Dragnet said:I can't get it to work man! There must be a sneaky one around somewhere that I can't find!
TuxBobble said:I'd love it if I could get a few people to play my levels.
They are
"The Rock" http://www.gametrailers.com/player/usermovies/320103.html
and
"Everest" http://www.gametrailers.com/player/usermovies/321043.html
and are authored by my PSN (TuxBobble)
I think Everest is at least a pretty good attempt at a level--The Rock might still need a little polish. Let me know what you think, if you get a chance to play them. (I have videos of the levels, but am hoping people will play them rather than just watching!!!)
TheMissingLink said:Robot Town 2 was another fine effort, Jump_button. You have really nailed this unique style...
And TuxBobble, The Rock was pretty cute! Being a huge "The Rock" fan (the movie, people) you did a great job adding little touches and fun concepts. PLUS, I got my Share gold trophy on your lvl
"Everest" was pretty fun, too - but I love really vertical levels. Your snowflakes were pretty cool, especially at one point where you really amped it up.
I randomly found a small community who apparently just create trains. Yeah. It's sort of weird.
gofreak said:OK...gonna have to check your level out.. those shots remind me how pretty this game is.
jump_button said:Up & Away In Sky Town
by: jump_button
where: between uk and usa
well I had this idea of doing a level with the player holding on to a balloon, I been think of gameplay to go with that so, I hope you love the look and the gameplay and hope it feel like no other levels out there
man im so burned out I need a rest lol
Er don't post imageshack links! And... it appears they got hax0red, too! All three image links above were the following:jump_button said:Up & Away In Sky Town
by: jump_button
where: between uk and usa
well I had this idea of doing a level with the player holding on to a balloon, I been think of gameplay to go with that so, I hope you love the look and the gameplay and hope it feel like no other levels out there
[ IMG]http://img40.imageshack.us/img40/9272/aphoto3.jpg[/IMG]
[ IMG]http://img15.imageshack.us/img15/4986/aphoto4r.jpg[/IMG]
[ IMG]http://img40.imageshack.us/img40/7685/aphoto2r.jpg[/IMG]
man im so burned out I need a rest lol
jump_button said:Up & Away In Sky Town
by: jump_button
where: between uk and usa
well I had this idea of doing a level with the player holding on to a balloon, I been think of gameplay to go with that so, I hope you love the look and the gameplay and hope it feel like no other levels out there
jump_button said:Up & Away In Sky Town
by: jump_button
where: between uk and usa
jayb said:jump_button, I just played your Up & Away and black and white levels last night...amazing. I've got a lot of work to do to create a level as good as those. Great job!
jump_button said:Up & Away In Sky Town
by: jump_button
where: between uk and usa
well I had this idea of doing a level with the player holding on to a balloon, I been think of gameplay to go with that so, I hope you love the look and the gameplay and hope it feel like no other levels out there
...
man im so burned out I need a rest lol
jump_button said:just wanted to give you guys a peek at what Iam planing
I like to draw to relax, I have been think about some level idea's
http://img16.imageshack.us/img16/8823/file0056.jpg[IMG]
[IMG]http://img11.imageshack.us/img11/1346/file0054.jpg[IMG]
been working on a update of my zelda level so idk how long it befor you see any of this in a level[/QUOTE]
I love the nightmare before christmas type of style, you're a true artist by the way. :D
MNC said:Didn't know in which of the LBP topic this goes:
Is there any way for some timer to kick in and if that runs out, make a switch work?
Thing I'm trying: Sackboy is stuck somewhere. Door doesn't open until after timer runs out. How can I substitute this effect? Much appreciated.
Yes! Thank you. It seems I wasn't completely oblivious :lol I was thinking of making a block fall downwards. Thank you very much!Ranger X said:You can have a piston slowly pushing a mag key into the range of a mag switch that would open the door. The time the piston takes to make mag key into range = timer.
And of course you could activate the piston with another switch like a proximity one when sackboy gets stuck.
.
goonergaz said:woot - my account is finally working!!
What great news that water is coming to LBP!!
http://www.mediamolecule.com/2009/08/
Also, my PSN is goonergaz, please check out my levels!
Hunchsack - it started out as a homage to the old hunchback game but I took it further...into the castle where a few challanges await your sackboy!
I also have other levels which I'd love you to check out, I've made a maze where on completion you get the parts so you can easily make your own mazes "The Crytsal Maze". I also made a couple of levels (one a 2-4 player only) which is based on shooting a ball into targets.
Anyway - please check my stuff out, it's not as pretty as others but we need to walk before we can run!!
Nick Laslett said:I'd also like to give a shout out to the NeoGAF creators that make the two LBP threads such a joy.
Jaeyden
RangerZero aka Ranger X
Jump_Button
Snowflakecat aka Kittel
gevurah22 aka donkey show
Please keep up the good work, your levels are great and I always enjoy showing them off to people.
xinoart said:I really hate to lower myself to these levels, but after several months of non-luck I'm desperate. Heh. Can someone please heart & play my levels and heart me? My username on GAF is the same as on PSN. They aren't really levels since I'm still working on the Indy level currently. Basically you just enter the level and land directly on the goal. They do help for reaching the Share trophy for other users though so you can get at least a little dent in the 200 levels you need to play. Any help would be greatly appreciated. If anyone needs some hearts or something like that, shoot me a PM. I'll gladly help anyone.
Hopefully this post won't piss off too many people.