• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Team Bondi (LA Noire) bankrupt, studio assets to be sold to KMM

lupinko

Member
DaBuddaDa said:
There was a big thread a little while ago with David Cage of Heavy Rain infamy said that the face tech in LA Noire was a dead end, unsustainable and not the direction the industry should be headed in. Many jumped at his throat and it turned into a David Cage/Heavy Rain shitfest.

Lookie what we have here...

DAVID CAGE WINS

fatalité
 

dallow_bg

nods at old men
SolidSnakex said:
He was referring to how much it would cost to use it and how viable it was as a tool for developers. People still dismissed his opinion.
Yup, that's how I remember it.
 

mckmas8808

Mckmaster uses MasterCard to buy Slave drives
Sho_Nuff82 said:
But LA Noire sold like 3 million copies in a month, and still charts pretty regularly in Europe.

I remember saying a little while back that that if there was ever a point where a multi-million selling game still can't make back its budget, then we reached the feasible limit of game budgets. Well, ladies and gentlemen, there you have it. Barring a revolutionary improvement in the time and manpower invested in asset creation, modern games have reached the upper limit of what we can expect in terms of content.

Edit: Scratch that, it's 4 million shipped as of mid-June


Dude hold your horses. The game was in development for 7 years. That rarely ever happens.
 

Goldrusher

Member
Fine Ham Abounds said:
Kennedy Mitchell Miller

Australian film studio.
Kennedy-Miller Mitchell Films is an Australian film production company founded in 1973 by George Miller and producer Byron Kennedy, as Kennedy-Miller Films. While the production company has been Miller's main imprint since his earliest films, beginning Mad Max and Mad Max 2, it wasn't until 1998, during the release of Babe: Pig in the City, when it formally adopted the moniker of Kennedy-Miller Productions. In 2009, George Miller and Doug Mitchell renamed the company Kennedy-Miller Mitchell.
 

Somnid

Member
So they worked sweat shop conditions and didn't get paid, sold really well and still bankrupted themselves. That's some fucked management.
 

CamHostage

Member
DennisK4 said:
I am still getting a PC version of LA Noire, right?

Shouldn't be a problem, Bondi isn't converting it; Rockstar Leeds (the GTA Stories / Chinatown / Beaterator guys) are doing the job.
 
Deadbeat said:
with zero effort as well.
It's not like Bondi would've suddenly made it into a masterpiece on PC. You can only polish a turd so far.

Not that I think LA Noire is a turd, but it's certainly not a great game.

I'm certain that if Rockstar give the IP another crack with one of their own studios it will come out infinitely better.
 

mckmas8808

Mckmaster uses MasterCard to buy Slave drives
DaBuddaDa said:
There was a big thread a little while ago with David Cage of Heavy Rain infamy said that the face tech in LA Noire was a dead end, unsustainable and not the direction the industry should be headed in. Many jumped at his throat and it turned into a David Cage/Heavy Rain shitfest.

Lookie what we have here...


What was Cage's reason for saying that it was a dead end?
 
Poorly managed studio goes out of business? Not at all surprising. Well not unless you look at Silicon Knights in comparison I guess.
 

TheStevo

Banned
Deadbeat said:
with zero effort as well.
What, you think we're going to get a bad port that's unoptimized to hell and back like the GTA games? Oh shit... damn it, Rockstar, you better not screw us again.
 

gblues

Banned
TheStevo said:
Always sad to see a good developer go out of business.

Good developers don't work their employees in permanent crunch mode, and don't let the scope of their project exceed their budget. If "Team" Bondi had sane business practices, LA Noire wouldn't have taken 7 years and wouldn't be a financial failure in spite of 4 million copies sold worldwide.

Mourn the hard workers who are out of a job, but don't mourn the company.
 

mclem

Member
What I'm taking from this, for better or for worse:

If they *hadn't* had that insane unpaid overtime, could Noire even have been completed before the money ran out?

