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Terraria on Nintendo updates (Wii U "catch up," New3DS gets larger worlds, NX tease?)

TheMoon

Member
massive post about the "catch up" update for the Wii U version, which will also be its last, sadly.

also contains news about the next update for the 3DS version which, among other things, brings larger worlds to New3DS owners.

thanks Axis1500 for the heads up!

Here's the |OT| for the Wii U/3DS versions btw.

http://forums.terraria.org/index.php?threads/wii-u-update-and-3ds-news.48755/

Good day Terrarians,

Hot on the heels of the main console announcement, we’re pleased today to be able to share information on the future of Terraria on Nintendo. First up, the ‘catch-up’ patch for Wii U Terraria goes live TOMORROW, Friday September 2. As well as clearing up the handful of issues from the launch of that version, the patch also brings Wii U into line with the other consoles in terms of content. You’ll get the Stylist, and a load of new mechanic fixes and items. A full list is in the spoiler here, so this post doesn’t sprawl to ridiculous lengths:

Code:
New NPC: Stylist

New Mechanics:

    Wearable Accessories
    Chest Naming
    Infinite Wiring
    Ability to change Hair Style in-game
    Ability to change your default clothing at a dresser
    Vanity Wings (dyable)
    Dyeable accesories
    Ability to place Switches and levers on a wall
    Quick Stack
    Restock
    Wall Auto-Fill


Mechanics changes:

    Reintroduce Re-Spawn timer
    Reintroduce Coin Gun (loot – pirate invasion)
    Overwrite console auto-dig code with PC auto-dig code


Balance changes

    Reduce ore sparkles brightness
    Don't show enemies names when they are in darkness.
    Only autoplace 1 torch per press
    Heart crystal plays shatter sounds every hit, instead of when it breaks
    Remember hits for tiles


Art changes

    Update splash screen
    Fix minion sacrificing code (bug: The Tempest Staff fails to summon Sharknado if another minion is already present.)


Additional new items:

    Firefly in a Bottle
    Lightning Bug in a Bottle
    Mallard Duck Cage
    Monarch Butterfly Jar
    Purple Emperor Butterfly Jar
    RedAdmiralButterflyJar
    Ulysses Butterfly Jar
    Sulphur Butterfly Jar
    Tree Nymph Butterfly Jar
    Zebra Swallowtail Butterfly Jar
    Julia Butterfly Jar
    Spectre Mask
    Diamond Ring
    Crimson Cloak
    Mysterious Cape
    Red Cape
    Winter Cape
    Bee Headgear
    Bee Breastplate
    Bee Greaves
    Hornet Staff
    Imp Staff
    Queen Spider Staff
    Spider Mask
    Spider Breastplate
    Spider Greaves
    Slimy Saddle
    Bee Wax
    Sail
    Honeyed Goggles
    Optic Staff
    Spider Staff
    Pirate Staff
    Slime Hook
    Sticky Grenade
    Molotov Cocktail
    Spider Fang
    Slime Gun
    Seashell
    Starfish
    Weapon Rack
    Fireworks Box
    Firework Fountain
    Music Box: Pumpkin Moon
    Music Box: Alt Underground
    Music Box: Frost Moon
    Life Hair Dye
    Mana Hair Dye
    Depth Hair Dye
    Money Hair Dye
    Time Hair Dye
    Team Hair Dye
    Biome Hair Dye
    Party Hair Dye
    Rainbow Hair Dye
    Speed Hair Dye
    Hair Dye Remover
    Ducky Wallpaper
    Confetti Block
    Confetti Wall
    Confetti Block Black
    Confetti Wall Black
    Living Fire Block
    Music Box: Underground Crimson

This update is intended to draw a line under Terraria on Wii U as it did with the other platforms - so we are afraid that no further updates for Wii U will be possible due to technical limitations. Bear in mind that you now have the same great content in two hits. There were more updates on the other platforms simply because they were released earlier. The content is the same. The logic for being unable to further update Wii U is, regrettably, the same as the ‘old gen’ machines – though the Wii U does admittedly have more resources than the 360/PS3, it is still a fraction as capable as PS4 and Xbox One, and we need all their available horsepower to take Terraria where we want to go next. This version will still be able to play online, so you can continue to enjoy it as long as you’re gaming on the Wii U platform. By the time the next update rolls out on PS4/Xbox One we’ll be very close to the launch of NX… But let’s not get ahead of ourselves.

What about the 3DS version?

Well, CodeGlue are hard at work on a content update to be released later this year. We’ve listened to your concerns about the stability, and we’re trying an entirely new approach to try and get to the bottom of why some of you are troubled by crashes and others have enjoyed smooth sailing since launch. We’re confident that the update will take care of any issues there. We’ve also been listening to your requests, and are working through a list of fixes. For example:

 Now to able to deactivate pets

 Chain gun accuracy fixed

 Ice Queen no longer blocks everything else from spawning

 Items from Angler are fixed

 Orb projectiles sped up

 Acorns don’t just grow on grass

 Flowers in pots grow to full maturity

 Tempest staff bugs fixed

Those are all bugs called out on this forum, and there’s a load more still to come, along with quality of life fixes from Re-Logic and 505. We’re looking at getting the ability to hammer platforms into stairs, and a few other treats. Bear in mind 3DS was only ever going to be 1.2 plus a few extras, so we’re pushing the content as far as we can on the old 3DS model. Interesting that we’ve mentioned the old model there. Almost as if there was a reason to separate that from the New 3DS… Oh yes, now I remember: we’re bringing larger worlds to the New 3DS console!

We’ve been listening to your requests on here, and are delighted to be able to confirm that with this new update you’ll have the option to start a larger world game if you have the newer machine. The size of that world is likely to be the same as the small world on the PC version. Not only will this give you a bigger canvas for your adventure, it will also help us eliminate the occasional worldgen issues that can happen when you try to squash all of the parts of a Terraria world into a smaller space. The enhanced specifications of New 3DS makes this possible! Do note that players will not then be able to invite original 3DS gamers into these larger worlds. We didn’t take the decision to offer split content between original and New 3DS lightly, but we’ve maxed out the older unit and we felt like there was still more to give to Nintendo handheld gamers. All 3DS units will be eligible for the update, but only New 3DS players will see the benefit of larger worlds.

We’ll announce a release date for the 3DS update in due course.

Thanks as always for your support and feedback :)
 

L~A

Member
I was wondering why they were keeping quiet about the Wii U version, seemed bizarre since it would be impacted by the same limitations as PS360.

It's even more true for the Nintendo 3DS, which is much less powerful.

Terraria on NX seems like a lock too, though it's Minecraft the console will need.
 
Didn't Terraria on Wii U just come out at the end of June? I find it odd that they even ported it at all if it's going to be left behind so quickly.

I have it on n3DS, so I'm happy to hear larger worlds is a reality. Can't wait.

Edit: Oh, look, I'm actually a "Member" now instead of a Junior Member or whatever. Neat.
 

Smeags

Member
While the catch up update is a great addition, the lack of the 1.3 update is a pretty big disappointment (although like they stated, it's still far out for consoles) as its pretty much gives Terraria it's endgame.

Still, stuff like the frost and pumpkin moons give end game players a good challenge, so it's not all bad.

Anyways, I've just got into the game and I'll definitely double dip when the NX version comes out (hopefully with 1.3 content like theyre teasing). Seems like a perfect "plop on the bed and play" game (just out of my GamePad's range for now! :p).
 

VandalD

Member
It's still amazing to me that they got Terraria running on a 3DS at all. Having a world that's equivalent to small on PC is plenty of world to work with, so that's cool.
 
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