on a whole different level of suck. Him and Spyro are down at the bottom of the mascot barrel right now.
Hmmm me too, SR was actually pretty entertainingRez said:I thought Secret Rings was actually a good direction for the series, mechanically.
Shame about Black Knight.
I actually haven't played it. I heard universally bad things.Zen said:What did Black Knight do so differently?
Zen said:What did Black Knight do so differently?
Rez said:A mix of Secret Rings' basic gameplay style, Sonic Unleashed's day-time level polish and perhaps an interesting hub-world-alike or something of the sort for pacing purposes could be a pretty cool game
RobbieNick said:Woah! Hey now. Let's not say things we can't take back. Crash Bandicoot is on a whole different level of suck. Him and Spyro are down at the bottom of the mascot barrel right now.
Brashnir said:Sonic '06 was worse than any Crash Bandicoot game,
Brashnir said:by a wide, wide margin, and Unleashed wasn't any better than Mind over Mutant.
RobbieNick said:Even the Werehog levels were better than Mind over Mutant.
Sciz said:That's from something like ~130 issues back, when there wasn't much concern over the artists staying on model because the book was selling regardless. There eventually came a point where both art and writing got so catastrophically out of control that people were abandoning the series in droves.
RagnarokX said:Pretty much this now:
Pachael said:I may rag on the game, but I think it'll sell pretty good on the iPad/iPhone.
RobbieNick said:Even the Werehog levels were better than Mind over Mutant.
onken said:I'd say Sega should just try and make a new Sonic Jam but I know they'd probably $%#^ that up somehow too. Man I loved Sonic Jam.
Willy105 said:http://static.gamecrazy.com/images/games/boxart/15001.jpg[IMG]
They did.[/QUOTE]
That has little to no extras apart from shabby rom emulation, sonic jam at least had a 3D hub world with some cool bonuses.
Big One said:Yeah I'd kill for some true, no-game-missing Sonic collection with all the pre-Adventure games. Hell Adventure 1 and 2 are old enough to get packaged in one of those collections too.
APZonerunner said:The only way to play is to unite the two. That is the real Sonic 3. The best 2D platformer going.
I... don't think that actually disqualifies the game from being a 2D platformer. It makes it different from Sonic 1, but I believe you still move along a 2D plane and navigate platforms to reach a goal.PantherAttacks said:Sonic 1 is the only true 2D platformer. Once they added the spin dash, it let you reach full speed anywhere and ruined the momentum based gameplay.
PantherAttacks said:Sonic 1 is the only true 2D platformer. Once they added the spin dash, it let you reach full speed anywhere and ruined the momentum based gameplay.
Zen said:What did Black Knight do so differently?
Suzuki Yu said:black knight was absolutely horrible game ( one of the worst in the series )
because they have changed the direction of the game , secret rings was a hardcore game with some series challenges , black knight was only playable for children with all the waggling system shit . it was a massive disappointed indeed .
but i advise you to give secret rings a series shot . that game was awesome and unique sonic game . it felt like panzer dragoon of sonic , well the director worked before in panzer series .
PantherAttacks said:Sonic 1 is the only true 2D platformer. Once they added the spin dash, it let you reach full speed anywhere and ruined the momentum based gameplay.
Willy105 said:[image of Sonic Classic Collection DS]
They did.
Sega1991 said:I can't imagine that idea got very far, though. The amount of emulation and porting required for something like that would be pretty serious.
Heh, they did that with Sonic Mega Collection and Sonic Gems Collection too (though they tried to make him look more retro in Sonic Gems).jetsetfluken said:Also, does anyone find it to be the "cherry on top" that they used green-eyed modern Sonic design for the Sonic Classic Collection DS cover? :lol
riceandbeans said:Gotta disagree with you there, . To me, Secret Rings is one of the worst Sonic games ever, so bad that I couldn't even finish it. The awful tilt controls, backing up to just to get some stupid fucking orb, the racing, the annoying level design... I hated everything about it. Not to mention the repetitive missions, it all just got monotonous. The game just wasn't fun. I had a better time with Sonic 06.
RagnarokX said:Heh, they did that with Sonic Mega Collection and Sonic Gems Collection too (though they tried to make him look more retro in Sonic Gems).
Sonic Mega Collection has some nice extras. I love having the manuals in virtual form on the disc.
Suzuki Yu said:sonic 06 better than SR ?!
Sega should NEVER listen to the fans.RobbieNick said:Spin Dash ruined platforming, Spindash is awesome, Secret Rings sucks, Secret Rings is great.
No wonder Sega doesn't know what we want. We can never agree on anything.:lol