That's not a justification; in fact, quite the opposite; if the game was only viable in that situation, perhaps it should never have existed.

And yet, that said, I like the game. I don't adore it, I don't regard it as a masterpiece, but... I like it. I'm rather conflicted. I'm glad it exists, but it had absolutely no right to do so.
 
spindoctor said:
I don't get it. Where did all the money they had to have made from L.A. Noire go?

Aside from pissing money up the wall due to terrible management/planning (a huge amount of game content never shipped), they continously missed milestones throughout the development which caused them to be penalised by the financial backers. In the end what they got back in return was slashed to ribbons to make up.

tl;dr: Rockstar got it all.

Dynamite Shikoku said:
someone will bail them out - this is the 21st century

This is what I said, but he pointed out that the Team Bondi name is tainted beyond repair now by scandal, and the money has already run out.
 

evangd007

Member
Shiggy said:
Team Bondi had no chance to survive as nobody wanted to work with them anymore.

This.

It really didn't matter how good the game was or how much it sold, Bondi was never getting a contract again after the fiasco that was LA Noire's development cycle.
 

Fersis

It is illegal to Tag Fish in Tag Fishing Sanctuaries by law 38.36 of the GAF Wildlife Act
Good luck to the devs hope you land on your feet.
 

FStop7

Banned
So do the Bondi employees who were treated like slaves still get those phatty bonuses that Pachter claimed?
 

Buzzati

Banned
Pachter: "See! If they would've paid for their overtime, they would be in an even bigger mess! I got you in my logic trap!!"
 
TheStevo said:
I thought it sold over a million as well... just how much money did they invest into LA Noire? I thought this game was a hit...

Now hold on there, cat. This is next gen baby, a cool million'll not even get you past the door.
 

Kaako

Felium Defensor
Damn, that's crazy. Could be working for 4+ years and then poof, all gone. Video games industry is a scary place to work.
 

gblues

Banned
mclem said:
If they *hadn't* had that insane unpaid overtime, could Noire even have been completed before the money ran out?

Probably. If everyone had been getting a good night's sleep and working sane hours, there are millions of stupid decisions that would never have been made, and the game would have been finished a lot earlier.
 
mckmas8808 said:
Dude hold your horses. The game was in development for 7 years. That rarely ever happens.

Ridiculously long dev times are beginning to creep up a bit more lately.

Project_Trico.jpg


Final-Fantasy-Versus-XIII_2009_01-29-09_01.jpg_500.jpg


Not counting GT5 and RDR, because Polyphony and Rockstar actually released other products.
 

Princess Skittles

Prince's's 'Skittle's
Shiggy said:
That was probably not the main problem Team Bondi had.
No, but it is related. I mean, on the opposite end, didn't I read that the Team Meat guys overwork themselves to an extreme to get their game out? In the end, they're now millionaires. That didn't destroy their entire studio and left hundreds of people unpaid.

Okay, maybe not the EXACT comparison/analogy needed here, but I'm tired, it's Friday. :(
 

NHale

Member
AppleMIX said:
Rockstar should relaunch Team Bondi without McNamara. That would be awesome.

So you want the Team Bondi staff to suffer from almost the exact same working conditions they suffered under McNamara? Why don't you send them directly to hell?
 

Barrett2

Member
Incredible. Sell millions of copies, go out of business.

Though, didn't they have a really mismanaged dev process?
 

_Xenon_

Banned
Those expensive face animations must be one of the reasons of this. Too much resources wasted on those things instead of polishing the game and paying the team.
 

AAK

Member
Help a noob out....

How does this work? Doesn't Rockstar pay Team Bondi to get the game out in time? Doesn't the publisher suffer if a game doesn't sell properly, not the developer?
 

Ushojax

Should probably not trust the 7-11 security cameras quite so much
And there are some people on GAF who want massively more powerful consoles. Studios are going bust making games for these ones!
 
Top Bottom