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Splatoon 2 Famitsu interview with Hisashi Nogami

LOL the first few questions and answers.

"So it's a sequel?"

"yes"

"Why is it Splatoon 2?"

"Because it's a sequel"

"This reminds me of that animal crossing updated release"

"Yeah but it's a sequel this time"

"So you're saying as a sequel it'll be different"

"yes"

Honestly, this dude's answers make him seem cool af.
 

Hermii

Member
60fps is important. Though I really hope they'll be able to squeeze a higher resolution into docked mode. The 720p they had for the demo seemed quite odd considering the capabilities the Switch should have
The most likely theory imo is that they hadn't optimized for docked so it was running mobile mode when docked in the demo.
 

Lucifon

Junior Member
I just hope they've improved the non-motion controls.

The most likely theory imo is that they hadn't optimized for docked so it was running mobile mode when docked in the demo.

From a development perspective I think it makes logical sense to first lock in your portable mode visuals/performance then the only way is up from there for docked mode. It's easier to scale up than scale down. Game also has possibly 5-6+ months left in development.
 
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